Player Matchup

Vamana
Vamana
Frostypizza
Vamana
Level 17
God Stats
2W - 1L
1,260 SR
Queue Stats
10W - 17L
1,216 Elo+
Party 2
King Arthur
King Arthur
IEatChutni
King Arthur
Level 43
God Stats
6W - 10L
1,436 SR
Queue Stats
10W - 17L
1,216 Elo+
Party 2
Merlin
Merlin
Leviakerman77
Merlin
Level 3
God Stats
2W - 3L
1,260 SR
Queue Stats
3W - 9L
1,153 Elo+
Party 2
Nox
Nox
Psychotikxx_
Nox
Level 100
God Stats
33W - 22L
1,580 SR
Queue Stats
323W - 289L
1,604 Elo+
Solo
Izanami
Izanami
TheLoneWolf007
Izanami
Level 64
God Stats
2W - 1L
1,540 SR
Queue Stats
11W - 18L
1,216 Elo+
Party 2
Team Averages
Level 45
1,415 SR
1,281 Elo+

VS

Team Averages
Level 21
1,578 SR
1,486 Elo+
Hachiman
Hachiman
Marnifen27
Hachiman
Level 15
God Stats
3W - 2L
1,635 SR
Queue Stats
6W - 5L
1,417 Elo+
Party 1
Hera
Hera
SlabbGucci101
Hera
Level 29
God Stats
36W - 42L
1,457 SR
Queue Stats
69W - 100L
1,334 Elo+
Solo
Pele
Pele
UKIMIKO
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Freya
Freya
Zeric97
Freya
Level 28
God Stats
9W - 4L
1,798 SR
Queue Stats
14W - 6L
1,638 Elo+
Party 1
Amaterasu
Amaterasu
Zykunaa
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
16
3 / 1 / 6
8,893
808
6,348
9,278
9,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
IEatChutni
King Arthur
16
6 / 1 / 3
9,485
862
12,045
10,689
10,006
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

15
3 / 2 / 5
8,823
802
7,029
5,957
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 7
8,921
811
8,535
7,194
4,112
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 4 / 3
8,580
780
5,897
8,269
3,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Marnifen27
Hachiman
15
3 / 3 / 3
8,299
754
6,704
9,893
4,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 5
8,865
806
9,998
5,361
2,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
UKIMIKO
Pele
13
0 / 4 / 1
7,362
669
1,710
7,894
3,523
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
Zeric97
Freya
14
1 / 3 / 3
7,886
717
9,135
9,385
4,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
Zykunaa
Amaterasu
14
1 / 3 / 3
8,182
744
5,235
12,994
9,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
8
8
Deaths
15
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vamana
3
1
6
6
W
King Arthur
IEatChutni
King Arthur
6
1
3
7.5
W
3
2
5
2.75
L
Hachiman
Marnifen27
Hachiman
3
3
3
1.5
W
0
0
7
3.5
L
3
2
5
2.75
W
3
4
3
1.13
L
Pele
UKIMIKO
Pele
0
4
1
0.13
L
Freya
Zeric97
Freya
1
3
3
0.83
L
Amaterasu
Zykunaa
Amaterasu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,854
Damage
32,782
41,387
Taken
45,527
29,309
Mitigated
23,999
4,257
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
6,348
2,818
0
961
9,278
9,283
546
3,999
5,115
0
23,724
W
King Arthur
IEatChutni
King Arthur
12,045
936
0
500
10,689
10,006
0
5,184
5,171
70
27,832
W
7,029
642
0
0
5,957
2,454
104
2,542
3,335
26,678
0
L
Hachiman
Marnifen27
Hachiman
6,704
4,980
0
26
9,893
4,280
0
3,690
6,203
0
15,241
W
8,535
607
0
2,180
7,194
4,112
351
3,778
3,284
29,130
0
L
9,998
1,779
0
703
5,361
2,196
345
1,324
4,037
29,468
0
W
5,897
4,023
0
616
8,269
3,454
1,812
3,011
5,196
0
21,653
L
Pele
UKIMIKO
Pele
1,710
436
0
384
7,894
3,523
60
1,718
6,176
0
8,570
L
Freya
Zeric97
Freya
9,135
2,033
0
1,876
9,385
4,202
0
3,045
6,340
26,577
0
L
Amaterasu
Zykunaa
Amaterasu
5,235
1,659
0
3,166
12,994
9,798
0
5,857
7,137
0
19,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
40,594
197
Minions Killed
167
0
Camps Cleared
0
1,077,798
Distance Traveled
988,347
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,893
808
43
4
0
228,895
0
W
King Arthur
9,485
862
34
3
0
245,765
3
W
Merlin
8,823
802
43
4
0
208,691
0
L
Hachiman
8,299
754
20
2
0
185,359
0
W
Nox
8,921
811
37
3
0
216,591
0
L
Hera
8,865
806
50
5
0
213,283
0
W
Izanami
8,580
780
40
4
0
177,856
0
L
Pele
7,362
669
21
2
0
170,783
2
L
Freya
7,886
717
37
3
0
185,265
0
L
Amaterasu
8,182
744
39
4
0
233,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role