Player Matchup

Raijin
Raijin
Platinum II
Cromoss45
Raijin
Platinum II
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
168W - 237L
1,445 MMR
Solo
Medusa
Medusa
Silver IV
Fallout541
Medusa
Silver IV
Level 159
God Stats
1W - 4L
1,522 SR
Queue Stats
21W - 21L
1,430 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
TheMADDOG210
Kuzenbo
Silver III
Level 141
God Stats
3W - 3L
1,853 SR
Queue Stats
23W - 23L
1,412 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,625 SR
1,429 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 112
1,526 SR
1,522 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
Flopsie
Morgan Le Fay
Bronze III
Level 51
God Stats
2W - 0L
1,815 SR
Queue Stats
4W - 0L
1,539 MMR
Party 2
Ganesha
Ganesha
Silver II
FossilFghterRBP
Ganesha
Silver II
Level 143
God Stats
6W - 1L
1,263 SR
Queue Stats
25W - 20L
1,513 MMR
Party 2
Hou Yi
Hou Yi
Silver II
Peеr
Hou Yi
Silver II
Level 143
God Stats
1W - 1L
1,499 SR
Queue Stats
23W - 19L
1,513 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cromoss45
Raijin
13
2 / 6 / 2
10,720
766
13,066
17,176
6,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Fallout541
Medusa
13
2 / 6 / 2
10,133
724
9,367
12,818
4,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
TheMADDOG210
Kuzenbo
12
0 / 4 / 1
9,304
665
7,115
20,989
22,947
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThothNe ZhaCharonAh Muzen CabAchilles

VS

Bans
BacchusBaba YagaAresPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Flopsie
Morgan Le Fay
16
5 / 0 / 10
12,269
876
17,994
13,110
10,615
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 13
10,552
754
7,393
13,974
15,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
Peеr
Hou Yi
16
11 / 1 / 4
12,679
906
20,474
13,713
5,894
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
16
16
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Raijin
Cromoss45
Raijin
2
6
2
0.5
L
Medusa
Fallout541
Medusa
2
6
2
0.5
W
Morgan Le Fay
Flopsie
Morgan Le Fay
5
0
10
10
W
0
3
13
2.17
W
Hou Yi
Peеr
Hou Yi
11
1
4
13
L
Kuzenbo
TheMADDOG210
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,548
Damage
45,861
50,983
Taken
40,797
33,790
Mitigated
32,149
6,115
Healing
17,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Cromoss45
Raijin
13,066
777
0
1,262
17,176
6,506
0
10,787
6,077
35,551
0
L
Medusa
Fallout541
Medusa
9,367
3,357
0
263
12,818
4,337
0
6,001
6,721
0
54,848
W
Morgan Le Fay
Flopsie
Morgan Le Fay
17,994
1,307
0
9,002
13,110
10,615
422
6,257
6,413
77,241
0
W
7,393
752
0
1,811
13,974
15,640
0
5,389
8,105
24,266
0
W
Hou Yi
Peеr
Hou Yi
20,474
12,767
0
6,422
13,713
5,894
2,931
7,107
6,046
0
67,138
L
Kuzenbo
TheMADDOG210
Kuzenbo
7,115
3,015
130
4,460
20,989
22,947
0
8,047
12,562
19,559
131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
35,500
138
Minions Killed
217
0
Camps Cleared
0
729,490
Distance Traveled
790,991
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,720
766
63
5
0
226,324
0
L
Medusa
10,133
724
57
4
0
238,805
0
W
Morgan Le Fay
12,269
876
94
7
0
290,041
0
W
Ganesha
10,552
754
0
0
0
251,966
0
W
Hou Yi
12,679
906
123
9
0
248,984
0
L
Kuzenbo
9,304
665
18
1
0
264,361
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role