Player Matchup

Medusa
Medusa
AleciaBethMoore
Medusa
Level 156
God Stats
3W - 2L
1,391 SR
Queue Stats
10W - 7L
1,491 Elo+
Solo
Nike
Nike
EosPhantom
Nike
Level 105
God Stats
4W - 4L
1,329 SR
Queue Stats
23W - 18L
1,541 Elo+
Party 1
Discordia
Discordia
PrimePanic
Discordia
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 10L
1,580 Elo+
Party 1
Team Averages
Level 121
1,407 SR
1,537 Elo+

VS

Team Averages
Level 118
1,653 SR
1,484 Elo+
Ix Chel
Ix Chel
ChceMiSieSrac
Ix Chel
Level 68
God Stats
15W - 4L
1,663 SR
Queue Stats
70W - 53L
1,612 Elo+
Solo
Sun Wukong
Sun Wukong
TheHighGayGuy
Sun Wukong
Level 182
God Stats
10W - 5L
1,797 SR
Queue Stats
286W - 295L
1,465 Elo+
Solo
Arachne
Arachne
warius24
Arachne
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 7
9,282
844
10,230
10,578
3,877
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 1 / 7
9,516
865
9,900
10,422
10,392
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
PrimePanic
Discordia
13
5 / 1 / 9
9,647
877
16,733
6,505
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
12
4 / 4 / 3
9,268
843
10,383
11,659
5,244
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
TheHighGayGuy
Sun Wukong
11
0 / 2 / 5
8,026
730
5,275
14,987
15,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
warius24
Arachne
10
3 / 9 / 2
8,819
802
6,511
15,277
8,233
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
7
7
Deaths
15
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
5
7
1.5
L
Ix Chel
4
4
3
1.38
W
6
1
7
9.5
W
Discordia
PrimePanic
Discordia
5
1
9
9.5
L
Sun Wukong
TheHighGayGuy
Sun Wukong
0
2
5
1.25
L
Arachne
warius24
Arachne
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,863
Damage
22,169
27,505
Taken
41,923
16,687
Mitigated
28,545
5,283
Healing
6,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,230
5,488
0
1,449
10,578
3,877
1,092
4,690
5,888
0
43,231
L
Ix Chel
10,383
1,454
1,303
1,894
11,659
5,244
0
4,766
6,764
46,308
0
W
9,900
1,083
0
441
10,422
10,392
172
3,248
7,174
0
27,714
W
Discordia
PrimePanic
Discordia
16,733
1,252
274
3,119
6,505
2,418
371
2,915
3,590
43,143
0
L
Sun Wukong
TheHighGayGuy
Sun Wukong
5,275
815
0
2,543
14,987
15,068
0
5,734
8,814
0
21,022
L
Arachne
warius24
Arachne
6,511
5,392
0
1,043
15,277
8,233
0
6,496
8,513
0
13,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,445
Gold Earned
26,113
159
Minions Killed
94
0
Camps Cleared
0
602,846
Distance Traveled
589,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,282
844
65
6
0
193,470
0
L
Ix Chel
9,268
843
60
5
0
198,501
0
W
Nike
9,516
865
36
3
0
198,092
0
W
Discordia
9,647
877
58
5
0
211,284
0
L
Sun Wukong
8,026
730
21
2
0
204,374
0
L
Arachne
8,819
802
13
1
0
186,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role