Player Matchup

Anhur
Anhur
KortHopp
Anhur
Level 56
God Stats
0W - 3L
1,315 SR
Queue Stats
120W - 138L
1,363 Elo+
Solo
Cabrakan
Cabrakan
SPRING04
Cabrakan
Level 39
God Stats
0W - 1L
1,510 SR
Queue Stats
35W - 60L
957 Elo+
Solo
Janus
Janus
Zombie5946
Janus
Level 86
God Stats
0W - 1L
1,425 SR
Queue Stats
33W - 43L
1,408 Elo+
Solo
Guan Yu
Guan Yu
conundrum216
Guan Yu
Level 159
God Stats
5W - 5L
1,397 SR
Queue Stats
671W - 700L
1,482 Elo+
Solo
Izanami
Izanami
xDroMethazine
Izanami
Level 103
God Stats
16W - 15L
1,527 SR
Queue Stats
835W - 886L
1,447 Elo+
Solo
Team Averages
Level 89
1,435 SR
1,331 Elo+

VS

Team Averages
Level 88
1,622 SR
1,403 Elo+
Neith
Neith
Ertyuiope1106
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,231 Elo+
Party 1
Ix Chel
Ix Chel
LTS Bielzin
Ix Chel
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 26L
1,420 Elo+
Solo
Ah Puch
Ah Puch
VegetoXxX1243
Ah Puch
Level 100
God Stats
3W - 0L
1,884 SR
Queue Stats
79W - 68L
1,410 Elo+
Party 1
Hades
Hades
ZatoichinoKokei
Hades
Level 184
God Stats
7W - 5L
1,554 SR
Queue Stats
787W - 844L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
benjaweed
Gilgamesh
Level 88
God Stats
6W - 4L
1,673 SR
Queue Stats
316W - 291L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KortHopp
Anhur
16
3 / 9 / 9
9,312
776
6,560
15,855
7,129
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cabrakan
SPRING04
Cabrakan
13
2 / 6 / 7
7,789
649
6,455
12,607
8,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
18
6 / 6 / 6
10,746
896
11,594
10,563
5,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
conundrum216
Guan Yu
15
1 / 7 / 7
8,686
724
11,134
19,865
19,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
17
5 / 2 / 6
9,444
787
12,769
7,898
4,007
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 17
8,886
741
4,953
7,611
3,218
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ix Chel
LTS Bielzin
Ix Chel
14
6 / 4 / 5
9,102
759
13,082
7,822
2,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
19
14 / 2 / 9
11,684
974
18,517
9,798
4,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 5 / 13
9,859
822
8,689
21,761
13,875
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
benjaweed
Gilgamesh
18
6 / 4 / 13
10,104
842
15,347
19,975
20,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
87
17
Kills
30
30
Deaths
18
35
Assists
57
Player
Kills
Deaths
Assists
KDA
W
2
3
17
3.5
L
Anhur
KortHopp
Anhur
3
9
9
0.83
W
Ix Chel
LTS Bielzin
Ix Chel
6
4
5
2.13
L
Cabrakan
SPRING04
Cabrakan
2
6
7
0.92
W
Ah Puch
14
2
9
9.25
W
2
5
13
1.7
L
Janus
6
6
6
1.5
W
Gilgamesh
benjaweed
Gilgamesh
6
4
13
3.13
L
Guan Yu
conundrum216
Guan Yu
1
7
7
0.64
L
Izanami
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,512
Damage
60,588
66,788
Taken
66,967
44,516
Mitigated
44,591
12,393
Healing
24,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,953
1,362
12
1,293
7,611
3,218
458
2,105
5,506
0
13,563
L
Anhur
KortHopp
Anhur
6,560
2,934
800
1,810
15,855
7,129
506
9,819
5,800
0
16,339
W
Ix Chel
LTS Bielzin
Ix Chel
13,082
2,015
2,263
1,142
7,822
2,722
693
2,314
5,508
25,152
0
L
Cabrakan
SPRING04
Cabrakan
6,455
278
331
491
12,607
8,875
168
7,643
4,618
7,957
0
W
Ah Puch
18,517
852
860
4,216
9,798
4,056
0
2,339
7,459
31,387
0
W
8,689
1,732
2,737
6,636
21,761
13,875
662
5,399
16,362
19,161
0
L
Janus
11,594
348
0
714
10,563
5,198
0
7,746
2,678
25,881
0
W
Gilgamesh
benjaweed
Gilgamesh
15,347
3,009
559
4,924
19,975
20,720
299
5,892
14,083
0
25,893
L
Guan Yu
conundrum216
Guan Yu
11,134
1,228
2,613
3,234
19,865
19,307
0
10,045
9,124
0
22,583
L
Izanami
12,769
8,502
584
1,816
7,898
4,007
635
5,035
2,863
0
26,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,977
Gold Earned
49,635
140
Minions Killed
121
0
Camps Cleared
0
1,010,237
Distance Traveled
1,026,748
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,886
741
21
2
0
192,860
0
L
Anhur
9,312
776
28
2
0
176,524
0
W
Ix Chel
9,102
759
30
3
0
155,177
0
L
Cabrakan
7,789
649
9
1
0
201,922
0
W
Ah Puch
11,684
974
28
2
0
255,448
0
W
Hades
9,859
822
20
2
0
180,430
0
L
Janus
10,746
896
48
4
0
209,240
0
W
Gilgamesh
10,104
842
22
2
0
242,833
0
L
Guan Yu
8,686
724
16
1
0
230,669
0
L
Izanami
9,444
787
39
3
0
191,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role