Player Matchup

Morgan Le Fay
Morgan Le Fay
Barricade2682
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 19L
998 Elo+
Party 1
Sol
Sol
LordBengal8515
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
969 Elo+
Party 1
Geb
Geb
ShadowGeneral43
Geb
Level 47
God Stats
6W - 17L
1,256 SR
Queue Stats
83W - 186L
1,225 Elo+
Party 1
Bacchus
Bacchus
rowdievt
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,462 Elo+
Party 4
Amaterasu
Amaterasu
thebiggestbrain
Amaterasu
Level 158
God Stats
0W - 1L
1,535 SR
Queue Stats
8W - 18L
1,412 Elo+
Party 4
Team Averages
Level 50
1,458 SR
1,213 Elo+

VS

Team Averages
Level 56
1,469 SR
1,384 Elo+
Rama
Rama
DecentTee
Rama
Level 43
God Stats
4W - 2L
1,466 SR
Queue Stats
58W - 35L
1,562 Elo+
Solo
Hel
Hel
EyeDontNo
Hel
Level 27
God Stats
52W - 66L
1,399 SR
Queue Stats
57W - 76L
1,338 Elo+
Party 2
Bastet
Bastet
MrHalbz
Bastet
Level 26
God Stats
1W - 0L
1,518 SR
Queue Stats
12W - 20L
1,306 Elo+
Party 3
Kukulkan
Kukulkan
MrWiggalz
Kukulkan
Level 129
God Stats
2W - 1L
1,492 SR
Queue Stats
18W - 29L
1,342 Elo+
Party 3
Kuzenbo
Kuzenbo
PukeLIKEaCAT
Kuzenbo
Level 56
God Stats
19W - 13L
1,473 SR
Queue Stats
85W - 99L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Barricade2682
Morgan Le Fay
15
0 / 7 / 1
9,071
907
6,355
17,560
9,098
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

15
0 / 11 / 2
9,527
953
4,944
19,189
7,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 14 / 1
8,913
891
3,581
23,547
14,228
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Bacchus
rowdievt
Bacchus
15
0 / 7 / 1
9,839
984
5,903
22,858
29,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
thebiggestbrain
Amaterasu
15
2 / 2 / 0
10,791
1,079
8,778
21,487
20,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
11 / 1 / 21
11,879
1,188
20,908
7,799
4,040
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 0 / 23
11,636
1,164
16,518
6,117
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
MrHalbz
Bastet
19
15 / 1 / 17
12,833
1,283
27,215
9,854
4,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
MrWiggalz
Kukulkan
18
6 / 0 / 24
11,646
1,165
17,740
2,095
1,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
PukeLIKEaCAT
Kuzenbo
17
2 / 0 / 23
10,405
1,041
10,304
8,122
12,478
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
149
2
Kills
41
41
Deaths
2
5
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Barricade2682
Morgan Le Fay
0
7
1
0.07
W
Rama
11
1
21
21.5
W
7
0
23
18.5
L
0
11
2
0.09
W
Bastet
MrHalbz
Bastet
15
1
17
23.5
W
Kukulkan
MrWiggalz
Kukulkan
6
0
24
18
W
Kuzenbo
PukeLIKEaCAT
Kuzenbo
2
0
23
13.5
L
0
14
1
0.04
L
Bacchus
rowdievt
Bacchus
0
7
1
0.07
L
Amaterasu
thebiggestbrain
Amaterasu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,561
Damage
92,685
104,641
Taken
33,987
80,922
Mitigated
25,854
6,670
Healing
13,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Barricade2682
Morgan Le Fay
6,355
1,076
104
1,241
17,560
9,098
0
8,642
8,809
13,743
0
W
Rama
20,908
17,567
0
667
7,799
4,040
0
5,213
2,488
0
30,510
W
16,518
0
4,410
4,463
6,117
3,262
0
5,303
814
35,372
0
L
4,944
1,988
0
1,066
19,189
7,567
0
7,469
11,676
17,920
2,028
W
Bastet
MrHalbz
Bastet
27,215
12,496
159
3,126
9,854
4,943
0
3,750
5,616
0
40,481
W
Kukulkan
MrWiggalz
Kukulkan
17,740
717
131
432
2,095
1,131
0
1,503
592
47,661
0
W
Kuzenbo
PukeLIKEaCAT
Kuzenbo
10,304
4,777
0
180
8,122
12,478
0
4,682
3,116
17,077
0
L
3,581
514
0
0
23,547
14,228
0
10,793
12,754
10,301
0
L
Bacchus
rowdievt
Bacchus
5,903
665
0
1,496
22,858
29,105
0
8,844
14,014
15,139
0
L
Amaterasu
thebiggestbrain
Amaterasu
8,778
3,380
0
2,763
21,487
20,924
0
8,540
12,826
0
35,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,141
Gold Earned
58,399
129
Minions Killed
198
1
Camps Cleared
9
826,951
Distance Traveled
1,006,949
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,071
907
16
2
0
153,417
3
W
Rama
11,879
1,188
31
3
0
166,127
0
W
Hel
11,636
1,164
45
5
2
223,100
0
L
Sol
9,527
953
37
4
0
108,169
0
W
Bastet
12,833
1,283
21
2
4
212,064
0
W
Kukulkan
11,646
1,165
90
9
3
191,120
0
W
Kuzenbo
10,405
1,041
11
1
0
214,538
0
L
Geb
8,913
891
6
1
0
144,263
0
L
Bacchus
9,839
984
17
2
0
214,779
0
L
Amaterasu
10,791
1,079
53
5
1
206,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role