Player Matchup

Shiva
Shiva
 
Shiva
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AstralImmortal
Neith
Level 210
God Stats
41W - 42L
1,507 SR
Queue Stats
683W - 708L
1,502 Elo+
Party 1
Mercury
Mercury
BewbsClues
Mercury
Level 105
God Stats
14W - 8L
1,581 SR
Queue Stats
142W - 146L
1,393 Elo+
Solo
Ra
Ra
IITheWolfManII
Ra
Level 7
God Stats
1W - 2L
1,732 SR
Queue Stats
13W - 17L
1,437 Elo+
Party 1
Kumbhakarna
Kumbhakarna
O41597
Kumbhakarna
Level 69
God Stats
35W - 46L
1,441 SR
Queue Stats
295W - 313L
1,473 Elo+
Solo
Team Averages
Level 91
1,552 SR
1,461 Elo+

VS

Team Averages
Level 121
1,571 SR
1,478 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FreeAgentDann
Thanatos
Level 129
God Stats
2W - 3L
1,444 SR
Queue Stats
75W - 66L
1,453 Elo+
Solo
Chaac
Chaac
Grimmamber
Chaac
Level 59
God Stats
10W - 3L
1,734 SR
Queue Stats
133W - 138L
1,454 Elo+
Solo
Ymir
Ymir
balonaaaa
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,504 Elo+
Solo
Hera
Hera
gooddaysir5555
Hera
Level 149
God Stats
17W - 12L
1,675 SR
Queue Stats
379W - 356L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 3 / 0
6,945
496
8,453
14,342
11,027
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
6,060
433
9,468
9,297
3,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
BewbsClues
Mercury
12
0 / 1 / 0
6,768
483
5,211
12,487
4,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 6 / 0
5,922
423
840
9,649
3,360
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
O41597
Kumbhakarna
10
0 / 1 / 0
6,324
452
3,259
9,757
8,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
0 / 0 / 3
6,353
454
8,354
7,105
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thanatos
FreeAgentDann
Thanatos
14
6 / 0 / 2
8,495
607
4,949
13,219
5,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
13
1 / 1 / 2
8,102
579
7,394
12,885
10,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
12
3 / 0 / 3
7,351
525
4,156
10,326
6,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
4 / 0 / 4
8,321
594
8,340
3,858
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
28
1
Kills
14
14
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
0
0.33
W
Chiron
 
Chiron
0
0
3
1.5
L
0
3
0
0
L
Mercury
BewbsClues
Mercury
0
1
0
0
W
Thanatos
FreeAgentDann
Thanatos
6
0
2
7
W
Chaac
1
1
2
2
L
0
6
0
0
L
Kumbhakarna
O41597
Kumbhakarna
0
1
0
0
W
Ymir
3
0
3
4.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,231
Damage
33,193
55,532
Taken
47,393
30,415
Mitigated
25,635
15,304
Healing
22,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
8,453
1,466
0
2,404
14,342
11,027
0
0
14,342
0
47,716
W
Chiron
 
Chiron
8,354
2,632
554
3,768
7,105
2,363
579
1,487
5,618
0
52,028
L
9,468
3,116
219
2,927
9,297
3,367
0
2,819
6,478
0
56,451
L
Mercury
BewbsClues
Mercury
5,211
2,944
0
4,108
12,487
4,475
0
1,780
10,707
0
65,802
W
Thanatos
FreeAgentDann
Thanatos
4,949
1,215
0
10,302
13,219
5,434
0
909
12,310
0
66,243
W
Chaac
7,394
1,793
0
2,858
12,885
10,227
0
0
12,885
0
52,577
L
840
92
36
2,536
9,649
3,360
234
5,856
3,793
39,252
0
L
Kumbhakarna
O41597
Kumbhakarna
3,259
238
56
3,018
9,757
8,186
0
2,041
7,716
19,257
0
W
Ymir
4,156
584
0
3,874
10,326
6,268
0
1,146
9,180
18,044
0
W
8,340
1,543
0
1,213
3,858
1,343
500
557
3,301
65,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,019
Gold Earned
38,622
339
Minions Killed
411
0
Camps Cleared
0
1,323,907
Distance Traveled
1,348,064
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,945
496
70
5
0
272,077
2
W
Chiron
6,353
454
86
6
0
248,444
0
L
Neith
6,060
433
87
6
0
231,332
0
L
Mercury
6,768
483
96
7
0
342,966
0
W
Thanatos
8,495
607
98
7
0
308,818
0
W
Chaac
8,102
579
94
7
0
247,962
0
L
Ra
5,922
423
61
4
0
225,088
0
L
Kumbhakarna
6,324
452
25
2
0
252,444
3
W
Ymir
7,351
525
26
2
0
254,815
0
W
Hera
8,321
594
107
8
0
288,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role