Player Matchup

Kuzenbo
Kuzenbo
DaRedBaron4497
Kuzenbo
Level 116
God Stats
13W - 6L
1,642 SR
Queue Stats
109W - 102L
1,558 Elo+
Solo
Raijin
Raijin
I3MPIR3I
Raijin
Level 157
God Stats
3W - 3L
1,676 SR
Queue Stats
293W - 289L
1,576 Elo+
Party 2
Heimdallr
Heimdallr
LNWF Devrey
Heimdallr
Level 87
God Stats
0W - 1L
1,558 SR
Queue Stats
9W - 8L
1,474 Elo+
Party 2
Loki
Loki
Pichu Uchiha
Loki
Level 223
God Stats
28W - 30L
1,483 SR
Queue Stats
857W - 849L
1,470 Elo+
Solo
Shiva
Shiva
iiGoJambon
Shiva
Level 187
God Stats
18W - 16L
1,587 SR
Queue Stats
574W - 549L
1,473 Elo+
Solo
Team Averages
Level 154
1,589 SR
1,510 Elo+

VS

Team Averages
Level 110
1,562 SR
1,472 Elo+
Izanami
Izanami
LemonSheep5182
Izanami
Level 115
God Stats
3W - 3L
1,459 SR
Queue Stats
148W - 148L
1,474 Elo+
Party 1
Sol
Sol
XxKrazyxX
Sol
Level 102
God Stats
55W - 44L
1,632 SR
Queue Stats
557W - 518L
1,494 Elo+
Solo
Baron Samedi
Baron Samedi
blueskullfire07
Baron Samedi
Level 119
God Stats
8W - 4L
1,496 SR
Queue Stats
85W - 85L
1,466 Elo+
Party 1
Ares
Ares
xSHADOWFALLx
Ares
Level 127
God Stats
14W - 4L
1,651 SR
Queue Stats
140W - 128L
1,483 Elo+
Solo
Bastet
Bastet
xman56kem
Bastet
Level 87
God Stats
9W - 5L
1,572 SR
Queue Stats
74W - 77L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,940
657
1,226
3,248
2,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
I3MPIR3I
Raijin
8
1 / 2 / 0
4,715
786
1,291
4,839
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
LNWF Devrey
Heimdallr
6
0 / 1 / 0
3,504
584
1,273
2,741
868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

3
0 / 1 / 0
3,072
512
669
1,720
399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
9
3 / 1 / 0
5,073
846
4,315
6,928
3,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,820
637
2,009
2,332
788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 3 / 1
4,247
708
2,762
5,211
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
blueskullfire07
Baron Samedi
7
2 / 1 / 1
4,573
762
3,096
3,697
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 1 / 1
3,563
594
1,631
3,815
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bastet
xman56kem
Bastet
8
2 / 0 / 1
4,507
751
2,179
4,971
1,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
5
Kills
5
5
Deaths
5
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
0
0
1
L
Raijin
I3MPIR3I
Raijin
1
2
0
0.5
L
Heimdallr
LNWF Devrey
Heimdallr
0
1
0
0
W
1
0
0
1
L
0
1
0
0
W
0
3
1
0.17
W
Baron Samedi
blueskullfire07
Baron Samedi
2
1
1
2.5
L
Shiva
3
1
0
3
W
0
1
1
0.5
W
Bastet
xman56kem
Bastet
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,774
Damage
11,677
19,476
Taken
20,026
9,075
Mitigated
7,797
6,267
Healing
6,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,226
580
0
1,252
3,248
2,430
0
623
2,474
8,544
0
L
Raijin
I3MPIR3I
Raijin
1,291
291
0
1,130
4,839
1,575
0
2,617
2,222
28,565
0
L
Heimdallr
LNWF Devrey
Heimdallr
1,273
425
0
914
2,741
868
0
721
1,884
0
15,603
W
2,009
1,426
0
546
2,332
788
0
756
1,576
0
23,174
L
669
76
0
719
1,720
399
0
479
1,241
0
4,197
W
2,762
1,191
0
2,262
5,211
1,655
0
0
5,211
20,829
3,377
W
Baron Samedi
blueskullfire07
Baron Samedi
3,096
566
9
1,184
3,697
1,726
0
1,245
2,452
26,476
0
L
Shiva
4,315
658
0
2,252
6,928
3,803
0
2,529
4,399
0
26,389
W
1,631
35
0
431
3,815
2,126
0
470
3,345
9,058
0
W
Bastet
xman56kem
Bastet
2,179
947
0
1,775
4,971
1,502
0
46
4,925
0
25,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,304
Gold Earned
20,710
152
Minions Killed
198
0
Camps Cleared
0
562,643
Distance Traveled
656,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
3,940
657
8
1
0
140,723
0
L
Raijin
4,715
786
63
11
0
109,432
0
L
Heimdallr
3,504
584
30
5
0
114,648
0
W
Izanami
3,820
637
48
8
0
122,338
0
L
Loki
3,072
512
8
1
0
60,233
0
W
Sol
4,247
708
49
8
0
100,650
0
W
Baron Samedi
4,573
762
51
9
0
123,023
0
L
Shiva
5,073
846
43
7
0
137,607
0
W
Ares
3,563
594
11
2
0
144,938
0
W
Bastet
4,507
751
39
7
0
166,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role