Player Matchup

Cu Chulainn
Cu Chulainn
AdamBomBX
Cu Chulainn
Level 129
God Stats
1W - 5L
1,552 SR
Queue Stats
197W - 203L
1,510 Elo+
Solo
Ravana
Ravana
RagnarLodbrok_3
Ravana
Level 155
God Stats
4W - 2L
1,713 SR
Queue Stats
311W - 314L
1,559 Elo+
Solo
Skadi
Skadi
SirWongSlap
Skadi
Level 141
God Stats
4W - 5L
1,483 SR
Queue Stats
404W - 381L
1,459 Elo+
Solo
Bellona
Bellona
TzantzaMatantza
Bellona
Level 64
God Stats
2W - 1L
1,177 SR
Queue Stats
151W - 149L
1,495 Elo+
Solo
Ullr
Ullr
laura1287
Ullr
Level 113
God Stats
2W - 6L
1,348 SR
Queue Stats
455W - 461L
1,484 Elo+
Solo
Team Averages
Level 120
1,454 SR
1,501 Elo+

VS

Team Averages
Level 122
1,624 SR
1,470 Elo+
Thoth
Thoth
FreyaSimp
Thoth
Level 148
God Stats
7W - 4L
1,695 SR
Queue Stats
247W - 247L
1,534 Elo+
Solo
Zeus
Zeus
Haze760
Zeus
Level 107
God Stats
2W - 0L
1,706 SR
Queue Stats
22W - 29L
1,390 Elo+
Party 1
Jing Wei
Jing Wei
WaristukiRD
Jing Wei
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 155L
1,551 Elo+
Solo
Heimdallr
Heimdallr
latkovan
Heimdallr
Level 125
God Stats
2W - 0L
1,809 SR
Queue Stats
85W - 111L
1,428 Elo+
Party 1
Sun Wukong
Sun Wukong
mattapood
Sun Wukong
Level 100
God Stats
2W - 2L
1,409 SR
Queue Stats
72W - 89L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AdamBomBX
Cu Chulainn
18
7 / 5 / 10
10,604
816
14,461
26,640
24,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
3 / 7 / 7
9,136
703
9,689
17,408
14,979
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 5 / 12
10,277
791
17,255
17,106
7,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 6 / 5
10,018
771
12,405
19,390
23,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
16
0 / 3 / 8
8,820
678
6,796
13,804
7,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
FreyaSimp
Thoth
19
7 / 2 / 12
10,923
840
22,016
11,351
6,139
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zeus
Haze760
Zeus
17
6 / 5 / 10
10,394
800
16,932
11,564
5,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
WaristukiRD
Jing Wei
17
3 / 3 / 18
10,210
785
18,389
12,592
6,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
latkovan
Heimdallr
17
7 / 5 / 10
10,895
838
14,778
15,867
8,815
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
mattapood
Sun Wukong
17
3 / 3 / 17
9,857
758
10,006
19,998
33,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
93
18
Kills
26
26
Deaths
18
42
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AdamBomBX
Cu Chulainn
7
5
10
2.4
W
Thoth
FreyaSimp
Thoth
7
2
12
6.5
W
Zeus
Haze760
Zeus
6
5
10
2.2
L
3
7
7
0.93
L
2
5
12
1.6
L
6
6
5
1.42
W
Jing Wei
WaristukiRD
Jing Wei
3
3
18
4
W
Heimdallr
latkovan
Heimdallr
7
5
10
2.4
L
Ullr
0
3
8
1.33
W
Sun Wukong
mattapood
Sun Wukong
3
3
17
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,606
Damage
82,121
94,348
Taken
71,372
78,516
Mitigated
59,770
25,737
Healing
18,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AdamBomBX
Cu Chulainn
14,461
1,543
825
8,256
26,640
24,802
10
8,385
18,255
0
18,937
W
Thoth
FreyaSimp
Thoth
22,016
324
692
2,104
11,351
6,139
181
0
10,926
40,341
0
W
Zeus
Haze760
Zeus
16,932
1,173
561
941
11,564
5,228
911
0
11,205
26,339
0
L
9,689
2,931
1,269
3,740
17,408
14,979
0
8,063
9,345
0
21,680
L
17,255
8,191
876
2,255
17,106
7,663
1,040
8,223
8,883
0
39,892
L
12,405
2,534
1,612
3,601
19,390
23,992
0
7,985
11,405
0
18,878
W
Jing Wei
WaristukiRD
Jing Wei
18,389
12,489
1,447
2,891
12,592
6,505
975
0
12,318
0
34,863
W
Heimdallr
latkovan
Heimdallr
14,778
6,459
2,674
3,235
15,867
8,815
1,294
0
15,093
0
28,880
L
Ullr
6,796
2,270
537
2,766
13,804
7,080
156
6,454
7,350
0
20,223
W
Sun Wukong
mattapood
Sun Wukong
10,006
1,222
1,092
2,964
19,998
33,083
273
0
18,849
242
15,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,855
Gold Earned
52,279
138
Minions Killed
157
0
Camps Cleared
0
1,362,800
Distance Traveled
1,278,321
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,604
816
14
1
0
299,216
0
W
Thoth
10,923
840
43
3
0
291,996
0
W
Zeus
10,394
800
25
2
0
231,334
0
L
Ravana
9,136
703
23
2
0
274,295
0
L
Skadi
10,277
791
57
4
0
240,645
0
L
Bellona
10,018
771
11
1
0
289,886
0
W
Jing Wei
10,210
785
42
3
0
228,131
0
W
Heimdallr
10,895
838
28
2
0
240,067
0
L
Ullr
8,820
678
33
3
0
258,758
0
W
Sun Wukong
9,857
758
19
1
0
286,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role