Player Matchup

Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Domu99
Tiamat
Level 147
God Stats
0W - 1L
1,637 SR
Queue Stats
255W - 305L
1,405 Elo+
Solo
Chiron
Chiron
Freitinhas_Gamer
Chiron
Level 104
God Stats
6W - 5L
1,607 SR
Queue Stats
142W - 148L
1,422 Elo+
Party 1
Maui
Maui
PGoficial
Maui
Level 79
God Stats
15W - 11L
1,572 SR
Queue Stats
109W - 118L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
raynair_
Amaterasu
Level 100
God Stats
1W - 3L
1,387 SR
Queue Stats
428W - 434L
1,452 Elo+
Solo
Team Averages
Level 105
1,541 SR
1,438 Elo+

VS

Team Averages
Level 85
1,446 SR
1,477 Elo+
Lancelot
Lancelot
 
Lancelot
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
QueenHoney9021
Ishtar
Level 47
God Stats
1W - 0L
1,463 SR
Queue Stats
16W - 13L
1,466 Elo+
Party 2
Chang'e
Chang'e
SeamlessOasis
Chang'e
Level 121
God Stats
3W - 2L
1,618 SR
Queue Stats
129W - 112L
1,508 Elo+
Party 2
Hera
Hera
Wiltonhito06
Hera
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,520 Elo+
Solo
Geb
Geb
syzzza
Geb
Level 129
God Stats
7W - 20L
1,151 SR
Queue Stats
749W - 791L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
1
0 / 0 / 0
2,727
455
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Domu99
Tiamat
9
1 / 0 / 0
4,726
788
1,494
1,740
763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

6
3 / 1 / 0
4,168
695
3,200
4,190
1,327
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Maui
5
0 / 0 / 1
3,952
659
1,808
5,462
3,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
raynair_
Amaterasu
6
0 / 3 / 0
3,686
614
1,373
8,578
4,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
6
0 / 1 / 2
3,781
630
2,240
4,148
1,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 1
3,582
597
2,981
3,876
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
9
3 / 0 / 0
5,050
842
3,061
3,398
883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 0
3,766
628
497
2,261
770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Geb
syzzza
Geb
6
1 / 0 / 0
4,176
696
1,303
3,260
2,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
4
Kills
4
4
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
0
0
0
W
Lancelot
 
Lancelot
0
1
2
1
L
Tiamat
Domu99
Tiamat
1
0
0
1
L
3
1
0
3
L
Maui
0
0
1
0.5
W
0
2
1
0.25
W
Chang'e
3
0
0
3
W
0
1
0
0
L
Amaterasu
raynair_
Amaterasu
0
3
0
0
W
Geb
syzzza
Geb
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,875
Damage
10,082
19,970
Taken
16,943
9,442
Mitigated
6,588
7,853
Healing
6,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
0
0
0
0
0
0
0
0
0
0
0
W
Lancelot
 
Lancelot
2,240
664
0
980
4,148
1,719
0
280
3,868
0
18,962
L
Tiamat
Domu99
Tiamat
1,494
273
0
1,069
1,740
763
0
497
1,243
29,287
0
L
3,200
1,725
278
1,160
4,190
1,327
0
887
3,303
0
20,002
L
Maui
1,808
337
706
1,434
5,462
3,229
0
416
5,046
10,939
0
W
2,981
1,781
0
1,117
3,876
1,171
0
849
3,027
0
16,463
W
Chang'e
3,061
364
40
2,490
3,398
883
0
0
3,398
25,266
0
W
497
31
0
160
2,261
770
0
1,491
767
17,195
0
L
Amaterasu
raynair_
Amaterasu
1,373
388
0
3,206
8,578
4,123
0
2,851
5,517
0
16,429
W
Geb
syzzza
Geb
1,303
0
0
1,673
3,260
2,045
0
679
2,581
8,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,259
Gold Earned
20,355
131
Minions Killed
149
0
Camps Cleared
0
501,816
Distance Traveled
692,164
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
2,727
455
0
0
0
8,930
0
W
Lancelot
3,781
630
36
6
0
168,347
0
L
Tiamat
4,726
788
63
11
0
114,337
0
L
Chiron
4,168
695
31
5
0
124,079
2
L
Maui
3,952
659
11
2
0
134,001
2
W
Ishtar
3,582
597
31
5
0
125,631
0
W
Chang'e
5,050
842
45
8
0
140,253
0
W
Hera
3,766
628
27
5
0
110,886
0
L
Amaterasu
3,686
614
26
4
0
120,469
0
W
Geb
4,176
696
10
2
0
147,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role