Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
CarlosFaith
King Arthur
Level 147
God Stats
1W - 1L
1,709 SR
Queue Stats
108W - 110L
1,493 Elo+
Solo
Athena
Athena
T0ya
Athena
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 103L
1,440 Elo+
Solo
Guan Yu
Guan Yu
Zamtheham
Guan Yu
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,219 Elo+
Solo
Maman Brigitte
Maman Brigitte
wolfuchiha3030
Maman Brigitte
Level 35
God Stats
1W - 4L
1,389 SR
Queue Stats
169W - 203L
1,428 Elo+
Party 2
Team Averages
Level 91
1,520 SR
1,416 Elo+

VS

Team Averages
Level 94
1,469 SR
1,470 Elo+
Arachne
Arachne
A_DadToRemember
Arachne
Level 158
God Stats
2W - 2L
1,367 SR
Queue Stats
288W - 245L
1,547 Elo+
Party 1
Artemis
Artemis
CursedToDie
Artemis
Level 29
God Stats
3W - 1L
1,501 SR
Queue Stats
101W - 59L
1,582 Elo+
Party 1
Kali
Kali
Superyus
Kali
Level 115
God Stats
2W - 1L
1,491 SR
Queue Stats
154W - 152L
1,439 Elo+
Solo
Horus
Horus
TheRiceFarmer05
Horus
Level 62
God Stats
2W - 4L
1,321 SR
Queue Stats
139W - 161L
1,410 Elo+
Solo
Amaterasu
Amaterasu
deadaugust69
Amaterasu
Level 107
God Stats
13W - 6L
1,663 SR
Queue Stats
763W - 809L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
3 / 4 / 7
7,779
707
7,079
12,912
15,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
CarlosFaith
King Arthur
16
5 / 7 / 5
8,865
806
7,846
18,153
19,513
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
T0ya
Athena
14
2 / 6 / 6
8,257
751
7,024
22,369
27,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Guan Yu
Zamtheham
Guan Yu
15
1 / 4 / 12
8,866
806
5,332
16,691
13,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Maman Brigitte
wolfuchiha3030
Maman Brigitte
14
2 / 7 / 4
7,770
706
13,983
16,289
8,705
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 5 / 14
10,293
936
16,498
13,149
6,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
CursedToDie
Artemis
17
7 / 2 / 19
10,368
943
32,491
7,991
4,046
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kali
16
6 / 2 / 14
9,875
898
11,193
11,489
5,202
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 26
10,202
927
6,316
12,843
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
deadaugust69
Amaterasu
14
3 / 4 / 15
8,765
797
10,163
15,850
12,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
116
13
Kills
28
28
Deaths
14
34
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
4
7
1.63
W
11
5
14
3.6
L
King Arthur
CarlosFaith
King Arthur
5
7
5
1.07
W
Artemis
CursedToDie
Artemis
7
2
19
8.25
W
Kali
6
2
14
6.5
L
Athena
T0ya
Athena
2
6
6
0.83
W
1
1
26
14
L
Guan Yu
Zamtheham
Guan Yu
1
4
12
1.75
W
Amaterasu
deadaugust69
Amaterasu
3
4
15
2.63
L
Maman Brigitte
wolfuchiha3030
Maman Brigitte
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,264
Damage
76,661
86,414
Taken
61,322
84,683
Mitigated
38,996
21,409
Healing
25,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,079
1,040
588
928
12,912
15,155
0
0
12,825
0
10,756
W
16,498
10,033
921
2,966
13,149
6,782
1,000
3,445
9,704
0
23,163
L
King Arthur
CarlosFaith
King Arthur
7,846
589
67
1,209
18,153
19,513
5
0
17,938
0
14,857
W
Artemis
CursedToDie
Artemis
32,491
16,842
650
177
7,991
4,046
5,536
1,166
6,825
0
57,068
W
Kali
11,193
5,396
1,509
5,373
11,489
5,202
582
4,938
6,551
0
20,836
L
Athena
T0ya
Athena
7,024
2,121
2,826
3,389
22,369
27,580
0
0
22,065
18,038
191
W
6,316
2,660
2,587
4,333
12,843
10,925
157
5,461
7,382
0
14,046
L
Guan Yu
Zamtheham
Guan Yu
5,332
1,263
5,464
3,962
16,691
13,730
0
0
16,468
0
11,897
W
Amaterasu
deadaugust69
Amaterasu
10,163
4,943
1,539
5,419
15,850
12,041
688
5,806
10,044
0
15,448
L
Maman Brigitte
wolfuchiha3030
Maman Brigitte
13,983
817
865
2,111
16,289
8,705
0
0
15,968
25,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,537
Gold Earned
49,503
87
Minions Killed
107
0
Camps Cleared
0
900,627
Distance Traveled
1,048,660
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,779
707
12
1
0
172,063
0
W
Arachne
10,293
936
19
2
0
193,598
0
L
King Arthur
8,865
806
10
1
0
161,446
0
W
Artemis
10,368
943
48
4
0
165,565
0
W
Kali
9,875
898
20
2
0
256,005
0
L
Athena
8,257
751
16
1
0
181,698
0
W
Horus
10,202
927
11
1
0
228,683
0
L
Guan Yu
8,866
806
11
1
0
206,610
0
W
Amaterasu
8,765
797
9
1
0
204,809
0
L
Maman Brigitte
7,770
706
38
3
0
178,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role