Player Matchup

Ix Chel
Ix Chel
Platinum II
Au7os
Ix Chel
Platinum II
Level 165
God Stats
0W - 2L
1,547 SR
Queue Stats
224W - 208L
1,874 MMR
Party 2
Loki
Loki
Platinum V
Blazе
Loki
Platinum V
Level 62
God Stats
2W - 1L
1,839 SR
Queue Stats
39W - 36L
1,821 MMR
Solo
Agni
Agni
Platinum II
Ragel3ss
Agni
Platinum II
Level 120
God Stats
127W - 111L
1,604 SR
Queue Stats
627W - 612L
1,816 MMR
Solo
Hachiman
Hachiman
Platinum II
Strxpped
Hachiman
Platinum II
Level 154
God Stats
14W - 16L
1,588 SR
Queue Stats
140W - 124L
1,835 MMR
Party 2
Kuzenbo
Kuzenbo
Platinum II
Vietkong1
Kuzenbo
Platinum II
Level 83
God Stats
4W - 1L
1,977 SR
Queue Stats
313W - 303L
1,816 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,711 SR
1,832 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,559 SR
1,767 MMR
Geb
Geb
Platinum II
 
Geb
Platinum II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
EzmaTheRipper
Heimdallr
Platinum IV
Level 113
God Stats
22W - 33L
1,561 SR
Queue Stats
556W - 539L
1,743 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum III
JustD3xx
Morgan Le Fay
Platinum III
Level 157
God Stats
12W - 12L
1,558 SR
Queue Stats
564W - 553L
1,856 MMR
Solo
Chronos
Chronos
Platinum II
Wombhev
Chronos
Platinum II
Level 149
God Stats
70W - 64L
1,628 SR
Queue Stats
449W - 431L
1,861 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
izuuuu
Hun Batz
Platinum IV
Level 66
God Stats
8W - 6L
1,548 SR
Queue Stats
469W - 469L
1,875 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Au7os
Ix Chel
8
0 / 4 / 0
5,220
522
4,002
10,328
4,256
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
Blazе
Loki
10
2 / 4 / 0
5,751
575
6,418
8,685
3,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
11
0 / 1 / 1
6,158
616
4,673
4,247
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Strxpped
Hachiman
10
0 / 2 / 0
5,561
556
3,802
6,632
2,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Vietkong1
Kuzenbo
9
0 / 2 / 0
5,376
538
3,605
8,268
7,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
SerqetThorSusano

VS

Bans
ThanatosAo KuangMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
0 / 0 / 4
5,652
565
4,160
10,946
7,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
EzmaTheRipper
Heimdallr
12
2 / 0 / 2
6,741
674
6,140
5,932
2,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
JustD3xx
Morgan Le Fay
12
5 / 1 / 1
7,362
736
6,747
7,181
2,614
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Wombhev
Chronos
12
2 / 1 / 0
6,846
685
2,151
6,345
2,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
izuuuu
Hun Batz
11
4 / 0 / 3
6,184
618
4,651
8,414
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
4
2
L
Ix Chel
Au7os
Ix Chel
0
4
0
0
L
Loki
Blazе
Loki
2
4
0
0.5
W
Heimdallr
EzmaTheRipper
Heimdallr
2
0
2
3
W
Morgan Le Fay
JustD3xx
Morgan Le Fay
5
1
1
5.5
L
Agni
0
1
1
0.5
L
Hachiman
Strxpped
Hachiman
0
2
0
0
L
Kuzenbo
Vietkong1
Kuzenbo
0
2
0
0
W
Chronos
Wombhev
Chronos
2
1
0
2
W
Hun Batz
izuuuu
Hun Batz
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,500
Damage
23,849
38,160
Taken
38,818
18,322
Mitigated
17,768
13,388
Healing
14,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
4,160
518
1,402
2,176
10,946
7,313
0
2,983
7,963
16,273
0
L
Ix Chel
Au7os
Ix Chel
4,002
547
233
4,660
10,328
4,256
0
6,286
4,042
36,026
0
L
Loki
Blazе
Loki
6,418
1,649
0
2,786
8,685
3,113
0
2,118
6,567
0
38,126
W
Heimdallr
EzmaTheRipper
Heimdallr
6,140
3,614
0
3,047
5,932
2,542
0
855
5,077
0
50,914
W
Morgan Le Fay
JustD3xx
Morgan Le Fay
6,747
476
0
4,497
7,181
2,614
0
2,988
4,193
48,441
0
L
Agni
4,673
742
0
747
4,247
1,479
0
1,114
3,133
53,724
0
L
Hachiman
Strxpped
Hachiman
3,802
1,829
0
2,332
6,632
2,028
0
321
6,311
0
39,352
L
Kuzenbo
Vietkong1
Kuzenbo
3,605
1,266
0
2,630
8,268
7,446
18
3,219
5,049
16,149
0
W
Chronos
Wombhev
Chronos
2,151
615
0
2,859
6,345
2,333
150
2,624
3,721
67,645
0
W
Hun Batz
izuuuu
Hun Batz
4,651
1,589
0
850
8,414
2,966
0
2,830
5,584
0
38,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,066
Gold Earned
32,785
309
Minions Killed
379
0
Camps Cleared
0
1,125,480
Distance Traveled
1,062,851
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,652
565
17
2
0
241,030
0
L
Ix Chel
5,220
522
58
6
0
207,301
0
L
Loki
5,751
575
55
6
0
258,306
0
W
Heimdallr
6,741
674
96
10
0
189,492
4
W
Morgan Le Fay
7,362
736
81
8
0
187,883
2
L
Agni
6,158
616
95
10
0
210,981
0
L
Hachiman
5,561
556
77
8
0
216,655
0
L
Kuzenbo
5,376
538
24
2
0
232,237
2
W
Chronos
6,846
685
130
13
0
199,019
3
W
Hun Batz
6,184
618
55
6
0
245,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role