Player Matchup

Cerberus
Cerberus
CaiusMagnus
Cerberus
Level 67
God Stats
8W - 5L
1,526 SR
Queue Stats
68W - 64L
1,454 Elo+
Party 1
Cupid
Cupid
CheddaOG
Cupid
Level 133
God Stats
2W - 5L
1,261 SR
Queue Stats
88W - 88L
1,542 Elo+
Solo
Anubis
Anubis
Kcauq17
Anubis
Level 119
God Stats
71W - 47L
1,653 SR
Queue Stats
487W - 432L
1,542 Elo+
Party 1
Kali
Kali
cactusmigg
Kali
Level 82
God Stats
9W - 7L
1,631 SR
Queue Stats
257W - 233L
1,522 Elo+
Party 1
Cabrakan
Cabrakan
morganasaysmeow
Cabrakan
Level 106
God Stats
28W - 24L
1,806 SR
Queue Stats
371W - 325L
1,546 Elo+
Solo
Team Averages
Level 101
1,575 SR
1,521 Elo+

VS

Team Averages
Level 119
1,619 SR
1,524 Elo+
Bacchus
Bacchus
GirthOmega
Bacchus
Level 108
God Stats
14W - 10L
1,655 SR
Queue Stats
287W - 243L
1,558 Elo+
Solo
Martichoras
Martichoras
K1ngC0x
Martichoras
Level 124
God Stats
6W - 6L
1,635 SR
Queue Stats
42W - 44L
1,455 Elo+
Solo
Janus
Janus
KyussTheDestroyr
Janus
Level 96
God Stats
8W - 8L
1,713 SR
Queue Stats
268W - 253L
1,550 Elo+
Solo
Ravana
Ravana
PapaSloppyCopy
Ravana
Level 129
God Stats
56W - 43L
1,592 SR
Queue Stats
130W - 102L
1,529 Elo+
Party 2
Nemesis
Nemesis
PurpleFace8
Nemesis
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 113L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CaiusMagnus
Cerberus
12
0 / 3 / 1
8,041
423
3,099
13,274
10,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
CheddaOG
Cupid
16
1 / 2 / 0
9,835
518
4,762
12,147
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Kcauq17
Anubis
18
7 / 1 / 3
11,767
619
16,930
9,499
4,664
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 1 / 3
9,568
504
2,751
13,780
6,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
19
7 / 3 / 6
12,224
643
26,034
23,887
18,632
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GirthOmega
Bacchus
13
2 / 5 / 3
9,152
482
7,483
21,790
25,033
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
K1ngC0x
Martichoras
16
2 / 1 / 2
9,975
525
11,207
9,768
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
0 / 3 / 0
8,650
455
1,678
7,717
2,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
3 / 2 / 2
9,311
490
10,120
10,628
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
PurpleFace8
Nemesis
15
3 / 6 / 1
8,804
463
9,208
20,397
14,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
17
Kills
10
10
Deaths
17
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CaiusMagnus
Cerberus
0
3
1
0.17
W
Cupid
CheddaOG
Cupid
1
2
0
0.5
L
Bacchus
GirthOmega
Bacchus
2
5
3
0.7
L
Martichoras
K1ngC0x
Martichoras
2
1
2
3
W
Anubis
Kcauq17
Anubis
7
1
3
8.5
L
0
3
0
0
L
3
2
2
2
L
Nemesis
PurpleFace8
Nemesis
3
6
1
0.58
W
2
1
3
3.5
W
Cabrakan
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,576
Damage
39,696
72,587
Taken
70,300
45,090
Mitigated
51,767
32,667
Healing
20,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CaiusMagnus
Cerberus
3,099
375
0
2,933
13,274
10,560
0
2,016
11,206
25,501
0
W
Cupid
CheddaOG
Cupid
4,762
2,914
226
5,327
12,147
5,130
473
984
11,163
0
79,583
L
Bacchus
GirthOmega
Bacchus
7,483
1,497
0
4,719
21,790
25,033
0
16,861
4,929
22,222
0
L
Martichoras
K1ngC0x
Martichoras
11,207
3,083
0
3,689
9,768
5,003
0
2,205
7,563
0
96,812
W
Anubis
Kcauq17
Anubis
16,930
950
0
6,241
9,499
4,664
1,616
2,447
6,990
113,930
267
L
1,678
0
0
1,749
7,717
2,106
0
5,772
1,945
67,619
0
L
10,120
2,932
0
5,069
10,628
4,708
0
5,791
4,837
0
82,599
L
Nemesis
PurpleFace8
Nemesis
9,208
2,751
0
5,267
20,397
14,917
0
15,434
4,963
0
62,672
W
2,751
1,079
0
4,193
13,780
6,104
0
865
12,875
0
86,008
W
Cabrakan
26,034
2,488
0
13,747
23,887
18,632
74
2,695
20,103
121,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,435
Gold Earned
45,892
659
Minions Killed
563
0
Camps Cleared
0
1,891,672
Distance Traveled
1,770,287
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,041
423
46
2
0
388,026
6
W
Cupid
9,835
518
142
7
0
382,797
2
L
Bacchus
9,152
482
17
1
0
335,464
5
L
Martichoras
9,975
525
161
8
0
364,321
5
W
Anubis
11,767
619
186
10
0
364,972
5
L
Janus
8,650
455
156
8
0
304,153
0
L
Ravana
9,311
490
115
6
0
425,329
0
L
Nemesis
8,804
463
114
6
0
341,020
0
W
Kali
9,568
504
104
5
0
450,510
2
W
Cabrakan
12,224
643
181
10
0
305,367
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role