Player Matchup

Chaac
Chaac
Thelastylebender
Chaac
Level 127
God Stats
8W - 3L
1,816 SR
Queue Stats
90W - 80L
1,536 Elo+
Party 1
Neith
Neith
ulisesg77
Neith
Level 96
God Stats
11W - 10L
1,591 SR
Queue Stats
107W - 110L
1,417 Elo+
Party 1
Kukulkan
Kukulkan
wannaplay10
Kukulkan
Level 104
God Stats
7W - 12L
1,469 SR
Queue Stats
121W - 127L
1,479 Elo+
Solo
Team Averages
Level 109
1,625 SR
1,477 Elo+

VS

Team Averages
Level 161
1,603 SR
1,599 Elo+
Chaac
Chaac
Danknips
Chaac
Level 155
God Stats
6W - 1L
1,871 SR
Queue Stats
275W - 44L
1,872 Elo+
Solo
Merlin
Merlin
Go-Go_Mumbo
Merlin
Level 259
God Stats
4W - 8L
1,516 SR
Queue Stats
460W - 466L
1,522 Elo+
Solo
Hun Batz
Hun Batz
koray90
Hun Batz
Level 68
God Stats
8W - 7L
1,423 SR
Queue Stats
199W - 212L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
8,341
758
9,236
14,657
12,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
ulisesg77
Neith
11
1 / 2 / 1
7,868
715
5,740
8,558
3,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
wannaplay10
Kukulkan
10
1 / 6 / 2
8,087
735
5,453
8,099
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Danknips
Chaac
14
8 / 0 / 2
10,098
918
16,235
12,500
11,906
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
12
2 / 1 / 3
8,853
805
7,047
5,903
2,064
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hun Batz
koray90
Hun Batz
10
0 / 3 / 5
8,272
752
5,223
8,873
6,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
4
Kills
10
10
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chaac
Danknips
Chaac
8
0
2
9
W
Merlin
2
1
3
3.5
L
2
2
2
1.5
W
Hun Batz
koray90
Hun Batz
0
3
5
0.83
L
Neith
ulisesg77
Neith
1
2
1
0.75
L
Kukulkan
wannaplay10
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,429
Damage
28,505
31,314
Taken
27,276
19,556
Mitigated
20,215
8,396
Healing
7,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Danknips
Chaac
16,235
2,777
62
4,501
12,500
11,906
601
2,567
9,561
925
43,212
W
Merlin
7,047
451
0
2,145
5,903
2,064
802
1,680
3,868
33,078
0
L
9,236
2,096
0
6,173
14,657
12,554
0
4,924
9,488
0
19,901
W
Hun Batz
koray90
Hun Batz
5,223
867
0
530
8,873
6,245
0
1,900
6,600
0
27,094
L
Neith
ulisesg77
Neith
5,740
2,935
0
1,598
8,558
3,454
0
1,477
6,966
0
22,649
L
Kukulkan
wannaplay10
Kukulkan
5,453
502
0
625
8,099
3,548
0
1,171
6,851
37,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,296
Gold Earned
27,223
120
Minions Killed
134
0
Camps Cleared
0
591,392
Distance Traveled
642,496
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,098
918
51
5
0
230,077
0
W
Merlin
8,853
805
42
4
0
202,381
0
L
Chaac
8,341
758
20
2
0
223,228
4
W
Hun Batz
8,272
752
41
4
0
210,038
0
L
Neith
7,868
715
32
3
0
185,470
0
L
Kukulkan
8,087
735
68
6
0
182,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role