Player Matchup

Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Haampp
Skadi
Level 86
God Stats
21W - 15L
1,500 SR
Queue Stats
303W - 297L
1,548 Elo+
Solo
Ra
Ra
Obli5ion
Ra
Level 55
God Stats
4W - 2L
1,674 SR
Queue Stats
159W - 125L
1,553 Elo+
Party 1
Agni
Agni
tetoxm
Agni
Level 88
God Stats
1W - 2L
1,608 SR
Queue Stats
15W - 20L
1,251 Elo+
Party 1
Surtr
Surtr
zFKL
Surtr
Level 115
God Stats
6W - 7L
1,562 SR
Queue Stats
177W - 185L
1,529 Elo+
Solo
Team Averages
Level 93
1,569 SR
1,476 Elo+

VS

Team Averages
Level 145
1,521 SR
1,515 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ChIsPoLaS
Chronos
Level 156
God Stats
62W - 32L
1,723 SR
Queue Stats
397W - 379L
1,522 Elo+
Solo
Jing Wei
Jing Wei
Rickpickable
Jing Wei
Level 123
God Stats
12W - 15L
1,536 SR
Queue Stats
225W - 179L
1,598 Elo+
Solo
Terra
Terra
craftycarper68
Terra
Level 148
God Stats
3W - 2L
1,497 SR
Queue Stats
324W - 294L
1,499 Elo+
Solo
Loki
Loki
丶只想抱紧你
Loki
Level 155
God Stats
6W - 6L
1,348 SR
Queue Stats
103W - 113L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 0 / 0
4,846
606
1,892
4,221
1,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Haampp
Skadi
7
0 / 1 / 0
4,309
539
1,786
5,085
1,301
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
4,846
606
569
2,891
957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Agni
tetoxm
Agni
9
0 / 2 / 1
5,192
649
3,989
6,477
1,983
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
zFKL
Surtr
3
0 / 1 / 0
3,389
424
1,360
4,133
2,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 0 / 1
4,611
576
2,888
4,237
2,251
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
ChIsPoLaS
Chronos
9
0 / 1 / 1
4,956
620
2,841
3,539
1,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Rickpickable
Jing Wei
8
0 / 0 / 1
4,947
618
3,243
2,886
784
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 1
4,880
610
2,064
5,933
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

9
4 / 0 / 1
5,354
669
3,766
4,411
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
5
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
0
0
2
W
Ne Zha
 
Ne Zha
0
0
1
0.5
W
Chronos
ChIsPoLaS
Chronos
0
1
1
0.5
L
Skadi
Haampp
Skadi
0
1
0
0
L
0
1
1
0.5
W
Jing Wei
Rickpickable
Jing Wei
0
0
1
0.5
W
1
1
1
1.5
L
Agni
tetoxm
Agni
0
2
1
0.25
L
Surtr
zFKL
Surtr
0
1
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,596
Damage
14,802
22,807
Taken
21,006
7,711
Mitigated
8,250
7,535
Healing
8,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
1,892
273
0
518
4,221
1,429
0
1,505
2,716
0
25,587
W
Ne Zha
 
Ne Zha
2,888
597
0
1,264
4,237
2,251
0
106
4,131
0
15,474
W
Chronos
ChIsPoLaS
Chronos
2,841
782
0
366
3,539
1,084
0
43
3,496
39,112
0
L
Skadi
Haampp
Skadi
1,786
362
0
1,205
5,085
1,301
0
309
4,776
0
25,720
L
569
95
204
1,134
2,891
957
0
455
2,436
32,243
0
W
Jing Wei
Rickpickable
Jing Wei
3,243
2,368
0
1,621
2,886
784
0
0
2,886
0
34,791
W
2,064
338
78
2,441
5,933
2,617
0
3,254
2,679
28,077
0
L
Agni
tetoxm
Agni
3,989
649
0
3,096
6,477
1,983
0
1,828
4,413
41,523
0
L
Surtr
zFKL
Surtr
1,360
618
0
1,378
4,133
2,041
0
572
3,561
83
7,070
W
3,766
1,292
0
2,478
4,411
1,514
0
1,178
3,233
0
26,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,582
Gold Earned
24,748
242
Minions Killed
282
0
Camps Cleared
0
765,027
Distance Traveled
804,684
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
4,846
606
51
6
0
201,461
0
W
Ne Zha
4,611
576
13
2
0
174,279
3
W
Chronos
4,956
620
81
10
0
162,870
2
L
Skadi
4,309
539
49
6
0
162,571
0
L
Ra
4,846
606
63
8
0
157,018
0
W
Jing Wei
4,947
618
77
10
0
124,236
0
W
Terra
4,880
610
59
7
0
161,565
0
L
Agni
5,192
649
69
9
0
163,541
2
L
Surtr
3,389
424
10
1
0
80,436
1
W
Loki
5,354
669
52
7
0
181,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role