Player Matchup

Bakasura
Bakasura
Erzero
Bakasura
Level 60
God Stats
7W - 6L
1,557 SR
Queue Stats
75W - 94L
1,448 Elo+
Party 2
Cthulhu
Cthulhu
InfiniteR8ge
Cthulhu
Level 14
God Stats
7W - 8L
1,526 SR
Queue Stats
8W - 16L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
JaviSoSuavey
Danzaburou
Level 189
God Stats
2W - 5L
1,473 SR
Queue Stats
339W - 315L
1,462 Elo+
Solo
Kukulkan
Kukulkan
KingKNF
Kukulkan
Level 29
God Stats
2W - 3L
1,570 SR
Queue Stats
8W - 22L
1,295 Elo+
Party 2
Amaterasu
Amaterasu
Not_Chaii
Amaterasu
Level 25
God Stats
0W - 1L
1,323 SR
Queue Stats
2W - 10L
1,190 Elo+
Party 2
Team Averages
Level 63
1,490 SR
1,356 Elo+

VS

Team Averages
Level 74
1,662 SR
1,555 Elo+
Ra
Ra
CamelAtor2703
Ra
Level 140
God Stats
3W - 4L
1,446 SR
Queue Stats
345W - 283L
1,577 Elo+
Party 1
Hou Yi
Hou Yi
Monkesex22
Hou Yi
Level 41
God Stats
4W - 3L
1,561 SR
Queue Stats
195W - 159L
1,515 Elo+
Party 1
Ah Puch
Ah Puch
Sen7ineL
Ah Puch
Level 69
God Stats
4W - 2L
1,756 SR
Queue Stats
49W - 48L
1,517 Elo+
Solo
Charon
Charon
Yurqles
Charon
Level 33
God Stats
13W - 8L
1,630 SR
Queue Stats
171W - 145L
1,585 Elo+
Party 1
Set
Set
yashogi
Set
Level 88
God Stats
8W - 6L
1,914 SR
Queue Stats
110W - 90L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Erzero
Bakasura
9
1 / 6 / 0
5,556
556
4,397
11,716
4,313
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
InfiniteR8ge
Cthulhu
8
1 / 6 / 1
5,086
509
3,166
10,307
6,137
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
JaviSoSuavey
Danzaburou
2
0 / 0 / 1
3,985
399
255
2,020
379
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
KingKNF
Kukulkan
7
0 / 4 / 1
4,884
488
2,480
4,975
1,698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Not_Chaii
Amaterasu
9
0 / 3 / 0
5,016
502
2,664
10,390
6,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 4
7,912
791
9,029
6,107
2,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Monkesex22
Hou Yi
12
3 / 0 / 4
7,347
735
5,756
5,717
1,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
Sen7ineL
Ah Puch
12
2 / 0 / 0
7,144
714
4,921
4,178
2,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon
Yurqles
Charon
11
3 / 2 / 7
7,110
711
2,719
5,931
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
12
3 / 1 / 1
6,716
672
3,937
6,988
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
2
Kills
19
19
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
L
Bakasura
Erzero
Bakasura
1
6
0
0.17
L
Cthulhu
InfiniteR8ge
Cthulhu
1
6
1
0.25
L
Danzaburou
JaviSoSuavey
Danzaburou
0
0
1
0.5
L
Kukulkan
KingKNF
Kukulkan
0
4
1
0.13
W
Hou Yi
Monkesex22
Hou Yi
3
0
4
5
L
Amaterasu
Not_Chaii
Amaterasu
0
3
0
0
W
Ah Puch
Sen7ineL
Ah Puch
2
0
0
2
W
Charon
Yurqles
Charon
3
2
7
3.25
W
Set
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,962
Damage
26,362
39,408
Taken
28,921
18,979
Mitigated
13,775
6,051
Healing
12,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,029
1,447
1,021
3,146
6,107
2,355
822
1,723
4,214
60,691
0
L
Bakasura
Erzero
Bakasura
4,397
2,644
0
1,931
11,716
4,313
0
4,802
6,692
0
27,680
L
Cthulhu
InfiniteR8ge
Cthulhu
3,166
322
285
1,092
10,307
6,137
0
3,590
6,654
19,647
0
L
Danzaburou
JaviSoSuavey
Danzaburou
255
168
0
426
2,020
379
0
339
1,681
0
3,753
L
Kukulkan
KingKNF
Kukulkan
2,480
227
0
500
4,975
1,698
0
1,456
3,475
31,320
0
W
Hou Yi
Monkesex22
Hou Yi
5,756
3,893
0
2,816
5,717
1,936
2,750
1,514
3,612
0
48,234
L
Amaterasu
Not_Chaii
Amaterasu
2,664
930
0
1,817
10,390
6,452
0
6,126
4,237
0
25,088
W
Ah Puch
Sen7ineL
Ah Puch
4,921
533
0
2,454
4,178
2,631
846
0
3,978
42,711
0
W
Charon
Yurqles
Charon
2,719
660
0
1,806
5,931
3,950
509
1,170
4,721
19,643
0
W
Set
3,937
1,793
0
939
6,988
2,903
0
1,239
5,209
0
46,418

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,527
Gold Earned
36,229
198
Minions Killed
365
0
Camps Cleared
0
822,204
Distance Traveled
1,030,697
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,912
791
117
12
0
222,892
1
L
Bakasura
5,556
556
68
7
0
227,244
0
L
Cthulhu
5,086
509
27
3
0
191,112
0
L
Danzaburou
3,985
399
3
0
0
65,178
0
L
Kukulkan
4,884
488
58
6
0
122,093
0
W
Hou Yi
7,347
735
77
8
0
174,108
0
L
Amaterasu
5,016
502
42
4
0
216,577
0
W
Ah Puch
7,144
714
70
7
0
193,939
0
W
Charon
7,110
711
25
3
0
201,311
0
W
Set
6,716
672
76
8
0
238,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role