Player Matchup

Chaac
Chaac
Alexpoderoso18
Chaac
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 152L
1,383 Elo+
Party 1
Sylvanus
Sylvanus
Andrez2863
Sylvanus
Level 46
God Stats
1W - 4L
1,304 SR
Queue Stats
88W - 116L
1,327 Elo+
Party 2
Ratatoskr
Ratatoskr
PaquinoSkate
Ratatoskr
Level 57
God Stats
7W - 7L
1,579 SR
Queue Stats
148W - 146L
1,398 Elo+
Party 1
Olorun
Olorun
SHAD0W HIPSTER
Olorun
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 91L
1,300 Elo+
Party 2
Neith
Neith
jagernauts
Neith
Level 118
God Stats
1W - 3L
1,156 SR
Queue Stats
104W - 113L
1,403 Elo+
Solo
Team Averages
Level 56
1,408 SR
1,362 Elo+

VS

Team Averages
Level 80
1,581 SR
1,454 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
ByxDebronee
Arachne
Level 83
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 69L
1,469 Elo+
Solo
Nu Wa
Nu Wa
MikhScott
Nu Wa
Level 67
God Stats
2W - 0L
1,679 SR
Queue Stats
35W - 33L
1,433 Elo+
Solo
Surtr
Surtr
SHANKS685_
Surtr
Level 63
God Stats
17W - 20L
1,508 SR
Queue Stats
174W - 210L
1,430 Elo+
Solo
Izanami
Izanami
StupendouslyRich
Izanami
Level 44
God Stats
18W - 7L
1,715 SR
Queue Stats
98W - 110L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
6,816
487
8,932
13,494
15,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
Andrez2863
Sylvanus
10
1 / 4 / 2
6,961
497
3,868
14,820
10,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
PaquinoSkate
Ratatoskr
13
3 / 4 / 3
7,692
549
7,033
11,565
4,601
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
5 / 2 / 3
8,589
614
10,511
9,300
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
13
4 / 1 / 2
8,047
575
4,409
6,394
2,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
3 / 3 / 1
7,515
537
7,894
9,802
4,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ByxDebronee
Arachne
14
7 / 3 / 2
8,788
628
9,237
15,512
6,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
MikhScott
Nu Wa
11
1 / 0 / 5
7,421
530
8,078
5,018
2,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
14
2 / 5 / 3
8,026
573
7,218
17,073
15,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 3
7,118
508
4,680
8,396
2,893
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
15
Kills
14
14
Deaths
15
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
3
1
1.17
L
2
3
1
0.83
L
Sylvanus
Andrez2863
Sylvanus
1
4
2
0.5
W
Arachne
ByxDebronee
Arachne
7
3
2
2.67
W
Nu Wa
MikhScott
Nu Wa
1
0
5
3.5
L
Ratatoskr
PaquinoSkate
Ratatoskr
3
4
3
1.13
L
5
2
3
3.25
W
Surtr
2
5
3
0.7
W
1
4
3
0.63
L
Neith
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,753
Damage
37,107
55,573
Taken
55,801
37,531
Mitigated
31,009
16,911
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,894
705
326
2,809
9,802
4,560
127
4,774
5,028
47,243
0
L
8,932
2,663
0
3,001
13,494
15,913
205
1,332
12,162
1,056
44,764
L
Sylvanus
Andrez2863
Sylvanus
3,868
1,116
1,751
3,134
14,820
10,801
0
5,375
9,445
28,755
0
W
Arachne
ByxDebronee
Arachne
9,237
7,388
0
4,166
15,512
6,000
0
3,095
12,417
0
67,211
W
Nu Wa
MikhScott
Nu Wa
8,078
2,176
0
1,299
5,018
2,037
665
2,050
2,968
28,607
0
L
Ratatoskr
PaquinoSkate
Ratatoskr
7,033
607
0
4,067
11,565
4,601
0
3,276
8,289
0
54,681
L
10,511
5,121
427
3,477
9,300
3,808
506
4,282
5,018
62,179
0
W
Surtr
7,218
2,889
0
1,587
17,073
15,519
16
1,544
15,529
1,043
54,019
W
4,680
3,180
0
1,899
8,396
2,893
438
3,302
5,094
0
52,561
L
Neith
4,409
1,251
0
1,054
6,394
2,408
1,004
2,150
4,244
0
53,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,105
Gold Earned
38,868
370
Minions Killed
369
0
Camps Cleared
0
1,269,976
Distance Traveled
1,371,326
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,515
537
79
6
0
259,360
0
L
Chaac
6,816
487
55
4
0
287,080
0
L
Sylvanus
6,961
497
33
2
0
189,214
0
W
Arachne
8,788
628
90
6
0
307,470
0
W
Nu Wa
7,421
530
26
2
0
261,726
5
L
Ratatoskr
7,692
549
92
7
0
320,389
0
L
Olorun
8,589
614
103
7
0
242,426
0
W
Surtr
8,026
573
94
7
0
263,855
0
W
Izanami
7,118
508
80
6
0
278,915
0
L
Neith
8,047
575
87
6
0
230,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role