Player Matchup

Chaac
Chaac
Deadito
Chaac
Level 80
God Stats
5W - 0L
1,739 SR
Queue Stats
168W - 174L
1,456 Elo+
Party 1
Ah Puch
Ah Puch
FzzyWzzy
Ah Puch
Level 73
God Stats
8W - 0L
1,932 SR
Queue Stats
133W - 135L
1,458 Elo+
Party 1
Charon
Charon
The_Ruru_Way
Charon
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 15L
1,594 Elo+
Party 3
Thor
Thor
cozyboyzae
Thor
Level 145
God Stats
1W - 6L
1,251 SR
Queue Stats
173W - 182L
1,466 Elo+
Party 3
Danzaburou
Danzaburou
dru_kid
Danzaburou
Level 210
God Stats
3W - 2L
1,580 SR
Queue Stats
406W - 427L
1,501 Elo+
Party 3
Team Averages
Level 133
1,600 SR
1,495 Elo+

VS

Team Averages
Level 139
1,457 SR
1,516 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chernobog
Chernobog
 
Chernobog
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GubbleBubble
Gilgamesh
Level 124
God Stats
0W - 1L
1,215 SR
Queue Stats
190W - 164L
1,542 Elo+
Party 2
Shiva
Shiva
Nickalooch
Shiva
Level 155
God Stats
4W - 3L
1,482 SR
Queue Stats
267W - 244L
1,527 Elo+
Party 2
Zeus
Zeus
Orangefacepotus1
Zeus
Level 161
God Stats
15W - 11L
1,587 SR
Queue Stats
139W - 125L
1,509 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Deadito
Chaac
14
1 / 1 / 2
8,661
619
5,632
10,489
6,957
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
FzzyWzzy
Ah Puch
14
0 / 1 / 3
7,606
543
8,486
7,688
3,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
12
3 / 1 / 4
7,773
555
5,572
6,210
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 5
8,090
578
6,689
9,765
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
dru_kid
Danzaburou
15
5 / 0 / 3
9,090
649
9,786
8,468
3,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 1 / 0
6,972
498
3,188
6,270
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
 
Chernobog
11
0 / 6 / 0
6,514
465
5,127
12,631
4,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
GubbleBubble
Gilgamesh
12
1 / 1 / 1
6,734
481
5,480
12,918
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
11
2 / 2 / 0
6,893
492
4,862
13,030
9,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 4 / 0
8,347
596
7,194
10,213
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
13
Kills
4
4
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
1
0
0
L
Chernobog
 
Chernobog
0
6
0
0
W
Chaac
Deadito
Chaac
1
1
2
2
W
Ah Puch
FzzyWzzy
Ah Puch
0
1
3
1.5
L
Gilgamesh
GubbleBubble
Gilgamesh
1
1
1
1.5
L
Shiva
2
2
0
1
L
1
4
0
0.25
W
Charon
3
1
4
5
W
4
1
5
6.5
W
Danzaburou
dru_kid
Danzaburou
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,165
Damage
25,851
42,620
Taken
55,062
22,066
Mitigated
27,837
15,164
Healing
11,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
3,188
86
0
1,184
6,270
2,290
0
4,225
2,045
48,916
0
L
Chernobog
 
Chernobog
5,127
3,088
153
2,592
12,631
4,490
929
1,761
10,870
0
47,906
W
Chaac
Deadito
Chaac
5,632
739
0
3,682
10,489
6,957
42
6,099
4,390
0
59,978
W
Ah Puch
FzzyWzzy
Ah Puch
8,486
454
0
1,637
7,688
3,225
0
2,267
5,421
60,315
0
L
Gilgamesh
GubbleBubble
Gilgamesh
5,480
1,595
0
1,667
12,918
5,916
0
2,332
10,586
0
60,447
L
Shiva
4,862
894
0
3,048
13,030
9,754
0
5,322
7,708
0
24,394
L
7,194
794
0
2,667
10,213
5,387
0
418
9,795
63,892
0
W
Charon
5,572
968
110
3,579
6,210
4,210
0
157
6,053
22,578
0
W
6,689
1,508
0
1,399
9,765
4,033
0
1,459
8,306
0
70,120
W
Danzaburou
dru_kid
Danzaburou
9,786
5,095
0
4,757
8,468
3,641
0
400
8,068
0
77,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,220
Gold Earned
35,460
485
Minions Killed
437
0
Camps Cleared
0
1,433,258
Distance Traveled
1,384,429
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,972
498
121
9
0
269,074
0
L
Chernobog
6,514
465
84
6
0
284,024
1
W
Chaac
8,661
619
124
9
0
300,956
0
W
Ah Puch
7,606
543
113
8
0
289,971
0
L
Gilgamesh
6,734
481
80
6
0
301,405
0
L
Shiva
6,893
492
28
2
0
298,866
3
L
Zeus
8,347
596
124
9
0
231,060
4
W
Charon
7,773
555
29
2
0
267,466
5
W
Thor
8,090
578
97
7
0
323,442
0
W
Danzaburou
9,090
649
122
9
0
251,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role