Player Matchup

Hachiman
Hachiman
ImSandy
Hachiman
Level 65
God Stats
8W - 2L
1,573 SR
Queue Stats
150W - 112L
1,570 Elo+
Party 1
Nox
Nox
Jeszilla
Nox
Level 127
God Stats
5W - 6L
1,441 SR
Queue Stats
229W - 219L
1,574 Elo+
Party 3
Sylvanus
Sylvanus
Nickoali
Sylvanus
Level 46
God Stats
21W - 12L
1,647 SR
Queue Stats
88W - 63L
1,577 Elo+
Party 1
Ix Chel
Ix Chel
Pyr0eZaF
Ix Chel
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 72L
1,551 Elo+
Party 1
Anubis
Anubis
ghostgotyou464
Anubis
Level 137
God Stats
12W - 6L
1,592 SR
Queue Stats
274W - 268L
1,551 Elo+
Party 3
Team Averages
Level 104
1,550 SR
1,565 Elo+

VS

Team Averages
Level 132
1,629 SR
1,518 Elo+
Merlin
Merlin
 
Merlin
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
IcyGorillaz
Awilix
Level 127
God Stats
14W - 6L
1,684 SR
Queue Stats
332W - 308L
1,530 Elo+
Solo
Ymir
Ymir
P MAYK
Ymir
Level 129
God Stats
26W - 11L
1,668 SR
Queue Stats
98W - 107L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
Seouljaaa
Danzaburou
Level 121
God Stats
44W - 28L
1,614 SR
Queue Stats
141W - 145L
1,520 Elo+
Party 2
Anubis
Anubis
grimlyreaping59
Anubis
Level 167
God Stats
2W - 0L
1,678 SR
Queue Stats
120W - 126L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ImSandy
Hachiman
16
2 / 3 / 1
9,564
563
10,310
13,815
5,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 6 / 1
7,444
438
5,053
12,159
4,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Nickoali
Sylvanus
11
1 / 5 / 2
7,666
451
6,634
16,372
13,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ix Chel
Pyr0eZaF
Ix Chel
15
1 / 4 / 0
9,699
571
8,418
17,343
9,653
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 0
9,306
547
13,790
16,045
7,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
7 / 2 / 5
10,595
623
11,185
8,231
2,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
18
14 / 0 / 5
11,476
675
18,433
12,857
5,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
P MAYK
Ymir
13
0 / 1 / 11
8,652
509
3,236
14,869
15,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Seouljaaa
Danzaburou
16
2 / 3 / 7
10,447
615
7,542
11,272
4,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 2 / 6
10,445
614
10,920
15,284
8,739
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
8
Kills
23
25
Deaths
8
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
2
5
4.75
W
Awilix
14
0
5
16.5
L
Hachiman
ImSandy
Hachiman
2
3
1
0.83
L
0
6
1
0.08
L
Sylvanus
Nickoali
Sylvanus
1
5
2
0.4
W
Ymir
P MAYK
Ymir
0
1
11
5.5
L
Ix Chel
Pyr0eZaF
Ix Chel
1
4
0
0.25
W
Danzaburou
Seouljaaa
Danzaburou
2
3
7
1.83
L
4
7
0
0.57
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,205
Damage
51,316
75,734
Taken
62,513
40,579
Mitigated
37,034
26,327
Healing
19,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,185
1,107
0
901
8,231
2,500
776
6,571
1,660
80,141
0
W
Awilix
18,433
7,607
0
2,320
12,857
5,730
0
6,753
6,104
0
102,414
L
Hachiman
ImSandy
Hachiman
10,310
6,453
0
4,416
13,815
5,088
0
1,070
12,743
0
85,955
L
5,053
277
0
767
12,159
4,838
0
2,544
9,499
64,439
0
L
Sylvanus
Nickoali
Sylvanus
6,634
962
2,237
3,801
16,372
13,414
0
4,288
11,920
23,565
0
W
Ymir
P MAYK
Ymir
3,236
792
0
1,680
14,869
15,171
0
7,303
7,566
26,672
0
L
Ix Chel
Pyr0eZaF
Ix Chel
8,418
1,432
0
9,236
17,343
9,653
0
9,708
7,581
87,403
0
W
Danzaburou
Seouljaaa
Danzaburou
7,542
3,883
0
4,407
11,272
4,894
156
2,304
8,968
0
78,454
L
13,790
157
0
5,870
16,045
7,586
212
7,141
8,650
90,579
0
W
10,920
835
0
9,940
15,284
8,739
468
11,116
4,168
90,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,679
Gold Earned
51,615
559
Minions Killed
604
0
Camps Cleared
0
1,509,533
Distance Traveled
1,805,157
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,595
623
150
9
0
345,124
2
W
Awilix
11,476
675
135
8
0
460,091
0
L
Hachiman
9,564
563
155
9
0
329,415
5
L
Nox
7,444
438
90
5
0
273,213
0
L
Sylvanus
7,666
451
35
2
0
299,477
5
W
Ymir
8,652
509
32
2
0
339,283
3
L
Ix Chel
9,699
571
149
9
0
303,119
5
W
Danzaburou
10,447
615
129
8
0
352,058
3
L
Anubis
9,306
547
130
8
0
304,309
2
W
Anubis
10,445
614
158
9
0
308,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role