Player Matchup

Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Anuuko
Thanatos
Level 105
God Stats
4W - 3L
1,547 SR
Queue Stats
153W - 133L
1,548 Elo+
Party 2
Surtr
Surtr
DivineMallow
Surtr
Level 62
God Stats
6W - 1L
1,500 SR
Queue Stats
169W - 161L
1,463 Elo+
Solo
Discordia
Discordia
Kasuka777
Discordia
Level 80
God Stats
5W - 6L
1,598 SR
Queue Stats
93W - 76L
1,507 Elo+
Party 2
Jormungandr
Jormungandr
raydlt
Jormungandr
Level 115
God Stats
82W - 52L
1,675 SR
Queue Stats
217W - 202L
1,549 Elo+
Solo
Team Averages
Level 94
1,564 SR
1,514 Elo+

VS

Team Averages
Level 139
1,476 SR
1,482 Elo+
Zeus
Zeus
BuZzQC81
Zeus
Level 128
God Stats
0W - 3L
1,211 SR
Queue Stats
30W - 39L
1,364 Elo+
Solo
Nu Wa
Nu Wa
Jaker139
Nu Wa
Level 127
God Stats
7W - 7L
1,602 SR
Queue Stats
203W - 195L
1,497 Elo+
Party 1
Charybdis
Charybdis
JaviSoSuavey
Charybdis
Level 189
God Stats
5W - 2L
1,567 SR
Queue Stats
339W - 315L
1,460 Elo+
Solo
Ares
Ares
SirBlessious
Ares
Level 123
God Stats
3W - 3L
1,538 SR
Queue Stats
170W - 154L
1,513 Elo+
Party 1
Loki
Loki
themrklutch
Loki
Level 127
God Stats
13W - 15L
1,458 SR
Queue Stats
83W - 59L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 5
7,661
589
8,439
6,741
2,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Anuuko
Thanatos
15
7 / 0 / 4
8,971
690
4,452
11,798
5,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 0 / 5
8,011
616
5,610
10,868
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Kasuka777
Discordia
11
0 / 2 / 3
6,809
524
2,489
6,550
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
raydlt
Jormungandr
14
2 / 1 / 4
8,739
672
3,837
7,314
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
1 / 2 / 0
6,868
528
2,322
5,112
1,594
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Jaker139
Nu Wa
12
2 / 3 / 0
7,128
548
8,099
8,612
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
JaviSoSuavey
Charybdis
9
0 / 2 / 0
5,864
451
3,323
6,453
1,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 5 / 1
5,869
451
5,094
12,098
8,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 1
6,070
467
3,990
9,099
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
3
3
Deaths
16
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
5
6.5
W
Thanatos
Anuuko
Thanatos
7
0
4
9
L
Zeus
1
2
0
0.5
W
3
0
5
5.5
L
Nu Wa
Jaker139
Nu Wa
2
3
0
0.67
L
Charybdis
JaviSoSuavey
Charybdis
0
2
0
0
W
Discordia
Kasuka777
Discordia
0
2
3
0.75
L
0
5
1
0.1
W
Jormungandr
raydlt
Jormungandr
2
1
4
4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
22,828
43,271
Taken
41,374
20,398
Mitigated
17,913
19,482
Healing
11,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,439
2,311
0
2,287
6,741
2,421
1,291
3,327
3,414
0
54,237
W
Thanatos
Anuuko
Thanatos
4,452
828
0
10,966
11,798
5,103
0
2,832
8,966
0
74,522
L
Zeus
2,322
672
0
2,491
5,112
1,594
0
2,472
2,640
47,619
0
W
5,610
2,232
0
2,921
10,868
6,467
333
4,778
6,090
1,611
28,842
L
Nu Wa
Jaker139
Nu Wa
8,099
1,647
0
625
8,612
2,943
0
1,210
7,402
60,139
0
L
Charybdis
JaviSoSuavey
Charybdis
3,323
2,172
0
3,018
6,453
1,976
0
403
6,050
0
41,068
W
Discordia
Kasuka777
Discordia
2,489
43
0
625
6,550
2,316
0
3,657
2,893
36,660
0
L
5,094
1,084
0
2,361
12,098
8,485
0
1,141
10,957
18,722
0
W
Jormungandr
raydlt
Jormungandr
3,837
1,087
57
2,626
7,314
4,091
0
2,360
4,954
56,991
0
L
3,990
686
151
2,862
9,099
2,915
0
1,473
7,626
0
42,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,191
Gold Earned
31,799
393
Minions Killed
374
0
Camps Cleared
0
1,385,974
Distance Traveled
1,179,584
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,661
589
70
5
0
255,523
2
W
Thanatos
8,971
690
108
8
0
323,882
2
L
Zeus
6,868
528
105
8
0
162,427
0
W
Surtr
8,011
616
36
3
0
283,269
2
L
Nu Wa
7,128
548
99
8
0
263,837
2
L
Charybdis
5,864
451
75
6
0
187,412
1
W
Discordia
6,809
524
68
5
0
255,209
0
L
Ares
5,869
451
37
3
0
264,009
8
W
Jormungandr
8,739
672
111
9
0
268,091
0
L
Loki
6,070
467
58
4
0
301,899
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role