Player Matchup

Bastet
Bastet
 
Bastet
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ArthurV4704
Janus
Level 157
God Stats
6W - 11L
1,626 SR
Queue Stats
145W - 149L
1,511 Elo+
Solo
Horus
Horus
Goobla
Horus
Level 153
God Stats
19W - 10L
1,748 SR
Queue Stats
336W - 221L
1,661 Elo+
Party 1
Bellona
Bellona
M0J0MAN
Bellona
Level 133
God Stats
1W - 2L
1,224 SR
Queue Stats
94W - 99L
1,555 Elo+
Party 1
Chang'e
Chang'e
hurtxn
Chang'e
Level 159
God Stats
2W - 3L
1,630 SR
Queue Stats
85W - 121L
1,497 Elo+
Party 1
Team Averages
Level 155
1,546 SR
1,545 Elo+

VS

Team Averages
Level 111
1,609 SR
1,526 Elo+
Sun Wukong
Sun Wukong
GunSLngrMatt
Sun Wukong
Level 101
God Stats
3W - 3L
1,840 SR
Queue Stats
15W - 12L
1,494 Elo+
Party 2
Maman Brigitte
Maman Brigitte
SeGa FuRy
Maman Brigitte
Level 147
God Stats
3W - 4L
1,306 SR
Queue Stats
124W - 151L
1,494 Elo+
Party 2
Neith
Neith
TurkeyBasteTaco
Neith
Level 3
God Stats
2W - 1L
1,790 SR
Queue Stats
11W - 7L
1,490 Elo+
Party 2
Discordia
Discordia
defuhnit
Discordia
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,573 Elo+
Solo
Artemis
Artemis
xXHAMMERTIMEEXx
Artemis
Level 156
God Stats
4W - 4L
1,611 SR
Queue Stats
58W - 63L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 3 / 10
8,375
838
8,146
10,969
4,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 6
8,677
868
9,703
8,204
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Goobla
Horus
14
3 / 3 / 15
8,413
841
11,535
13,979
9,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate

Breastplate

+20
Physical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
M0J0MAN
Bellona
16
6 / 1 / 9
9,171
917
8,784
9,094
10,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
hurtxn
Chang'e
16
4 / 0 / 8
8,862
886
8,773
8,798
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GunSLngrMatt
Sun Wukong
13
1 / 4 / 0
7,322
732
6,127
10,659
8,179
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
SeGa FuRy
Maman Brigitte
14
1 / 7 / 1
7,983
798
6,844
12,360
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 6 / 3
7,318
732
11,469
11,922
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
defuhnit
Discordia
14
4 / 2 / 0
8,117
812
8,797
8,220
2,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 5
8,241
824
7,227
8,645
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
17
22
Kills
8
8
Deaths
22
48
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
3
10
3.33
W
4
1
6
7
W
Horus
Goobla
Horus
3
3
15
3.5
L
Sun Wukong
GunSLngrMatt
Sun Wukong
1
4
0
0.25
W
Bellona
M0J0MAN
Bellona
6
1
9
10.5
L
Maman Brigitte
SeGa FuRy
Maman Brigitte
1
7
1
0.21
L
1
6
3
0.42
L
Discordia
defuhnit
Discordia
4
2
0
2
W
Chang'e
hurtxn
Chang'e
4
0
8
8
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,941
Damage
40,464
51,044
Taken
51,806
32,553
Mitigated
19,740
14,753
Healing
4,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,146
1,335
0
1,539
10,969
4,939
64
4,258
6,711
0
14,831
W
9,703
85
0
2,210
8,204
3,362
0
3,531
4,673
34,812
0
W
Horus
Goobla
Horus
11,535
3,348
915
3,939
13,979
9,642
0
3,524
10,455
448
14,610
L
Sun Wukong
GunSLngrMatt
Sun Wukong
6,127
249
0
649
10,659
8,179
0
4,438
5,642
0
14,430
W
Bellona
M0J0MAN
Bellona
8,784
2,435
0
1,568
9,094
10,685
0
2,194
6,900
0
28,628
L
Maman Brigitte
SeGa FuRy
Maman Brigitte
6,844
349
0
315
12,360
3,424
0
4,616
7,275
22,907
0
L
11,469
4,715
0
700
11,922
2,787
0
3,266
8,004
0
18,702
L
Discordia
defuhnit
Discordia
8,797
767
0
1,661
8,220
2,188
0
4,139
3,784
22,462
0
W
Chang'e
hurtxn
Chang'e
8,773
617
1,160
3,422
8,798
3,925
265
2,134
6,664
35,153
0
L
7,227
3,371
0
868
8,645
3,162
0
1,877
6,395
0
20,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,498
Gold Earned
38,981
226
Minions Killed
164
0
Camps Cleared
0
1,095,204
Distance Traveled
949,481
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,375
838
17
2
0
218,357
0
W
Janus
8,677
868
73
7
0
232,693
1
W
Horus
8,413
841
11
1
0
208,709
0
L
Sun Wukong
7,322
732
23
2
0
189,840
0
W
Bellona
9,171
917
50
5
0
234,669
0
L
Maman Brigitte
7,983
798
39
4
0
204,143
0
L
Neith
7,318
732
21
2
0
173,897
0
L
Discordia
8,117
812
35
4
0
192,021
0
W
Chang'e
8,862
886
75
8
0
200,776
0
L
Artemis
8,241
824
46
5
0
189,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role