Player Matchup

Hades
Hades
CruelEagle73222
Hades
Level 105
God Stats
17W - 14L
1,631 SR
Queue Stats
114W - 87L
1,546 Elo+
Solo
Arachne
Arachne
Grumplupagous
Arachne
Level 117
God Stats
5W - 6L
1,617 SR
Queue Stats
53W - 73L
1,452 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Nat5537
Kumbhakarna
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 125L
1,417 Elo+
Party 1
Neith
Neith
Noles1128
Neith
Level 128
God Stats
0W - 2L
1,410 SR
Queue Stats
151W - 176L
1,444 Elo+
Party 1
Merlin
Merlin
devildognick77
Merlin
Level 25
God Stats
7W - 3L
1,710 SR
Queue Stats
49W - 71L
1,409 Elo+
Party 1
Team Averages
Level 90
1,574 SR
1,454 Elo+

VS

Team Averages
Level 94
1,505 SR
1,463 Elo+
Bastet
Bastet
KFCmeisterz
Bastet
Level 80
God Stats
4W - 3L
1,494 SR
Queue Stats
212W - 196L
1,436 Elo+
Solo
Khepri
Khepri
THRGAMING1
Khepri
Level 83
God Stats
1W - 0L
1,230 SR
Queue Stats
5W - 2L
1,411 Elo+
Solo
Camazotz
Camazotz
USaidUWereNine
Camazotz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 31L
1,494 Elo+
Solo
Anubis
Anubis
onlyporkchop
Anubis
Level 109
God Stats
5W - 0L
1,851 SR
Queue Stats
38W - 24L
1,573 Elo+
Solo
Ullr
Ullr
raicou32
Ullr
Level 69
God Stats
4W - 1L
1,451 SR
Queue Stats
18W - 24L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 2
7,950
497
6,419
13,545
9,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
14
6 / 7 / 1
8,905
557
9,703
19,755
7,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Nat5537
Kumbhakarna
11
1 / 1 / 6
7,100
444
4,131
12,284
9,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Noles1128
Neith
15
11 / 2 / 5
9,794
612
16,997
11,665
4,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
1 / 7 / 5
7,383
461
5,953
10,892
3,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
3 / 5 / 2
7,997
500
6,602
16,038
6,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
THRGAMING1
Khepri
11
1 / 5 / 6
7,408
463
3,288
12,522
10,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
15
7 / 1 / 3
9,830
614
12,405
16,270
9,979
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
16
10 / 3 / 3
10,660
666
17,469
13,952
8,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ullr
12
0 / 5 / 2
7,838
490
4,356
9,153
3,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
37
19
Kills
21
23
Deaths
19
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Arachne
6
7
1
0.93
W
Bastet
3
5
2
0.8
L
Kumbhakarna
Nat5537
Kumbhakarna
1
1
6
4
L
Neith
Noles1128
Neith
11
2
5
6.75
W
Khepri
THRGAMING1
Khepri
1
5
6
0.8
W
Camazotz
7
1
3
8.5
L
1
7
5
0.5
W
Anubis
10
3
3
3.83
W
Ullr
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,203
Damage
44,120
68,141
Taken
67,935
34,845
Mitigated
38,881
16,088
Healing
21,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,419
816
60
5,349
13,545
9,701
0
1,824
11,721
68,622
0
L
Arachne
9,703
5,091
0
3,230
19,755
7,167
0
5,068
14,687
0
67,065
W
Bastet
6,602
2,346
0
3,568
16,038
6,404
252
1,814
14,224
0
50,194
L
Kumbhakarna
Nat5537
Kumbhakarna
4,131
790
0
2,913
12,284
9,894
0
5,815
6,469
21,715
0
L
Neith
Noles1128
Neith
16,997
9,495
0
3,585
11,665
4,963
1,266
2,199
9,466
0
74,983
W
Khepri
THRGAMING1
Khepri
3,288
262
0
614
12,522
10,793
320
3,535
8,987
14,963
0
W
Camazotz
12,405
4,509
0
8,886
16,270
9,979
573
5,519
10,751
0
73,284
L
5,953
345
327
624
10,892
3,120
0
5,851
5,041
55,692
0
W
Anubis
17,469
2,400
0
7,689
13,952
8,060
0
5,260
8,692
96,912
0
W
Ullr
4,356
2,244
0
928
9,153
3,645
475
375
8,778
0
47,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,132
Gold Earned
43,733
413
Minions Killed
432
0
Camps Cleared
0
1,496,929
Distance Traveled
1,419,403
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,950
497
104
7
0
285,547
0
L
Arachne
8,905
557
93
6
0
340,051
0
W
Bastet
7,997
500
77
5
0
323,683
0
L
Kumbhakarna
7,100
444
33
2
0
318,468
0
L
Neith
9,794
612
105
7
0
266,868
0
W
Khepri
7,408
463
24
2
0
300,495
0
W
Camazotz
9,830
614
108
7
0
295,275
0
L
Merlin
7,383
461
78
5
0
285,995
0
W
Anubis
10,660
666
137
9
0
272,043
3
W
Ullr
7,838
490
86
5
0
227,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role