Player Matchup

Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Dastyj
Rama
Level 90
God Stats
2W - 1L
1,723 SR
Queue Stats
92W - 75L
1,518 Elo+
Solo
Thor
Thor
Sdgvhjbf
Thor
Level 83
God Stats
5W - 3L
1,740 SR
Queue Stats
12W - 5L
1,699 Elo+
Solo
Chaac
Chaac
WiseChimera4426
Chaac
Level 152
God Stats
1W - 2L
1,454 SR
Queue Stats
25W - 30L
1,448 Elo+
Solo
Sol
Sol
Xaoyu
Sol
Level 155
God Stats
13W - 15L
1,430 SR
Queue Stats
476W - 478L
1,555 Elo+
Solo
Team Averages
Level 121
1,569 SR
1,544 Elo+

VS

Team Averages
Level 120
1,496 SR
1,535 Elo+
Danzaburou
Danzaburou
Misky88
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 8L
1,667 Elo+
Party 1
Ah Puch
Ah Puch
Rinalda
Ah Puch
Level 147
God Stats
12W - 6L
1,364 SR
Queue Stats
569W - 545L
1,580 Elo+
Solo
Hera
Hera
SpacingPotato
Hera
Level 97
God Stats
19W - 17L
1,525 SR
Queue Stats
122W - 110L
1,493 Elo+
Solo
Charybdis
Charybdis
juandelastapias
Charybdis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,442 Elo+
Party 1
Charon
Charon
maxsimsas
Charon
Level 125
God Stats
53W - 41L
1,592 SR
Queue Stats
278W - 269L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
1 / 1 / 0
5,800
1,160
2,030
5,947
2,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rama
Dastyj
Rama
10
1 / 2 / 1
5,972
1,194
6,927
7,011
2,508
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thor
8
0 / 0 / 0
3,465
693
0
0
0
11
0 / 2 / 2
5,823
1,165
8,062
10,829
9,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
Xaoyu
Sol
10
0 / 6 / 1
5,462
1,092
5,566
8,180
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

322

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Misky88
Danzaburou
11
1 / 1 / 6
6,015
1,203
3,789
6,020
2,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ah Puch
Rinalda
Ah Puch
11
2 / 0 / 6
6,777
1,355
7,377
1,772
837
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 1 / 3
6,668
1,334
6,086
3,730
1,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
juandelastapias
Charybdis
11
3 / 0 / 4
6,126
1,225
7,838
5,892
2,534
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charon
maxsimsas
Charon
11
1 / 0 / 9
6,985
1,397
4,898
6,883
6,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
39
2
Kills
11
11
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
0
1
L
Rama
Dastyj
Rama
1
2
1
0.75
W
Danzaburou
Misky88
Danzaburou
1
1
6
4
W
Ah Puch
Rinalda
Ah Puch
2
0
6
5
L
Thor
0
0
0
0
W
4
1
3
5.5
L
0
2
2
0.5
L
Sol
Xaoyu
Sol
0
6
1
0.08
W
Charybdis
juandelastapias
Charybdis
3
0
4
5
W
Charon
maxsimsas
Charon
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,585
Damage
29,988
31,967
Taken
24,297
17,218
Mitigated
13,375
6,493
Healing
2,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,030
40
1,922
1,707
5,947
2,029
0
3,982
1,965
14,398
0
L
Rama
Dastyj
Rama
6,927
5,283
0
274
7,011
2,508
0
4,845
2,166
0
16,188
W
Danzaburou
Misky88
Danzaburou
3,789
1,642
0
641
6,020
2,408
0
2,053
3,724
0
8,734
W
Ah Puch
Rinalda
Ah Puch
7,377
148
0
192
1,772
837
0
704
1,027
21,368
0
L
Thor
0
0
0
0
0
0
0
0
0
0
0
W
6,086
1,304
0
430
3,730
1,399
0
195
3,410
18,566
0
L
8,062
1,122
0
1,329
10,829
9,511
0
4,521
6,308
0
13,483
L
Sol
Xaoyu
Sol
5,566
1,785
0
1,261
8,180
3,170
0
5,013
3,167
14,488
1,567
W
Charybdis
juandelastapias
Charybdis
7,838
4,126
0
500
5,892
2,534
0
2,026
3,622
0
15,868
W
Charon
maxsimsas
Charon
4,898
907
0
528
6,883
6,197
0
2,352
4,450
5,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,522
Gold Earned
32,571
84
Minions Killed
94
6
Camps Cleared
6
397,269
Distance Traveled
523,509
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,800
1,160
30
6
0
106,551
0
L
Rama
5,972
1,194
19
4
0
96,439
0
W
Danzaburou
6,015
1,203
18
4
0
89,553
0
W
Ah Puch
6,777
1,355
26
5
1
111,416
0
L
Thor
3,465
693
0
0
0
0
0
W
Hera
6,668
1,334
28
6
4
94,345
0
L
Chaac
5,823
1,165
12
2
1
108,535
0
L
Sol
5,462
1,092
23
5
5
85,744
0
W
Charybdis
6,126
1,225
22
4
1
98,766
0
W
Charon
6,985
1,397
0
0
0
129,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role