Player Matchup

Atlas
Atlas
Dante14 G
Atlas
Level 50
God Stats
9W - 11L
1,494 SR
Queue Stats
208W - 214L
1,475 Elo+
Solo
Poseidon
Poseidon
El Jamememes
Poseidon
Level 126
God Stats
14W - 14L
1,444 SR
Queue Stats
401W - 418L
1,494 Elo+
Party 1
Chernobog
Chernobog
Jhazin
Chernobog
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,383 Elo+
Solo
Awilix
Awilix
Karaokeplays
Awilix
Level 65
God Stats
4W - 4L
1,600 SR
Queue Stats
136W - 143L
1,494 Elo+
Solo
Gilgamesh
Gilgamesh
Kuro no saber
Gilgamesh
Level 157
God Stats
5W - 3L
1,636 SR
Queue Stats
263W - 260L
1,490 Elo+
Party 1
Team Averages
Level 109
1,535 SR
1,467 Elo+

VS

Team Averages
Level 121
1,492 SR
1,496 Elo+
Ymir
Ymir
DalexandroSS
Ymir
Level 149
God Stats
14W - 16L
1,549 SR
Queue Stats
78W - 89L
1,494 Elo+
Solo
Ix Chel
Ix Chel
OPTyree26
Ix Chel
Level 107
God Stats
0W - 2L
1,294 SR
Queue Stats
247W - 229L
1,520 Elo+
Solo
Artemis
Artemis
Saul Perez2045
Artemis
Level 127
God Stats
33W - 28L
1,582 SR
Queue Stats
772W - 742L
1,495 Elo+
Solo
Horus
Horus
cocowhite131
Horus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 127L
1,462 Elo+
Solo
Zeus
Zeus
tafoya1
Zeus
Level 135
God Stats
65W - 57L
1,533 SR
Queue Stats
348W - 330L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dante14 G
Atlas
14
1 / 2 / 9
8,372
441
8,345
15,742
13,303
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
El Jamememes
Poseidon
17
8 / 2 / 7
11,068
583
17,082
11,672
5,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Jhazin
Chernobog
17
4 / 2 / 7
10,696
563
12,518
13,276
6,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
17
11 / 3 / 6
11,011
580
17,702
20,634
9,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Kuro no saber
Gilgamesh
17
2 / 1 / 10
10,903
574
11,782
19,848
20,340
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 1
7,558
398
3,341
21,296
15,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
OPTyree26
Ix Chel
15
0 / 3 / 1
9,043
476
9,115
15,259
8,736
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 8 / 1
8,368
440
8,998
17,973
6,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
5 / 7 / 1
8,889
468
13,102
25,017
13,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
tafoya1
Zeus
14
5 / 5 / 2
9,394
494
20,396
11,039
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
16
26
Kills
10
10
Deaths
26
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Atlas
Dante14 G
Atlas
1
2
9
2.75
W
Poseidon
El Jamememes
Poseidon
8
2
7
5.75
W
Chernobog
Jhazin
Chernobog
4
2
7
3.75
W
Awilix
11
3
6
4.67
W
Gilgamesh
Kuro no saber
Gilgamesh
2
1
10
7
L
Ix Chel
OPTyree26
Ix Chel
0
3
1
0.17
L
0
8
1
0.06
L
5
7
1
0.79
L
Zeus
tafoya1
Zeus
5
5
2
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,429
Damage
54,952
81,172
Taken
90,584
54,912
Mitigated
47,617
18,000
Healing
24,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,341
534
132
5,941
21,296
15,128
125
8,337
12,959
28,129
0
W
Atlas
Dante14 G
Atlas
8,345
3,258
286
4,310
15,742
13,303
0
7,251
8,185
32,449
0
W
Poseidon
El Jamememes
Poseidon
17,082
2,185
0
726
11,672
5,234
0
6,855
4,461
84,392
0
W
Chernobog
Jhazin
Chernobog
12,518
6,515
0
4,003
13,276
6,755
1,332
2,763
10,411
0
97,304
W
Awilix
17,702
7,752
0
6,910
20,634
9,280
78
7,938
12,281
0
89,422
W
Gilgamesh
Kuro no saber
Gilgamesh
11,782
2,440
0
1,765
19,848
20,340
104
6,750
12,982
0
85,693
L
Ix Chel
OPTyree26
Ix Chel
9,115
462
1,642
7,496
15,259
8,736
0
2,101
13,158
68,777
0
L
8,998
3,691
0
2,953
17,973
6,456
0
2,728
15,245
0
63,207
L
13,102
7,715
860
4,738
25,017
13,022
0
7,212
17,805
0
49,963
L
Zeus
tafoya1
Zeus
20,396
1,990
0
772
11,039
4,275
330
5,049
5,990
66,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,050
Gold Earned
43,252
540
Minions Killed
404
0
Camps Cleared
0
2,003,090
Distance Traveled
1,814,697
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,558
398
41
2
0
343,420
0
W
Atlas
8,372
441
43
2
0
369,364
0
W
Poseidon
11,068
583
132
7
0
421,985
2
W
Chernobog
10,696
563
126
7
0
330,886
0
W
Awilix
11,011
580
99
5
0
469,612
0
W
Gilgamesh
10,903
574
140
7
0
411,243
3
L
Ix Chel
9,043
476
117
6
0
386,088
4
L
Artemis
8,368
440
92
5
0
339,022
0
L
Horus
8,889
468
50
3
0
383,604
2
L
Zeus
9,394
494
104
5
0
362,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role