Player Matchup

Izanami
Izanami
Gold V
LunarPillow
Izanami
Gold V
Level 129
God Stats
6W - 3L
1,622 SR
Queue Stats
26W - 29L
1,488 MMR
Solo
Anubis
Anubis
Gold III
MohAbbas8599
Anubis
Gold III
Level 120
God Stats
18W - 10L
1,596 SR
Queue Stats
729W - 735L
1,495 MMR
Solo
Janus
Janus
Gold I
Murdurs
Janus
Gold I
Level 149
God Stats
15W - 12L
1,572 SR
Queue Stats
488W - 491L
1,595 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
i jus cant win
Ao Kuang
Gold I
Level 149
God Stats
8W - 7L
1,631 SR
Queue Stats
219W - 209L
1,412 MMR
Party 2
Shiva
Shiva
Gold II
xTheWaiter
Shiva
Gold II
Level 159
God Stats
11W - 8L
1,602 SR
Queue Stats
504W - 526L
1,488 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 141
1,605 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 109
1,557 SR
1,483 MMR
Lancelot
Lancelot
Gold I
 
Lancelot
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
 
Morgan Le Fay
Gold II
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold IV
AboutTheFame
Kuzenbo
Gold IV
Level 71
God Stats
110W - 109L
1,596 SR
Queue Stats
177W - 175L
1,426 MMR
Party 1
Chaac
Chaac
Bronze III
dropthespaghet
Chaac
Bronze III
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Jing Wei
Jing Wei
Gold III
izamiSalami
Jing Wei
Gold III
Level 109
God Stats
3W - 3L
1,690 SR
Queue Stats
191W - 192L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LunarPillow
Izanami
14
2 / 3 / 4
8,489
606
7,871
9,509
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
13
7 / 1 / 1
7,826
559
6,811
11,254
8,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Murdurs
Janus
15
4 / 1 / 6
8,693
621
8,301
9,288
3,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
14
2 / 1 / 9
8,411
601
8,994
10,197
4,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shiva
15
0 / 1 / 0
9,108
651
7,229
11,999
8,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bans
MartichorasSetAthenaThanatos

VS

Bans
Maman BrigittePeleSusanoSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
3 / 5 / 1
7,585
542
9,565
16,271
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
 
Morgan Le Fay
11
0 / 6 / 0
6,821
487
9,390
12,082
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Kuzenbo
AboutTheFame
Kuzenbo
9
1 / 1 / 1
6,265
448
4,995
10,527
8,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 1 / 0
6,703
479
4,078
12,136
7,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
izamiSalami
Jing Wei
13
1 / 3 / 3
7,556
540
5,284
9,125
2,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
6
7
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
5
1
0.7
L
Morgan Le Fay
 
Morgan Le Fay
0
6
0
0
L
Kuzenbo
AboutTheFame
Kuzenbo
1
1
1
1.5
W
Izanami
LunarPillow
Izanami
2
3
4
1.33
W
Anubis
7
1
1
7.5
W
Janus
Murdurs
Janus
4
1
6
7
L
1
1
0
1
W
Ao Kuang
2
1
9
6.5
L
Jing Wei
izamiSalami
Jing Wei
1
3
3
0.83
W
Shiva
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,206
Damage
33,312
52,247
Taken
60,141
28,585
Mitigated
28,925
15,779
Healing
16,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,565
1,995
0
6,135
16,271
6,414
0
8,269
7,820
0
61,114
L
Morgan Le Fay
 
Morgan Le Fay
9,390
651
0
920
12,082
3,845
0
7,811
4,163
59,937
0
L
Kuzenbo
AboutTheFame
Kuzenbo
4,995
1,995
0
2,720
10,527
8,229
0
5,555
4,942
16,571
0
W
Izanami
LunarPillow
Izanami
7,871
5,939
0
3,323
9,509
3,855
944
818
8,680
0
74,009
W
Anubis
6,811
860
0
4,121
11,254
8,556
0
4,468
6,777
33,120
0
W
Janus
Murdurs
Janus
8,301
662
0
996
9,288
3,514
118
5,272
3,994
66,355
0
L
4,078
975
0
4,270
12,136
7,537
0
727
11,409
0
42,421
W
Ao Kuang
8,994
1,453
0
3,241
10,197
4,000
230
2,941
7,247
69,469
0
L
Jing Wei
izamiSalami
Jing Wei
5,284
4,215
0
2,340
9,125
2,900
0
1,424
7,701
0
50,698
W
Shiva
7,229
933
0
4,098
11,999
8,660
0
835
11,164
0
86,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,527
Gold Earned
34,930
518
Minions Killed
390
0
Camps Cleared
0
1,526,754
Distance Traveled
1,430,438
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,585
542
84
6
0
314,012
0
L
Morgan Le Fay
6,821
487
107
8
0
236,716
0
L
Kuzenbo
6,265
448
22
2
0
318,406
3
W
Izanami
8,489
606
117
8
0
268,572
4
W
Anubis
7,826
559
42
3
0
288,743
5
W
Janus
8,693
621
113
8
0
316,737
0
L
Chaac
6,703
479
73
5
0
281,155
1
W
Ao Kuang
8,411
601
105
8
0
336,193
1
L
Jing Wei
7,556
540
104
7
0
280,149
1
W
Shiva
9,108
651
141
10
0
316,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role