Player Matchup

Janus
Janus
Arctic red fish
Janus
Level 146
God Stats
4W - 1L
1,497 SR
Queue Stats
73W - 75L
1,429 Elo+
Party 1
Ne Zha
Ne Zha
DrDoinkYa
Ne Zha
Level 104
God Stats
17W - 12L
1,170 SR
Queue Stats
124W - 128L
1,514 Elo+
Solo
Ares
Ares
Mephedrone7
Ares
Level 149
God Stats
2W - 0L
1,735 SR
Queue Stats
28W - 33L
1,432 Elo+
Solo
Izanami
Izanami
RemiixFTW
Izanami
Level 28
God Stats
1W - 1L
1,541 SR
Queue Stats
41W - 37L
1,464 Elo+
Party 1
Thor
Thor
chriskats123
Thor
Level 107
God Stats
4W - 2L
1,722 SR
Queue Stats
18W - 23L
1,364 Elo+
Solo
Team Averages
Level 107
1,533 SR
1,441 Elo+

VS

Team Averages
Level 89
1,517 SR
1,494 Elo+
Bellona
Bellona
Adzo9866
Bellona
Level 8
God Stats
2W - 4L
1,397 SR
Queue Stats
8W - 8L
1,418 Elo+
Party 3
Chiron
Chiron
DUCKDUCKGOOSI3
Chiron
Level 40
God Stats
3W - 1L
1,784 SR
Queue Stats
10W - 9L
1,418 Elo+
Party 3
Scylla
Scylla
JongTaeSe
Scylla
Level 129
God Stats
0W - 4L
1,331 SR
Queue Stats
94W - 94L
1,526 Elo+
Party 2
Arachne
Arachne
Rozikan
Arachne
Level 143
God Stats
11W - 12L
1,509 SR
Queue Stats
61W - 45L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
dreddnots
Kuzenbo
Level 126
God Stats
18W - 21L
1,566 SR
Queue Stats
222W - 220L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,563
597
5,627
3,337
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
DrDoinkYa
Ne Zha
12
2 / 0 / 1
6,719
611
2,941
9,343
3,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 3
6,551
596
3,276
7,286
6,309
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
RemiixFTW
Izanami
11
5 / 1 / 2
7,087
644
5,623
6,080
2,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 0 / 2
6,970
634
8,486
9,941
5,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Adzo9866
Bellona
8
0 / 5 / 0
5,150
468
2,743
10,472
9,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

8
0 / 5 / 1
4,759
433
2,657
7,624
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
JongTaeSe
Scylla
11
1 / 0 / 0
6,014
547
2,723
5,430
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Rozikan
Arachne
8
0 / 3 / 0
5,160
469
3,293
9,863
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
dreddnots
Kuzenbo
8
0 / 2 / 1
5,105
464
3,137
8,227
7,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
15
Kills
1
1
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
Adzo9866
Bellona
0
5
0
0
W
1
0
2
2
L
0
5
1
0.1
W
Ne Zha
DrDoinkYa
Ne Zha
2
0
1
2.5
L
Scylla
JongTaeSe
Scylla
1
0
0
1
W
2
0
3
3.5
W
Izanami
RemiixFTW
Izanami
5
1
2
6
L
Arachne
Rozikan
Arachne
0
3
0
0
W
5
0
2
6
L
Kuzenbo
dreddnots
Kuzenbo
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,953
Damage
14,553
35,987
Taken
41,616
19,288
Mitigated
23,404
10,840
Healing
7,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Adzo9866
Bellona
2,743
957
0
1,447
10,472
9,054
0
631
9,775
0
25,739
W
5,627
135
0
750
3,337
1,271
414
1,789
1,548
45,909
0
L
2,657
1,402
155
982
7,624
2,257
44
2,498
5,044
0
21,349
W
Ne Zha
DrDoinkYa
Ne Zha
2,941
863
0
5,889
9,343
3,578
0
631
8,712
0
50,538
L
Scylla
JongTaeSe
Scylla
2,723
340
0
1,535
5,430
1,717
0
2,229
3,033
45,189
0
W
3,276
279
0
1,869
7,286
6,309
0
1,714
5,572
19,729
0
W
Izanami
RemiixFTW
Izanami
5,623
3,825
0
1,012
6,080
2,738
842
1,447
4,633
0
55,726
L
Arachne
Rozikan
Arachne
3,293
2,653
0
991
9,863
2,893
0
236
9,617
0
34,698
W
8,486
1,881
0
1,320
9,941
5,392
246
279
9,662
0
44,544
L
Kuzenbo
dreddnots
Kuzenbo
3,137
1,414
0
2,093
8,227
7,483
0
2,839
5,244
13,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
26,188
379
Minions Killed
238
0
Camps Cleared
0
1,067,112
Distance Traveled
1,033,066
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,150
468
42
4
0
198,003
0
W
Janus
6,563
597
75
7
0
210,422
0
L
Chiron
4,759
433
44
4
0
186,090
1
W
Ne Zha
6,719
611
96
9
0
244,156
0
L
Scylla
6,014
547
81
7
0
197,267
2
W
Ares
6,551
596
27
2
0
204,974
1
W
Izanami
7,087
644
106
10
0
205,232
0
L
Arachne
5,160
469
60
5
0
235,613
0
W
Thor
6,970
634
75
7
0
202,328
0
L
Kuzenbo
5,105
464
11
1
0
216,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role