Player Matchup

Sylvanus
Sylvanus
DailyRager
Sylvanus
Level 124
God Stats
2W - 1L
1,457 SR
Queue Stats
196W - 200L
1,403 Elo+
Party 1
Neith
Neith
Jdonkey
Neith
Level 68
God Stats
4W - 3L
1,871 SR
Queue Stats
20W - 19L
1,376 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chips1998
Ah Muzen Cab
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Team Averages
Level 75
1,609 SR
1,426 Elo+

VS

Team Averages
Level 84
1,526 SR
1,432 Elo+
Kali
Kali
Lowkey-Lifted420
Kali
Level 47
God Stats
10W - 14L
1,370 SR
Queue Stats
59W - 75L
1,351 Elo+
Solo
Chaac
Chaac
PIug n Pray
Chaac
Level 108
God Stats
9W - 3L
1,546 SR
Queue Stats
49W - 45L
1,452 Elo+
Solo
Ah Puch
Ah Puch
UrK9ine
Ah Puch
Level 98
God Stats
2W - 2L
1,661 SR
Queue Stats
131W - 137L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DailyRager
Sylvanus
10
2 / 4 / 0
8,052
671
6,202
12,662
13,314
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Jdonkey
Neith
11
0 / 4 / 1
7,839
653
4,080
9,248
3,575
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
chips1998
Ah Muzen Cab
9
0 / 5 / 2
7,376
615
3,533
10,465
3,782
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
8,968
747
5,090
9,543
4,196
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
6 / 0 / 5
9,819
818
8,362
9,300
7,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
UrK9ine
Ah Puch
13
6 / 0 / 7
10,136
845
16,537
4,825
1,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
2
Kills
13
13
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DailyRager
Sylvanus
2
4
0
0.5
L
Neith
Jdonkey
Neith
0
4
1
0.13
W
1
2
8
2.5
W
6
0
5
8.5
W
Ah Puch
UrK9ine
Ah Puch
6
0
7
9.5
L
Ah Muzen Cab
chips1998
Ah Muzen Cab
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,815
Damage
29,989
32,375
Taken
23,668
20,671
Mitigated
13,186
3,868
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DailyRager
Sylvanus
6,202
1,091
617
2,221
12,662
13,314
0
7,198
5,100
16,146
211
L
Neith
Jdonkey
Neith
4,080
1,506
0
615
9,248
3,575
0
4,520
4,547
0
25,753
W
5,090
2,590
0
2,101
9,543
4,196
345
2,521
7,022
0
31,156
W
8,362
1,144
0
4,579
9,300
7,056
0
2,645
6,655
0
36,107
W
Ah Puch
UrK9ine
Ah Puch
16,537
325
0
1,040
4,825
1,934
649
1,793
3,032
43,582
0
L
Ah Muzen Cab
chips1998
Ah Muzen Cab
3,533
1,349
163
252
10,465
3,782
0
4,885
5,363
0
16,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,267
Gold Earned
28,923
96
Minions Killed
153
0
Camps Cleared
0
525,199
Distance Traveled
669,938
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,052
671
18
2
0
181,129
0
L
Neith
7,839
653
52
4
0
176,574
0
W
Kali
8,968
747
43
4
0
204,622
0
W
Chaac
9,819
818
48
4
0
252,911
3
W
Ah Puch
10,136
845
62
5
0
212,405
0
L
Ah Muzen Cab
7,376
615
26
2
0
167,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role