Player Matchup

Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
DougGimmeDome69_
Erlang Shen
Level 107
God Stats
1W - 2L
1,338 SR
Queue Stats
118W - 142L
1,448 Elo+
Party 2
Xing Tian
Xing Tian
MT Hotchey
Xing Tian
Level 102
God Stats
6W - 6L
1,489 SR
Queue Stats
536W - 529L
1,508 Elo+
Solo
Charybdis
Charybdis
chaitealatte-
Charybdis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 75L
1,395 Elo+
Party 2
Guan Yu
Guan Yu
xFlaws
Guan Yu
Level 134
God Stats
7W - 0L
1,770 SR
Queue Stats
235W - 220L
1,453 Elo+
Solo
Team Averages
Level 127
1,519 SR
1,461 Elo+

VS

Team Averages
Level 135
1,508 SR
1,562 Elo+
Poseidon
Poseidon
 
Poseidon
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CoyoteNX
Chiron
Level 159
God Stats
1W - 2L
1,702 SR
Queue Stats
145W - 151L
1,548 Elo+
Solo
Ao Kuang
Ao Kuang
GTGBEASTMODE
Ao Kuang
Level 127
God Stats
0W - 1L
1,525 SR
Queue Stats
35W - 28L
1,570 Elo+
Party 1
Ix Chel
Ix Chel
Medusa_Mademehrd
Ix Chel
Level 147
God Stats
1W - 1L
1,353 SR
Queue Stats
34W - 27L
1,572 Elo+
Party 1
Thoth
Thoth
Worthcarg0
Thoth
Level 82
God Stats
1W - 1L
1,462 SR
Queue Stats
13W - 7L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
10 / 3 / 13
11,108
926
14,593
10,568
5,503
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Erlang Shen
DougGimmeDome69_
Erlang Shen
17
6 / 2 / 19
9,959
830
11,419
17,049
20,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xing Tian
MT Hotchey
Xing Tian
15
1 / 3 / 23
9,316
776
4,825
19,524
18,003
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
chaitealatte-
Charybdis
14
4 / 3 / 17
9,060
755
12,435
11,073
5,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
xFlaws
Guan Yu
17
6 / 1 / 19
10,920
910
7,073
15,847
15,293
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
1 / 5 / 4
9,224
769
11,610
9,125
3,519
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
CoyoteNX
Chiron
16
0 / 5 / 6
9,198
767
11,552
11,901
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
GTGBEASTMODE
Ao Kuang
15
4 / 6 / 4
9,381
782
5,995
15,351
8,965
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
5 / 4 / 3
10,062
839
11,137
8,708
4,190
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
10
0 / 7 / 3
7,399
617
5,578
8,640
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
30
27
Kills
10
12
Deaths
27
91
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
3
13
5.5
L
Poseidon
 
Poseidon
1
5
4
0.6
L
Chiron
CoyoteNX
Chiron
0
5
6
0.6
W
Erlang Shen
DougGimmeDome69_
Erlang Shen
6
2
19
7.75
L
Ao Kuang
GTGBEASTMODE
Ao Kuang
4
6
4
1
W
Xing Tian
MT Hotchey
Xing Tian
1
3
23
4.17
L
5
4
3
1.63
L
Thoth
0
7
3
0.21
W
Charybdis
chaitealatte-
Charybdis
4
3
17
4.17
W
Guan Yu
xFlaws
Guan Yu
6
1
19
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,345
Damage
45,872
74,061
Taken
53,725
65,135
Mitigated
24,356
38,989
Healing
11,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,593
5,727
0
878
10,568
5,503
4,499
6,932
3,636
0
46,257
L
Poseidon
 
Poseidon
11,610
1,108
515
1,370
9,125
3,519
0
516
8,370
31,020
0
L
Chiron
CoyoteNX
Chiron
11,552
2,976
208
1,582
11,901
5,299
941
1,701
9,822
0
30,921
W
Erlang Shen
DougGimmeDome69_
Erlang Shen
11,419
4,221
1,587
4,503
17,049
20,476
126
5,272
11,777
0
18,477
L
Ao Kuang
GTGBEASTMODE
Ao Kuang
5,995
1,584
219
3,319
15,351
8,965
617
1,438
13,723
10,487
0
W
Xing Tian
MT Hotchey
Xing Tian
4,825
198
2,650
3,167
19,524
18,003
543
6,132
13,392
13,130
0
L
11,137
1,399
2,213
1,304
8,708
4,190
244
457
8,152
18,255
0
L
Thoth
5,578
298
342
385
8,640
2,383
0
713
7,841
8,889
0
W
Charybdis
chaitealatte-
Charybdis
12,435
4,226
806
1,119
11,073
5,860
2,394
8,257
2,816
0
22,981
W
Guan Yu
xFlaws
Guan Yu
7,073
934
14,562
9,717
15,847
15,293
794
7,727
8,120
0
13,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,363
Gold Earned
45,264
122
Minions Killed
122
0
Camps Cleared
0
1,164,607
Distance Traveled
923,823
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,108
926
59
5
0
229,473
0
L
Poseidon
9,224
769
49
4
0
207,828
0
L
Chiron
9,198
767
47
4
0
195,715
0
W
Erlang Shen
9,959
830
13
1
0
245,762
0
L
Ao Kuang
9,381
782
3
0
0
192,582
4
W
Xing Tian
9,316
776
16
1
0
225,919
0
L
Ix Chel
10,062
839
15
1
0
186,792
0
L
Thoth
7,399
617
8
1
0
140,906
0
W
Charybdis
9,060
755
29
2
0
199,912
0
W
Guan Yu
10,920
910
5
0
0
263,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role