Player Matchup

Ullr
Ullr
 
Ullr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
SmilingXray7269
Ganesha
Level 59
God Stats
4W - 6L
1,540 SR
Queue Stats
342W - 354L
1,487 Elo+
Party 1
Ymir
Ymir
YaBoiMKZ
Ymir
Level 127
God Stats
3W - 5L
1,480 SR
Queue Stats
252W - 256L
1,452 Elo+
Solo
Da Ji
Da Ji
rtx792
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,339 Elo+
Party 2
King Arthur
King Arthur
that guy TEXA5
King Arthur
Level 129
God Stats
3W - 1L
1,614 SR
Queue Stats
80W - 84L
1,474 Elo+
Party 1
Team Averages
Level 86
1,527 SR
1,451 Elo+

VS

Team Averages
Level 108
1,420 SR
1,481 Elo+
Ao Kuang
Ao Kuang
AxelTerros
Ao Kuang
Level 158
God Stats
2W - 1L
1,307 SR
Queue Stats
166W - 171L
1,412 Elo+
Party 3
Tyr
Tyr
Columbian Silk
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,473 Elo+
Party 3
Hercules
Hercules
Dirksinator
Hercules
Level 134
God Stats
2W - 1L
1,291 SR
Queue Stats
157W - 146L
1,492 Elo+
Party 3
Hachiman
Hachiman
Eclipse Kn1ght
Hachiman
Level 121
God Stats
2W - 2L
1,388 SR
Queue Stats
110W - 77L
1,577 Elo+
Solo
Danzaburou
Danzaburou
sneakystallings
Danzaburou
Level 100
God Stats
3W - 3L
1,615 SR
Queue Stats
282W - 246L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
1 / 8 / 4
7,244
724
3,184
13,426
6,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 4 / 8
6,949
695
6,544
10,078
10,188
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
13
3 / 6 / 4
7,990
799
7,324
15,164
15,121
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
rtx792
Da Ji
14
2 / 5 / 5
7,333
733
5,703
9,307
6,910
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
that guy TEXA5
King Arthur
12
2 / 7 / 3
7,404
740
10,412
13,644
17,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AxelTerros
Ao Kuang
17
9 / 1 / 13
9,839
984
10,732
10,730
7,241
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 11
7,425
743
3,494
9,490
9,181
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Dirksinator
Hercules
16
6 / 1 / 14
10,145
1,015
5,859
9,899
11,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
16
11 / 2 / 13
9,789
979
17,057
8,528
3,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
sneakystallings
Danzaburou
15
2 / 1 / 17
8,998
900
13,884
7,015
3,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
97
8
Kills
29
30
Deaths
8
24
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
8
4
0.38
W
Ao Kuang
AxelTerros
Ao Kuang
9
1
13
15.5
W
1
3
11
2.17
W
Hercules
Dirksinator
Hercules
6
1
14
13
W
Hachiman
11
2
13
8.75
L
0
4
8
1
L
Ymir
3
6
4
0.83
L
Da Ji
rtx792
Da Ji
2
5
5
0.9
W
Danzaburou
sneakystallings
Danzaburou
2
1
17
10.5
L
King Arthur
that guy TEXA5
King Arthur
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,167
Damage
51,026
61,619
Taken
45,662
56,441
Mitigated
34,931
6,313
Healing
22,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,184
1,663
0
1,008
13,426
6,229
0
3,523
9,903
0
8,568
W
Ao Kuang
AxelTerros
Ao Kuang
10,732
1,979
1,776
6,143
10,730
7,241
768
3,836
6,894
18,936
0
W
3,494
939
664
923
9,490
9,181
14
2,604
6,886
0
5,883
W
Hercules
Dirksinator
Hercules
5,859
1,148
1,139
5,012
9,899
11,320
436
4,186
5,713
0
11,771
W
Hachiman
17,057
10,482
542
2,438
8,528
3,987
1,800
2,415
6,113
0
27,455
L
6,544
308
373
1,530
10,078
10,188
27
2,251
7,827
16,090
0
L
Ymir
7,324
133
184
610
15,164
15,121
0
1,002
14,162
14,673
0
L
Da Ji
rtx792
Da Ji
5,703
1,609
941
1,384
9,307
6,910
0
1,544
7,763
0
9,784
W
Danzaburou
sneakystallings
Danzaburou
13,884
6,168
1,264
2,505
7,015
3,202
1,063
2,508
4,507
0
29,070
L
King Arthur
that guy TEXA5
King Arthur
10,412
324
88
195
13,644
17,993
0
2,412
11,232
2,789
15,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,920
Gold Earned
46,196
71
Minions Killed
93
0
Camps Cleared
0
788,985
Distance Traveled
952,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,244
724
13
1
0
156,454
0
W
Ao Kuang
9,839
984
23
2
0
218,253
0
W
Tyr
7,425
743
6
1
0
194,830
0
W
Hercules
10,145
1,015
12
1
0
194,626
0
W
Hachiman
9,789
979
22
2
0
164,278
0
L
Ganesha
6,949
695
5
1
0
153,381
0
L
Ymir
7,990
799
19
2
0
141,364
0
L
Da Ji
7,333
733
19
2
0
188,857
0
W
Danzaburou
8,998
900
30
3
0
180,321
0
L
King Arthur
7,404
740
15
2
0
148,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role