Player Matchup

Medusa
Medusa
Megaspud22
Medusa
Level 23
God Stats
1W - 1L
1,266 SR
Queue Stats
5W - 6L
1,300 Elo+
Party 1
Xing Tian
Xing Tian
Nash737
Xing Tian
Level 80
God Stats
2W - 0L
1,841 SR
Queue Stats
2W - 1L
1,273 Elo+
Party 1
Scylla
Scylla
Syko Wyvern
Scylla
Level 147
God Stats
2W - 0L
1,518 SR
Queue Stats
11W - 12L
1,361 Elo+
Party 1
Team Averages
Level 83
1,542 SR
1,311 Elo+

VS

Team Averages
Level 100
1,430 SR
1,486 Elo+
Jing Wei
Jing Wei
GetMossed
Jing Wei
Level 101
God Stats
1W - 1L
1,647 SR
Queue Stats
40W - 41L
1,430 Elo+
Party 2
Thanatos
Thanatos
MrRager2629
Thanatos
Level 41
God Stats
2W - 4L
1,435 SR
Queue Stats
23W - 18L
1,592 Elo+
Party 2
Fafnir
Fafnir
iitsTooExplicit
Fafnir
Level 157
God Stats
0W - 3L
1,208 SR
Queue Stats
267W - 276L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Megaspud22
Medusa
9
1 / 0 / 7
7,439
744
3,778
3,829
1,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
Nash737
Xing Tian
12
3 / 0 / 6
8,180
818
4,367
5,555
5,609
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Scylla
12
5 / 0 / 4
8,534
853
11,039
3,160
1,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GetMossed
Jing Wei
10
0 / 3 / 0
6,937
694
2,126
7,862
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MrRager2629
Thanatos
10
0 / 4 / 0
6,729
673
2,973
6,651
2,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 0
6,679
668
3,834
9,494
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
9
Kills
0
0
Deaths
9
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
GetMossed
Jing Wei
0
3
0
0
W
Medusa
Megaspud22
Medusa
1
0
7
4.5
L
Thanatos
MrRager2629
Thanatos
0
4
0
0
W
Xing Tian
Nash737
Xing Tian
3
0
6
6
W
Scylla
5
0
4
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,184
Damage
8,933
12,544
Taken
24,007
7,970
Mitigated
16,144
2,128
Healing
4,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
GetMossed
Jing Wei
2,126
1,522
0
686
7,862
2,861
0
5,252
2,610
0
31,287
W
Medusa
Megaspud22
Medusa
3,778
1,010
89
205
3,829
1,228
0
961
2,868
0
25,334
L
Thanatos
MrRager2629
Thanatos
2,973
250
0
2,561
6,651
2,822
0
4,346
2,305
0
18,973
W
Xing Tian
Nash737
Xing Tian
4,367
357
0
165
5,555
5,609
0
1,388
3,810
8,727
0
W
Scylla
11,039
976
0
1,669
3,160
1,133
115
1,158
1,757
40,726
0
L
3,834
401
0
1,426
9,494
10,461
0
6,105
3,389
11,172
192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,153
Gold Earned
20,345
99
Minions Killed
89
0
Camps Cleared
0
570,219
Distance Traveled
516,561
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,937
694
53
5
0
178,793
0
W
Medusa
7,439
744
34
3
0
171,307
0
L
Thanatos
6,729
673
24
2
0
174,394
0
W
Xing Tian
8,180
818
6
1
0
205,584
0
W
Scylla
8,534
853
59
6
0
193,328
1
L
Fafnir
6,679
668
12
1
0
163,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role