Player Matchup

Charybdis
Charybdis
Silver I
sKuzAnt
Charybdis
Silver I
Level 69
God Stats
19W - 27L
1,487 SR
Queue Stats
248W - 290L
1,150 MMR
Party 1
Hel
Hel
Silver I
skywaka
Hel
Silver I
Level 142
God Stats
0W - 2L
1,234 SR
Queue Stats
47W - 62L
1,229 MMR
Solo
Discordia
Discordia
Gold V
uRbqn
Discordia
Gold V
Level 106
God Stats
42W - 28L
1,555 SR
Queue Stats
303W - 314L
1,406 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,425 SR
1,262 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,487 SR
1,185 MMR
Anubis
Anubis
Gold IV
BOLTEX99
Anubis
Gold IV
Level 149
God Stats
3W - 2L
1,644 SR
Queue Stats
21W - 25L
1,409 MMR
Solo
Hercules
Hercules
Gold IV
Quezak
Hercules
Gold IV
Level 154
God Stats
108W - 124L
1,567 SR
Queue Stats
593W - 657L
1,481 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
SiltySquire8815
Tsukuyomi
Silver IV
Level 85
God Stats
1W - 0L
1,251 SR
Queue Stats
182W - 280L
666 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
sKuzAnt
Charybdis
14
1 / 0 / 1
10,034
717
3,506
8,910
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hel
11
0 / 7 / 1
9,348
668
2,732
12,765
5,029
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Discordia
uRbqn
Discordia
12
1 / 5 / 1
10,136
724
11,702
7,574
2,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesThothThorCharonBastet

VS

Bans
XbalanqueAh Muzen CabMartichorasHou YiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BOLTEX99
Anubis
16
2 / 0 / 9
11,830
845
8,063
7,983
3,912
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Quezak
Hercules
15
4 / 0 / 7
11,556
825
8,416
18,852
20,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
SiltySquire8815
Tsukuyomi
13
6 / 2 / 3
11,244
803
9,133
10,092
4,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
12
12
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
BOLTEX99
Anubis
2
0
9
6.5
W
Hercules
Quezak
Hercules
4
0
7
7.5
W
Tsukuyomi
SiltySquire8815
Tsukuyomi
6
2
3
3.75
L
Charybdis
sKuzAnt
Charybdis
1
0
1
1.5
L
Hel
0
7
1
0.07
L
Discordia
uRbqn
Discordia
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,940
Damage
25,612
29,249
Taken
36,927
10,523
Mitigated
28,762
5,903
Healing
13,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BOLTEX99
Anubis
8,063
58
0
2,776
7,983
3,912
534
5,977
2,006
74,589
0
W
Hercules
Quezak
Hercules
8,416
875
0
6,077
18,852
20,794
567
5,643
13,209
0
28,593
W
Tsukuyomi
SiltySquire8815
Tsukuyomi
9,133
1,837
0
4,741
10,092
4,056
1,641
3,784
6,308
0
51,489
L
Charybdis
sKuzAnt
Charybdis
3,506
839
0
2,848
8,910
3,188
0
1,817
7,093
0
34,575
L
Hel
2,732
472
1,215
1,590
12,765
5,029
0
4,500
8,265
27,827
0
L
Discordia
uRbqn
Discordia
11,702
690
0
250
7,574
2,306
0
2,004
5,570
41,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,518
Gold Earned
34,630
154
Minions Killed
199
0
Camps Cleared
0
750,225
Distance Traveled
825,987
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,830
845
109
8
0
267,933
0
W
Hercules
11,556
825
41
3
0
291,460
4
W
Tsukuyomi
11,244
803
49
4
0
266,594
0
L
Charybdis
10,034
717
64
5
0
263,269
1
L
Hel
9,348
668
44
3
0
221,744
4
L
Discordia
10,136
724
46
3
0
265,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role