Player Matchup

Neith
Neith
Alexcuau
Neith
Level 125
God Stats
29W - 20L
1,553 SR
Queue Stats
902W - 856L
1,539 Elo+
Solo
Bastet
Bastet
Mello8822
Bastet
Level 128
God Stats
20W - 24L
1,440 SR
Queue Stats
274W - 282L
1,450 Elo+
Solo
Bacchus
Bacchus
PandazOP
Bacchus
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,451 Elo+
Party 1
Chang'e
Chang'e
XxPaperxX4613
Chang'e
Level 114
God Stats
7W - 11L
1,442 SR
Queue Stats
442W - 462L
1,432 Elo+
Solo
Olorun
Olorun
iminhisbed
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,266 Elo+
Party 1
Team Averages
Level 90
1,487 SR
1,428 Elo+

VS

Team Averages
Level 84
1,482 SR
1,439 Elo+
Surtr
Surtr
Drestroyer_Drago
Surtr
Level 101
God Stats
76W - 82L
1,529 SR
Queue Stats
108W - 115L
1,440 Elo+
Solo
Ishtar
Ishtar
HenryLyons
Ishtar
Level 66
God Stats
1W - 1L
1,263 SR
Queue Stats
42W - 43L
1,472 Elo+
Solo
Yu Huang
Yu Huang
SGTxASHCHEEKS
Yu Huang
Level 96
God Stats
15W - 7L
1,702 SR
Queue Stats
146W - 150L
1,443 Elo+
Solo
Nu Wa
Nu Wa
THOMASREDX
Nu Wa
Level 103
God Stats
2W - 2L
1,427 SR
Queue Stats
101W - 99L
1,435 Elo+
Solo
Arachne
Arachne
caleface
Arachne
Level 55
God Stats
27W - 25L
1,488 SR
Queue Stats
47W - 50L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alexcuau
Neith
12
2 / 3 / 3
7,582
474
7,503
10,322
3,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Mello8822
Bastet
11
4 / 3 / 6
7,781
486
9,717
12,193
4,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
PandazOP
Bacchus
11
1 / 1 / 4
7,673
480
5,905
13,203
12,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
13
0 / 1 / 1
8,316
520
5,553
16,384
7,683
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
iminhisbed
Olorun
11
4 / 12 / 2
7,899
494
7,188
15,587
5,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 5
7,840
490
8,328
17,570
16,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
HenryLyons
Ishtar
11
1 / 3 / 6
7,109
444
3,200
8,518
3,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
SGTxASHCHEEKS
Yu Huang
14
6 / 3 / 7
9,066
567
12,700
11,280
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Nu Wa
15
2 / 1 / 5
9,032
565
16,907
8,386
3,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
caleface
Arachne
15
4 / 2 / 5
9,023
564
8,415
12,798
5,259
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
20
20
Deaths
11
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
Alexcuau
Neith
2
3
3
1.17
W
7
2
5
4.75
W
Ishtar
HenryLyons
Ishtar
1
3
6
1.33
L
Bastet
Mello8822
Bastet
4
3
6
2.33
L
Bacchus
PandazOP
Bacchus
1
1
4
3
W
Yu Huang
SGTxASHCHEEKS
Yu Huang
6
3
7
3.17
W
Nu Wa
2
1
5
4.5
L
Chang'e
0
1
1
0.5
W
Arachne
caleface
Arachne
4
2
5
3.25
L
Olorun
iminhisbed
Olorun
4
12
2
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,866
Damage
49,550
67,689
Taken
58,552
34,294
Mitigated
33,589
22,243
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alexcuau
Neith
7,503
828
0
2,030
10,322
3,901
690
1,935
8,305
0
57,507
W
8,328
2,877
0
4,942
17,570
16,592
551
4,521
13,049
843
26,667
W
Ishtar
HenryLyons
Ishtar
3,200
2,466
0
1,461
8,518
3,563
1,209
1,829
6,689
0
32,120
L
Bastet
Mello8822
Bastet
9,717
1,690
96
2,444
12,193
4,112
0
4,431
7,636
0
45,854
L
Bacchus
PandazOP
Bacchus
5,905
582
0
3,440
13,203
12,712
0
4,653
8,394
36,122
0
W
Yu Huang
SGTxASHCHEEKS
Yu Huang
12,700
2,428
0
375
11,280
4,806
763
5,354
5,926
67,202
0
W
Nu Wa
16,907
4,793
0
1,000
8,386
3,369
606
5,721
2,665
73,457
0
L
Chang'e
5,553
216
175
13,152
16,384
7,683
0
9,030
6,718
67,824
0
W
Arachne
caleface
Arachne
8,415
5,632
0
3,424
12,798
5,259
79
1,221
11,577
0
79,159
L
Olorun
iminhisbed
Olorun
7,188
3,571
175
731
15,587
5,886
1,088
9,141
6,334
32,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
42,070
392
Minions Killed
414
0
Camps Cleared
0
1,380,944
Distance Traveled
1,485,007
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,582
474
86
5
0
275,396
0
W
Surtr
7,840
490
30
2
0
302,590
1
W
Ishtar
7,109
444
53
3
0
257,363
0
L
Bastet
7,781
486
64
4
0
317,428
0
L
Bacchus
7,673
480
70
4
0
306,882
2
W
Yu Huang
9,066
567
119
7
0
289,691
0
W
Nu Wa
9,032
565
108
7
0
281,201
0
L
Chang'e
8,316
520
122
8
0
233,979
0
W
Arachne
9,023
564
104
7
0
354,162
0
L
Olorun
7,899
494
50
3
0
247,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role