Player Matchup

Scylla
Scylla
 
Scylla
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Feurin
Skadi
Level 181
God Stats
2W - 4L
1,661 SR
Queue Stats
159W - 100L
1,574 Elo+
Solo
Anhur
Anhur
Mitcchy
Anhur
Level 186
God Stats
9W - 9L
1,478 SR
Queue Stats
138W - 138L
1,536 Elo+
Solo
Susano
Susano
Negasis 69
Susano
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,544 Elo+
Solo
Poseidon
Poseidon
popanop
Poseidon
Level 155
God Stats
0W - 1L
1,414 SR
Queue Stats
41W - 46L
1,505 Elo+
Solo
Team Averages
Level 161
1,510 SR
1,532 Elo+

VS

Team Averages
Level 159
1,517 SR
1,564 Elo+
King Arthur
King Arthur
Imbued_
King Arthur
Level 153
God Stats
6W - 14L
1,453 SR
Queue Stats
269W - 338L
1,430 Elo+
Solo
Janus
Janus
MoreChillies
Janus
Level 139
God Stats
14W - 16L
1,493 SR
Queue Stats
367W - 377L
1,542 Elo+
Solo
Danzaburou
Danzaburou
Red49
Danzaburou
Level 161
God Stats
10W - 9L
1,528 SR
Queue Stats
310W - 324L
1,522 Elo+
Solo
Hun Batz
Hun Batz
YT-Klax
Hun Batz
Level 194
God Stats
6W - 3L
1,613 SR
Queue Stats
877W - 885L
1,598 Elo+
Solo
Sylvanus
Sylvanus
Zutrа
Sylvanus
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 7L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
4 / 1 / 0
6,997
583
5,957
6,611
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Feurin
Skadi
11
1 / 5 / 2
6,670
556
8,042
10,283
2,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
Mitcchy
Anhur
9
0 / 2 / 5
6,086
507
5,019
10,277
5,496
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Susano
Negasis 69
Susano
12
2 / 2 / 1
6,534
545
4,098
9,882
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
popanop
Poseidon
12
0 / 3 / 0
7,062
589
4,965
8,091
2,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Imbued_
King Arthur
13
2 / 0 / 1
7,797
650
4,896
10,028
8,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 3 / 1
7,216
601
4,610
5,859
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
Red49
Danzaburou
14
6 / 2 / 1
8,259
688
9,887
10,480
4,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
YT-Klax
Hun Batz
14
2 / 1 / 5
7,854
655
6,500
7,675
3,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Sylvanus
Zutrа
Sylvanus
10
1 / 1 / 5
6,337
528
3,687
13,024
7,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
26
7
Kills
13
13
Deaths
7
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
1
0
4
L
Skadi
Feurin
Skadi
1
5
2
0.4
W
King Arthur
Imbued_
King Arthur
2
0
1
2.5
L
Anhur
Mitcchy
Anhur
0
2
5
1.25
W
2
3
1
0.83
L
Susano
Negasis 69
Susano
2
2
1
1.25
W
Danzaburou
Red49
Danzaburou
6
2
1
3.25
W
Hun Batz
YT-Klax
Hun Batz
2
1
5
4.5
W
Sylvanus
Zutrа
Sylvanus
1
1
5
3.5
L
Poseidon
popanop
Poseidon
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,081
Damage
29,580
45,144
Taken
47,066
17,209
Mitigated
25,857
12,673
Healing
21,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,957
803
0
887
6,611
2,030
0
1,699
4,912
56,246
0
L
Skadi
Feurin
Skadi
8,042
4,787
0
1,904
10,283
2,962
0
707
9,576
0
54,983
W
King Arthur
Imbued_
King Arthur
4,896
539
0
3,255
10,028
8,746
0
3,978
6,050
0
60,194
L
Anhur
Mitcchy
Anhur
5,019
1,847
0
1,800
10,277
5,496
0
3,125
7,152
0
17,729
W
4,610
482
0
1,493
5,859
2,054
15
3,259
2,600
49,635
0
L
Susano
Negasis 69
Susano
4,098
743
0
5,201
9,882
3,810
0
1,583
8,299
0
46,123
W
Danzaburou
Red49
Danzaburou
9,887
5,570
0
5,449
10,480
4,305
0
425
10,055
0
75,260
W
Hun Batz
YT-Klax
Hun Batz
6,500
1,440
0
4,742
7,675
3,095
0
818
6,857
0
76,494
W
Sylvanus
Zutrа
Sylvanus
3,687
765
1,780
4,592
13,024
7,657
0
2,442
10,582
14,728
0
L
Poseidon
popanop
Poseidon
4,965
1,288
0
2,881
8,091
2,911
0
1,183
6,908
60,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,349
Gold Earned
37,463
416
Minions Killed
469
0
Camps Cleared
0
1,199,866
Distance Traveled
1,294,246
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,997
583
106
9
0
243,958
2
L
Skadi
6,670
556
101
8
0
218,919
0
W
King Arthur
7,797
650
104
9
0
263,252
2
L
Anhur
6,086
507
25
2
0
209,930
3
W
Janus
7,216
601
101
8
0
269,253
0
L
Susano
6,534
545
75
6
0
284,031
0
W
Danzaburou
8,259
688
132
11
0
229,460
5
W
Hun Batz
7,854
655
116
10
0
281,536
0
W
Sylvanus
6,337
528
16
1
0
250,745
4
L
Poseidon
7,062
589
109
9
0
243,028
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role