Player Matchup

Jormungandr
Jormungandr
BLUE ICE 6
Jormungandr
Level 41
God Stats
7W - 6L
1,443 SR
Queue Stats
45W - 54L
1,412 Elo+
Solo
Poseidon
Poseidon
BrokenGamelol
Poseidon
Level 115
God Stats
3W - 8L
1,563 SR
Queue Stats
215W - 272L
1,461 Elo+
Party 2
Mercury
Mercury
OMGITSANTHONYXD
Mercury
Level 61
God Stats
1W - 2L
1,534 SR
Queue Stats
88W - 152L
1,326 Elo+
Party 2
Hachiman
Hachiman
RougueRyan
Hachiman
Level 79
God Stats
9W - 14L
1,212 SR
Queue Stats
56W - 61L
1,474 Elo+
Solo
Osiris
Osiris
UrLocalEuphoria
Osiris
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
114W - 130L
1,339 Elo+
Party 2
Team Averages
Level 71
1,451 SR
1,403 Elo+

VS

Team Averages
Level 72
1,520 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlazenMan1321
Artemis
Level 106
God Stats
9W - 13L
1,560 SR
Queue Stats
81W - 86L
1,435 Elo+
Solo
Nike
Nike
Jollyton
Nike
Level 62
God Stats
18W - 13L
1,525 SR
Queue Stats
34W - 26L
1,462 Elo+
Party 1
Cthulhu
Cthulhu
OpinionatedOnion
Cthulhu
Level 69
God Stats
4W - 1L
1,514 SR
Queue Stats
49W - 40L
1,486 Elo+
Party 1
Cernunnos
Cernunnos
ProoAssasin
Cernunnos
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLUE ICE 6
Jormungandr
12
1 / 3 / 1
7,383
461
2,710
9,818
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
BrokenGamelol
Poseidon
16
3 / 2 / 2
9,054
566
13,608
10,502
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
2 / 5 / 2
7,140
446
4,823
16,122
6,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hachiman
RougueRyan
Hachiman
12
1 / 3 / 1
7,524
470
3,929
11,400
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 0
6,919
432
6,247
13,135
13,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
4 / 3 / 2
8,907
557
11,703
11,230
4,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
15
7 / 2 / 2
9,901
619
11,567
10,497
4,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
15
5 / 1 / 1
9,476
592
7,065
13,102
5,415
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 0 / 4
9,028
564
5,927
10,088
7,764
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ProoAssasin
Cernunnos
11
0 / 3 / 1
6,904
432
2,476
10,521
3,451
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
18
18
Deaths
9
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
3
2
1.67
L
Jormungandr
BLUE ICE 6
Jormungandr
1
3
1
0.5
W
Artemis
7
2
2
4
L
Poseidon
BrokenGamelol
Poseidon
3
2
2
2
W
Nike
5
1
1
5.5
L
2
5
2
0.6
W
2
0
4
4
W
Cernunnos
ProoAssasin
Cernunnos
0
3
1
0.17
L
Hachiman
RougueRyan
Hachiman
1
3
1
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,317
Damage
38,738
60,977
Taken
55,438
35,785
Mitigated
25,630
12,475
Healing
19,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,703
2,895
0
4,424
11,230
4,689
2,627
4,929
6,254
60,344
0
L
Jormungandr
BLUE ICE 6
Jormungandr
2,710
317
0
1,224
9,818
8,152
0
3,359
6,459
36,892
0
W
Artemis
11,567
5,078
0
5,491
10,497
4,311
1,572
3,236
7,261
0
75,842
L
Poseidon
BrokenGamelol
Poseidon
13,608
1,393
0
1,904
10,502
4,115
0
4,827
5,675
98,256
0
W
Nike
7,065
1,387
0
6,084
13,102
5,415
517
2,096
10,378
0
67,181
L
4,823
2,257
0
1,400
16,122
6,389
0
7,071
9,051
0
46,260
W
5,927
369
94
1,947
10,088
7,764
155
4,892
5,159
36,167
0
W
Cernunnos
ProoAssasin
Cernunnos
2,476
969
0
1,540
10,521
3,451
389
1,165
9,242
0
43,037
L
Hachiman
RougueRyan
Hachiman
3,929
2,352
0
5,394
11,400
3,835
0
448
10,952
0
45,229
L
6,247
1,325
0
2,553
13,135
13,294
0
1,925
11,210
0
33,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,020
Gold Earned
44,216
403
Minions Killed
412
0
Camps Cleared
0
1,538,113
Distance Traveled
1,465,599
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,907
557
92
6
0
285,203
0
L
Jormungandr
7,383
461
59
4
0
306,364
1
W
Artemis
9,901
619
115
7
0
278,231
2
L
Poseidon
9,054
566
152
10
0
323,005
0
W
Nike
9,476
592
94
6
0
277,505
0
L
Mercury
7,140
446
66
4
0
351,827
0
W
Cthulhu
9,028
564
56
4
0
315,351
0
W
Cernunnos
6,904
432
55
3
0
309,309
0
L
Hachiman
7,524
470
78
5
0
263,118
3
L
Osiris
6,919
432
48
3
0
293,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role