Player Matchup

Ullr
Ullr
LenThePandaLord
Ullr
Level 121
God Stats
2W - 2L
1,851 SR
Queue Stats
133W - 142L
1,503 Elo+
Solo
Geb
Geb
Nanamoe
Geb
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 78L
1,547 Elo+
Solo
Ra
Ra
Shado1ce
Ra
Level 148
God Stats
2W - 2L
1,625 SR
Queue Stats
84W - 65L
1,558 Elo+
Solo
Cerberus
Cerberus
WhosReality
Cerberus
Level 97
God Stats
1W - 4L
1,531 SR
Queue Stats
367W - 366L
1,558 Elo+
Solo
Thor
Thor
tsw77
Thor
Level 126
God Stats
2W - 5L
1,356 SR
Queue Stats
268W - 260L
1,465 Elo+
Solo
Team Averages
Level 127
1,573 SR
1,526 Elo+

VS

Team Averages
Level 119
1,414 SR
1,525 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Blessed Aspen
Sylvanus
Level 106
God Stats
2W - 1L
1,265 SR
Queue Stats
170W - 171L
1,485 Elo+
Solo
Geb
Geb
BlueCalytrix
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,278 Elo+
Solo
Charon
Charon
Love Crimes XO
Charon
Level 155
God Stats
7W - 3L
1,508 SR
Queue Stats
92W - 73L
1,713 Elo+
Party 1
Artemis
Artemis
R00KIEPLAYER
Artemis
Level 154
God Stats
4W - 1L
1,299 SR
Queue Stats
79W - 60L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 3
8,522
710
11,008
13,890
7,367
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Geb
15
0 / 3 / 5
8,697
725
16,131
21,933
18,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 1 / 2
9,844
820
14,525
11,900
7,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
WhosReality
Cerberus
5
0 / 0 / 0
5,988
499
0
420
180
Thor
tsw77
Thor
14
0 / 1 / 5
7,890
658
8,051
10,911
5,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
2 / 1 / 4
8,871
739
15,941
12,971
8,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Blessed Aspen
Sylvanus
16
1 / 1 / 5
8,702
725
8,928
13,583
14,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 4
8,451
704
7,448
10,383
14,073
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

17
2 / 1 / 4
10,331
861
11,483
11,112
17,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
R00KIEPLAYER
Artemis
13
0 / 3 / 6
8,020
668
10,321
8,213
5,227
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
7
Kills
6
6
Deaths
7
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
1
4
4
W
Sylvanus
Blessed Aspen
Sylvanus
1
1
5
3.5
W
1
1
4
3
L
2
1
3
3.5
W
2
1
4
4
L
Geb
0
3
5
0.83
W
Artemis
R00KIEPLAYER
Artemis
0
3
6
1
L
5
1
2
6
L
Cerberus
WhosReality
Cerberus
0
0
0
0
L
Thor
tsw77
Thor
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,715
Damage
54,121
59,054
Taken
56,262
38,717
Mitigated
60,228
34,988
Healing
35,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
15,941
6,158
2,775
4,160
12,971
8,792
2,575
7,776
5,102
0
36,706
W
Sylvanus
Blessed Aspen
Sylvanus
8,928
1,627
15,957
8,043
13,583
14,403
407
7,056
6,527
14,726
0
W
7,448
30
1,506
1,746
10,383
14,073
112
5,225
5,065
13,872
0
L
11,008
3,049
2,577
2,058
13,890
7,367
0
8,331
5,559
0
24,617
W
11,483
1,575
344
1,003
11,112
17,733
308
4,971
6,141
28,910
0
L
Geb
16,131
415
685
7,365
21,933
18,328
0
9,288
12,645
19,492
0
W
Artemis
R00KIEPLAYER
Artemis
10,321
4,380
0
0
8,213
5,227
882
5,383
2,771
0
22,282
L
14,525
397
12,165
7,254
11,900
7,147
0
5,460
6,440
46,928
0
L
Cerberus
WhosReality
Cerberus
0
0
0
0
420
180
0
420
0
0
0
L
Thor
tsw77
Thor
8,051
225
1,590
1,294
10,911
5,695
0
4,360
6,551
0
13,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,941
Gold Earned
44,375
154
Minions Killed
132
0
Camps Cleared
0
959,172
Distance Traveled
1,097,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,871
739
55
5
0
224,157
0
W
Sylvanus
8,702
725
15
1
0
222,621
0
W
Geb
8,451
704
12
1
0
233,364
0
L
Ullr
8,522
710
52
4
0
219,241
0
W
Charon
10,331
861
20
2
0
228,665
0
L
Geb
8,697
725
7
1
0
228,214
0
W
Artemis
8,020
668
30
3
0
188,749
0
L
Ra
9,844
820
72
6
0
273,549
0
L
Cerberus
5,988
499
0
0
0
165
0
L
Thor
7,890
658
23
2
0
238,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role