Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
CHYanbin
Hercules
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
271W - 248L
1,437 Elo+
Solo
Tyr
Tyr
DontBeAfraidMan
Tyr
Level 208
God Stats
9W - 6L
1,572 SR
Queue Stats
589W - 596L
1,494 Elo+
Party 1
Ix Chel
Ix Chel
Pix3l101GG
Ix Chel
Level 122
God Stats
3W - 3L
1,493 SR
Queue Stats
389W - 385L
1,464 Elo+
Party 2
Nox
Nox
bukagija
Nox
Level 194
God Stats
2W - 9L
1,412 SR
Queue Stats
353W - 349L
1,602 Elo+
Party 1
Team Averages
Level 152
1,495 SR
1,499 Elo+

VS

Team Averages
Level 134
1,537 SR
1,490 Elo+
Thor
Thor
AbuDabiAli
Thor
Level 149
God Stats
0W - 1L
1,706 SR
Queue Stats
95W - 95L
1,482 Elo+
Solo
Mulan
Mulan
Kronbloms
Mulan
Level 147
God Stats
4W - 4L
1,553 SR
Queue Stats
374W - 387L
1,485 Elo+
Solo
Horus
Horus
MrDarkBomber
Horus
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 62L
1,563 Elo+
Solo
Skadi
Skadi
Sem1589
Skadi
Level 159
God Stats
1W - 2L
1,428 SR
Queue Stats
438W - 441L
1,492 Elo+
Solo
Bastet
Bastet
infinityproject1
Bastet
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 62L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
7 / 4 / 9
8,620
958
10,118
9,494
3,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
CHYanbin
Hercules
14
3 / 1 / 16
8,187
910
6,114
11,740
13,332
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
4 / 4 / 16
8,773
975
9,756
11,380
13,633
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ix Chel
Pix3l101GG
Ix Chel
16
7 / 1 / 10
9,336
1,037
12,761
8,600
3,621
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 0 / 20
9,004
1,000
9,190
5,367
5,320
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
6,446
716
8,234
13,178
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Kronbloms
Mulan
8
2 / 6 / 2
6,296
700
5,146
10,561
8,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
4 / 2 / 4
7,016
780
7,245
17,080
12,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Sem1589
Skadi
14
1 / 7 / 7
6,849
761
5,647
11,754
4,913
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 0 / 0
5,324
592
0
0
0

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
23
23
Kills
8
10
Deaths
23
71
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
4
9
2.88
L
1
8
2
0.25
W
Hercules
CHYanbin
Hercules
3
1
16
11
W
4
4
16
3
L
Mulan
Kronbloms
Mulan
2
6
2
0.5
L
4
2
4
3
W
Ix Chel
Pix3l101GG
Ix Chel
7
1
10
12
L
Skadi
Sem1589
Skadi
1
7
7
0.64
W
2
0
20
12
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,939
Damage
26,272
46,581
Taken
52,573
39,745
Mitigated
31,977
26,557
Healing
12,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
10,118
2,782
0
4,637
9,494
3,839
264
0
9,299
0
14,707
L
8,234
559
171
1,233
13,178
5,772
0
5,714
7,464
0
14,743
W
Hercules
CHYanbin
Hercules
6,114
1,743
2,946
5,996
11,740
13,332
1,447
0
11,459
0
12,530
W
9,756
936
758
2,029
11,380
13,633
530
0
11,117
2,218
11,562
L
Mulan
Kronbloms
Mulan
5,146
910
75
181
10,561
8,887
0
5,609
4,952
0
6,849
L
7,245
3,421
1,674
8,538
17,080
12,405
0
6,778
10,302
0
12,700
W
Ix Chel
Pix3l101GG
Ix Chel
12,761
3,125
4,027
3,545
8,600
3,621
1,646
0
8,345
31,754
0
L
Skadi
Sem1589
Skadi
5,647
1,711
0
354
11,754
4,913
0
5,460
6,294
0
9,322
W
9,190
823
1,206
1,413
5,367
5,320
1,465
0
5,367
18,500
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,920
Gold Earned
31,931
103
Minions Killed
32
0
Camps Cleared
0
921,709
Distance Traveled
575,487
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,620
958
18
2
0
204,679
0
L
Thor
6,446
716
14
2
0
127,142
0
W
Hercules
8,187
910
9
1
0
185,066
0
W
Tyr
8,773
975
6
1
0
193,170
0
L
Mulan
6,296
700
2
0
0
96,852
0
L
Horus
7,016
780
6
1
0
210,077
0
W
Ix Chel
9,336
1,037
34
4
0
175,327
0
L
Skadi
6,849
761
10
1
0
141,416
0
W
Nox
9,004
1,000
36
4
0
163,467
0
L
Bastet
5,324
592
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role