Player Matchup

Jormungandr
Jormungandr
AstroWrld76
Jormungandr
Level 67
God Stats
4W - 1L
1,635 SR
Queue Stats
50W - 78L
1,340 Elo+
Solo
Janus
Janus
Jurgenk
Janus
Level 83
God Stats
13W - 6L
1,538 SR
Queue Stats
70W - 62L
1,401 Elo+
Solo
Tsukuyomi
Tsukuyomi
goldeneye5000
Tsukuyomi
Level 65
God Stats
7W - 4L
1,636 SR
Queue Stats
184W - 199L
1,441 Elo+
Solo
Team Averages
Level 72
1,603 SR
1,394 Elo+

VS

Team Averages
Level 52
1,483 SR
1,359 Elo+
King Arthur
King Arthur
LeWhiske
King Arthur
Level 29
God Stats
14W - 13L
1,578 SR
Queue Stats
76W - 84L
1,357 Elo+
Party 1
Tiamat
Tiamat
Xecon01
Tiamat
Level 40
God Stats
35W - 36L
1,315 SR
Queue Stats
41W - 44L
1,302 Elo+
Solo
Chronos
Chronos
mario246820
Chronos
Level 87
God Stats
3W - 3L
1,556 SR
Queue Stats
148W - 143L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AstroWrld76
Jormungandr
10
1 / 2 / 6
7,538
754
5,471
10,556
9,783
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Jurgenk
Janus
12
6 / 0 / 1
8,240
824
8,512
3,364
1,353
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
goldeneye5000
Tsukuyomi
10
1 / 0 / 6
7,448
745
6,754
8,603
4,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LeWhiske
King Arthur
10
0 / 3 / 2
6,912
691
8,418
11,312
7,052
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Xecon01
Tiamat
10
1 / 2 / 0
6,991
699
4,919
5,947
3,275
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chronos
mario246820
Chronos
10
1 / 3 / 1
7,167
717
4,916
8,884
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AstroWrld76
Jormungandr
1
2
6
2
W
Janus
Jurgenk
Janus
6
0
1
6.5
L
King Arthur
LeWhiske
King Arthur
0
3
2
0.33
L
Tiamat
Xecon01
Tiamat
1
2
0
0.5
W
Tsukuyomi
goldeneye5000
Tsukuyomi
1
0
6
4
L
Chronos
mario246820
Chronos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,737
Damage
18,253
22,523
Taken
26,143
16,004
Mitigated
13,083
5,477
Healing
3,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AstroWrld76
Jormungandr
5,471
887
0
3,064
10,556
9,783
270
3,763
6,793
26,973
0
W
Janus
Jurgenk
Janus
8,512
227
0
500
3,364
1,353
0
1,747
1,617
34,221
0
L
King Arthur
LeWhiske
King Arthur
8,418
823
216
981
11,312
7,052
0
5,839
5,473
0
26,554
L
Tiamat
Xecon01
Tiamat
4,919
575
0
1,494
5,947
3,275
0
3,191
2,756
23,268
0
W
Tsukuyomi
goldeneye5000
Tsukuyomi
6,754
1,467
0
1,913
8,603
4,868
298
4,520
4,083
0
18,458
L
Chronos
mario246820
Chronos
4,916
887
0
764
8,884
2,756
0
5,432
3,452
26,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,226
Gold Earned
21,070
118
Minions Killed
102
0
Camps Cleared
0
548,862
Distance Traveled
529,165
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
7,538
754
44
4
0
186,115
0
W
Janus
8,240
824
55
6
0
168,247
0
L
King Arthur
6,912
691
23
2
0
178,721
0
L
Tiamat
6,991
699
38
4
0
173,506
3
W
Tsukuyomi
7,448
745
19
2
0
194,500
0
L
Chronos
7,167
717
41
4
0
176,938
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role