Player Matchup

Neith
Neith
 
Neith
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
 
Sobek
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
mileshigher420
Discordia
Level 68
God Stats
95W - 91L
1,463 SR
Queue Stats
95W - 93L
1,455 Elo+
Party 2
Team Averages
Level 112
1,488 SR
1,485 Elo+

VS

Team Averages
Level 116
1,547 SR
1,470 Elo+
Cthulhu
Cthulhu
Burnedbread3493
Cthulhu
Level 127
God Stats
7W - 5L
1,494 SR
Queue Stats
117W - 130L
1,474 Elo+
Party 1
Janus
Janus
MrFallOfTroy
Janus
Level 99
God Stats
4W - 6L
1,448 SR
Queue Stats
100W - 108L
1,464 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Nic3Shot84
Tsukuyomi
Level 121
God Stats
21W - 9L
1,698 SR
Queue Stats
138W - 150L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 3 / 0
8,209
821
6,187
7,833
2,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sobek
 
Sobek
8
0 / 4 / 0
6,337
634
2,083
7,290
5,675
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
mileshigher420
Discordia
8
0 / 1 / 1
6,745
675
3,830
3,643
916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
7,717
772
3,674
5,980
5,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 3
7,726
773
3,308
4,118
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
Nic3Shot84
Tsukuyomi
12
6 / 2 / 2
9,045
905
8,770
8,178
3,611
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
3
Kills
8
8
Deaths
3
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
0
1
L
Sobek
 
Sobek
0
4
0
0
W
1
0
6
4
W
1
1
3
2.5
W
Tsukuyomi
Nic3Shot84
Tsukuyomi
6
2
2
3.5
L
Discordia
mileshigher420
Discordia
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,100
Damage
15,752
18,766
Taken
18,276
8,900
Mitigated
10,975
5,053
Healing
3,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,187
2,582
0
2,205
7,833
2,309
0
2,867
4,966
0
33,194
L
Sobek
 
Sobek
2,083
141
0
1,632
7,290
5,675
0
3,220
4,070
10,227
0
W
3,674
107
410
419
5,980
5,704
267
1,965
4,015
15,456
0
W
3,308
44
0
320
4,118
1,660
1,021
2,132
1,986
33,414
0
W
Tsukuyomi
Nic3Shot84
Tsukuyomi
8,770
2,339
0
2,032
8,178
3,611
1,502
2,328
5,850
0
31,588
L
Discordia
mileshigher420
Discordia
3,830
119
0
1,216
3,643
916
0
1,015
2,628
15,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,291
Gold Earned
24,488
91
Minions Killed
115
0
Camps Cleared
0
433,766
Distance Traveled
588,105
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,209
821
64
6
0
160,233
4
L
Sobek
6,337
634
5
1
0
135,011
2
W
Cthulhu
7,717
772
16
2
0
197,025
0
W
Janus
7,726
773
65
7
0
184,007
0
W
Tsukuyomi
9,045
905
34
3
0
207,073
0
L
Discordia
6,745
675
22
2
0
138,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role