Player Matchup

Kuzenbo
Kuzenbo
Cukubistan
Kuzenbo
Level 107
God Stats
6W - 3L
1,673 SR
Queue Stats
253W - 235L
1,577 Elo+
Solo
Izanami
Izanami
Manyscar
Izanami
Level 125
God Stats
4W - 4L
1,653 SR
Queue Stats
230W - 226L
1,505 Elo+
Solo
Yu Huang
Yu Huang
Rizvo
Yu Huang
Level 127
God Stats
3W - 4L
1,308 SR
Queue Stats
681W - 708L
1,478 Elo+
Solo
Chiron
Chiron
Zumbast
Chiron
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,567 Elo+
Solo
Mercury
Mercury
yikiyiki
Mercury
Level 124
God Stats
2W - 8L
1,202 SR
Queue Stats
172W - 160L
1,456 Elo+
Solo
Team Averages
Level 117
1,467 SR
1,516 Elo+

VS

Team Averages
Level 104
1,419 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
GerdaHeinz
Tsukuyomi
Level 127
God Stats
6W - 4L
1,529 SR
Queue Stats
254W - 252L
1,441 Elo+
Solo
Nu Wa
Nu Wa
GodDmaned96
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 116L
1,530 Elo+
Solo
Odin
Odin
SumitoRico
Odin
Level 42
God Stats
1W - 2L
1,182 SR
Queue Stats
55W - 38L
1,568 Elo+
Party 1
Ah Puch
Ah Puch
ericeldj
Ah Puch
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,412 Elo+
Party 1
Janus
Janus
Случайность
Janus
Level 123
God Stats
12W - 12L
1,383 SR
Queue Stats
347W - 324L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Cukubistan
Kuzenbo
17
2 / 4 / 6
10,588
706
10,661
27,461
30,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Izanami
Manyscar
Izanami
18
2 / 7 / 5
10,438
696
14,690
18,336
6,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Rizvo
Yu Huang
18
4 / 8 / 6
10,918
728
15,063
17,406
6,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Zumbast
Chiron
16
1 / 7 / 7
9,745
650
14,028
17,611
6,545
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
yikiyiki
Mercury
16
4 / 9 / 3
10,407
694
8,725
17,593
9,139
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GerdaHeinz
Tsukuyomi
17
4 / 3 / 14
10,482
699
14,166
17,951
20,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

18
6 / 4 / 18
11,288
753
18,162
15,604
7,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
5 / 3 / 19
12,561
837
10,499
24,376
25,968
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
ericeldj
Ah Puch
20
16 / 1 / 15
13,314
888
28,871
17,301
9,122
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 2 / 14
11,462
764
18,984
11,439
5,734
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
115
13
Kills
35
35
Deaths
13
27
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Cukubistan
Kuzenbo
2
4
6
1.25
W
Tsukuyomi
GerdaHeinz
Tsukuyomi
4
3
14
3.67
W
6
4
18
3.75
L
Izanami
Manyscar
Izanami
2
7
5
0.64
L
Yu Huang
Rizvo
Yu Huang
4
8
6
0.88
W
5
3
19
4.83
L
Chiron
Zumbast
Chiron
1
7
7
0.64
W
Ah Puch
ericeldj
Ah Puch
16
1
15
23.5
L
Mercury
yikiyiki
Mercury
4
9
3
0.61
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,167
Damage
90,682
98,407
Taken
86,671
59,622
Mitigated
68,870
28,446
Healing
32,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Cukubistan
Kuzenbo
10,661
4,254
2,542
8,842
27,461
30,529
195
16,868
10,103
18,020
0
W
Tsukuyomi
GerdaHeinz
Tsukuyomi
14,166
1,312
2,379
3,002
17,951
20,369
299
6,845
11,106
0
23,441
W
18,162
4,963
1,359
2,541
15,604
7,677
2,896
4,485
11,119
32,682
0
L
Izanami
Manyscar
Izanami
14,690
9,885
557
2,983
18,336
6,675
814
12,861
5,344
0
41,447
L
Yu Huang
Rizvo
Yu Huang
15,063
1,028
1,153
3,676
17,406
6,734
372
12,245
4,849
28,454
0
W
10,499
2,034
4,031
6,339
24,376
25,968
1,444
4,622
19,754
0
23,309
L
Chiron
Zumbast
Chiron
14,028
2,522
1,297
2,655
17,611
6,545
663
12,184
5,248
0
32,855
W
Ah Puch
ericeldj
Ah Puch
28,871
1,295
537
8,364
17,301
9,122
1,989
7,129
10,172
56,076
0
L
Mercury
yikiyiki
Mercury
8,725
1,512
2,311
2,430
17,593
9,139
0
11,859
5,351
0
20,872
W
18,984
488
2,228
1,628
11,439
5,734
1,981
2,643
8,796
48,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,096
Gold Earned
59,107
179
Minions Killed
197
0
Camps Cleared
0
1,289,492
Distance Traveled
1,485,649
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,588
706
17
1
0
294,517
0
W
Tsukuyomi
10,482
699
14
1
0
290,262
0
W
Nu Wa
11,288
753
19
1
0
277,731
0
L
Izanami
10,438
696
67
4
0
242,301
0
L
Yu Huang
10,918
728
39
3
0
215,891
4
W
Odin
12,561
837
34
2
0
311,984
0
L
Chiron
9,745
650
38
3
0
232,508
0
W
Ah Puch
13,314
888
51
3
0
307,148
0
L
Mercury
10,407
694
18
1
0
304,275
0
W
Janus
11,462
764
79
5
0
298,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role