Player Matchup

Thor
Thor
AllDim_NoSum
Thor
Level 108
God Stats
3W - 5L
1,322 SR
Queue Stats
434W - 384L
1,487 Elo+
Party 1
Cerberus
Cerberus
NoirMeridian
Cerberus
Level 88
God Stats
3W - 3L
1,725 SR
Queue Stats
52W - 67L
1,435 Elo+
Solo
Anubis
Anubis
NuclearTc99m
Anubis
Level 103
God Stats
53W - 44L
1,585 SR
Queue Stats
348W - 318L
1,469 Elo+
Party 1
Charybdis
Charybdis
ZigVit6969
Charybdis
Level 81
God Stats
4W - 4L
1,815 SR
Queue Stats
62W - 48L
1,551 Elo+
Solo
Athena
Athena
geoorlanda
Athena
Level 108
God Stats
23W - 5L
1,625 SR
Queue Stats
33W - 30L
1,500 Elo+
Solo
Team Averages
Level 98
1,615 SR
1,488 Elo+

VS

Team Averages
Level 116
1,641 SR
1,462 Elo+
Charon
Charon
AvidTaxEvader
Charon
Level 137
God Stats
15W - 18L
1,462 SR
Queue Stats
188W - 193L
1,447 Elo+
Party 2
Arachne
Arachne
Drakon246
Arachne
Level 142
God Stats
12W - 1L
1,874 SR
Queue Stats
509W - 523L
1,455 Elo+
Solo
Rama
Rama
NEON7556
Rama
Level 100
God Stats
3W - 1L
1,637 SR
Queue Stats
91W - 101L
1,403 Elo+
Party 2
Mulan
Mulan
P1nkSpr1nk
Mulan
Level 95
God Stats
1W - 2L
1,394 SR
Queue Stats
109W - 107L
1,466 Elo+
Party 2
Merlin
Merlin
Zédan
Merlin
Level 106
God Stats
11W - 7L
1,840 SR
Queue Stats
140W - 102L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,319
462
5,530
17,135
7,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
NoirMeridian
Cerberus
14
6 / 2 / 1
9,276
515
13,461
15,610
15,006
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
14
0 / 2 / 3
8,213
456
8,311
10,233
4,222
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
ZigVit6969
Charybdis
14
1 / 7 / 0
8,341
463
6,657
16,412
5,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
geoorlanda
Athena
12
0 / 4 / 3
7,873
437
6,512
23,957
15,349
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
9,350
519
8,854
8,462
7,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Drakon246
Arachne
13
2 / 4 / 7
8,326
463
6,522
16,202
4,971
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
16
3 / 1 / 9
9,979
554
12,029
10,331
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
15
0 / 4 / 4
9,478
527
6,230
15,282
5,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
Zédan
Merlin
18
11 / 0 / 3
11,635
646
26,436
12,168
5,017
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
10
Kills
19
19
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
3
1
8
7
W
Arachne
Drakon246
Arachne
2
4
7
1.38
W
Rama
3
1
9
7.5
L
Cerberus
NoirMeridian
Cerberus
6
2
1
3.25
L
Anubis
0
2
3
0.75
W
Mulan
0
4
4
0.5
L
Charybdis
ZigVit6969
Charybdis
1
7
0
0.14
W
Merlin
Zédan
Merlin
11
0
3
12.5
L
Athena
geoorlanda
Athena
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,471
Damage
60,071
83,347
Taken
62,445
47,297
Mitigated
27,156
22,913
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,530
767
0
866
17,135
7,030
0
6,728
10,407
0
73,739
W
8,854
1,785
291
2,231
8,462
7,491
310
3,784
4,678
24,455
0
W
Arachne
Drakon246
Arachne
6,522
4,921
0
2,418
16,202
4,971
601
7,550
8,652
0
55,557
W
Rama
12,029
10,270
0
5,448
10,331
3,910
517
1,207
9,124
0
86,141
L
Cerberus
NoirMeridian
Cerberus
13,461
387
0
4,347
15,610
15,006
0
3,848
11,762
65,487
0
L
Anubis
8,311
565
0
5,980
10,233
4,222
0
7,642
2,591
70,753
0
W
Mulan
6,230
473
0
3,338
15,282
5,767
0
11,022
4,260
0
59,816
L
Charybdis
ZigVit6969
Charybdis
6,657
4,197
0
4,484
16,412
5,690
176
4,189
12,223
0
81,625
W
Merlin
Zédan
Merlin
26,436
2,446
0
4,830
12,168
5,017
0
4,721
7,447
124,194
0
L
Athena
geoorlanda
Athena
6,512
1,520
0
7,236
23,957
15,349
0
12,883
11,074
27,575
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,022
Gold Earned
48,768
542
Minions Killed
511
0
Camps Cleared
0
1,760,462
Distance Traveled
1,818,327
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,319
462
102
6
0
367,670
3
W
Charon
9,350
519
27
2
0
349,139
2
W
Arachne
8,326
463
67
4
0
424,221
0
W
Rama
9,979
554
145
8
0
330,404
0
L
Cerberus
9,276
515
133
7
0
339,432
0
L
Anubis
8,213
456
137
8
0
343,719
5
W
Mulan
9,478
527
98
5
0
343,932
0
L
Charybdis
8,341
463
129
7
0
300,187
2
W
Merlin
11,635
646
174
10
0
370,631
5
L
Athena
7,873
437
41
2
0
409,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role