Player Matchup

Tyr
Tyr
Davidcete
Tyr
Level 118
God Stats
3W - 3L
1,698 SR
Queue Stats
101W - 87L
1,506 Elo+
Party 2
Olorun
Olorun
NOTURMUMMY
Olorun
Level 43
God Stats
9W - 7L
1,531 SR
Queue Stats
128W - 146L
1,468 Elo+
Solo
Bakasura
Bakasura
garcesMK
Bakasura
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Team Averages
Level 56
1,576 SR
1,491 Elo+

VS

Team Averages
Level 29
1,445 SR
1,450 Elo+
Medusa
Medusa
Hokünomototo
Medusa
Level 16
God Stats
8W - 9L
1,594 SR
Queue Stats
9W - 14L
1,508 Elo+
Party 1
Tiamat
Tiamat
Kikipancho
Tiamat
Level 32
God Stats
6W - 10L
1,496 SR
Queue Stats
10W - 19L
1,399 Elo+
Party 1
Ne Zha
Ne Zha
M1988
Ne Zha
Level 39
God Stats
4W - 5L
1,244 SR
Queue Stats
78W - 103L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 6
8,246
750
6,866
12,021
9,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
NOTURMUMMY
Olorun
12
3 / 1 / 3
9,205
837
3,641
6,768
2,680
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
garcesMK
Bakasura
12
3 / 2 / 3
9,355
850
4,401
7,416
3,585
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
8,488
772
6,759
6,410
2,604
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
Kikipancho
Tiamat
12
2 / 3 / 2
8,452
768
8,687
9,152
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
M1988
Ne Zha
6
0 / 2 / 1
6,870
625
859
2,928
1,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
4
4
Deaths
6
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
2
1
2
3
L
Tiamat
Kikipancho
Tiamat
2
3
2
1
L
Ne Zha
M1988
Ne Zha
0
2
1
0.25
W
Olorun
NOTURMUMMY
Olorun
3
1
3
4.5
W
Bakasura
garcesMK
Bakasura
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,908
Damage
16,305
26,205
Taken
18,490
15,348
Mitigated
8,618
7,824
Healing
1,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,866
249
0
2,150
12,021
9,083
223
3,643
7,986
0
18,693
L
6,759
3,405
0
0
6,410
2,604
0
1,759
4,541
0
36,964
L
Tiamat
Kikipancho
Tiamat
8,687
277
0
848
9,152
4,915
0
1,518
6,885
28,860
0
L
Ne Zha
M1988
Ne Zha
859
181
15
700
2,928
1,099
0
560
2,358
0
3,518
W
Olorun
NOTURMUMMY
Olorun
3,641
1,191
565
3,197
6,768
2,680
2,047
2,180
4,206
44,400
0
W
Bakasura
garcesMK
Bakasura
4,401
2,849
0
1,912
7,416
3,585
741
2,519
4,485
0
30,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,806
Gold Earned
23,810
139
Minions Killed
96
0
Camps Cleared
0
659,609
Distance Traveled
428,737
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,246
750
23
2
0
219,178
0
L
Medusa
8,488
772
54
5
0
192,776
0
L
Tiamat
8,452
768
37
3
0
184,474
0
L
Ne Zha
6,870
625
5
0
0
51,487
1
W
Olorun
9,205
837
60
5
0
190,589
0
W
Bakasura
9,355
850
56
5
0
249,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role