Player Matchup

Horus
Horus
Platinum IV
Buff Shiesty
Horus
Platinum IV
Level 125
God Stats
4W - 1L
1,501 SR
Queue Stats
77W - 53L
1,795 MMR
Party 1
Artemis
Artemis
Platinum IV
Grοοt
Artemis
Platinum IV
Level 108
God Stats
1W - 1L
1,580 SR
Queue Stats
77W - 53L
1,795 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
YoungApe
Baron Samedi
Platinum IV
Level 148
God Stats
5W - 0L
1,940 SR
Queue Stats
76W - 53L
1,771 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 127
1,673 SR
1,787 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,550 SR
1,778 MMR
Thanatos
Thanatos
Platinum II
Barb_CB
Thanatos
Platinum II
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 139L
1,961 MMR
Party 2
Cerberus
Cerberus
Gold I
Etv_CB
Cerberus
Gold I
Level 144
God Stats
8W - 9L
1,525 SR
Queue Stats
134W - 139L
1,714 MMR
Party 2
Yu Huang
Yu Huang
Gold I
jair_32103
Yu Huang
Gold I
Level 145
God Stats
6W - 7L
1,625 SR
Queue Stats
68W - 81L
1,658 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 8
13,639
758
11,367
24,491
26,288
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
Grοοt
Artemis
17
7 / 3 / 5
14,658
814
24,290
17,570
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
YoungApe
Baron Samedi
16
1 / 2 / 10
13,071
726
18,829
18,356
13,232
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
BastetAchillesBacchusAthenaNe Zha

VS

Bans
ThothRaijinGebMorgan Le FayKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Barb_CB
Thanatos
14
2 / 4 / 5
11,727
652
15,725
16,792
6,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Etv_CB
Cerberus
13
2 / 4 / 4
11,744
652
12,522
29,530
41,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
jair_32103
Yu Huang
16
3 / 5 / 4
12,631
702
22,584
16,069
7,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
20
13
Kills
7
7
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Barb_CB
Thanatos
2
4
5
1.13
W
5
2
8
4.5
L
Cerberus
Etv_CB
Cerberus
2
4
4
1
W
Artemis
Grοοt
Artemis
7
3
5
3.17
W
Baron Samedi
YoungApe
Baron Samedi
1
2
10
3
L
Yu Huang
jair_32103
Yu Huang
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,486
Damage
50,831
60,417
Taken
62,391
45,205
Mitigated
55,402
34,282
Healing
19,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Barb_CB
Thanatos
15,725
2,488
0
7,234
16,792
6,983
0
5,025
11,767
0
33,280
W
11,367
4,262
3,959
11,491
24,491
26,288
274
13,535
10,956
0
23,554
L
Cerberus
Etv_CB
Cerberus
12,522
531
0
9,229
29,530
41,115
0
9,076
20,454
29,115
0
W
Artemis
Grοοt
Artemis
24,290
11,227
0
7,737
17,570
5,685
1,916
10,695
6,875
0
71,345
W
Baron Samedi
YoungApe
Baron Samedi
18,829
2,266
2,770
8,325
18,356
13,232
625
11,185
7,171
82,622
0
L
Yu Huang
jair_32103
Yu Huang
22,584
1,092
0
2,650
16,069
7,304
0
5,046
11,023
84,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,368
Gold Earned
36,102
189
Minions Killed
187
0
Camps Cleared
0
995,055
Distance Traveled
952,758
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,727
652
29
2
0
336,145
0
W
Horus
13,639
758
8
0
0
380,057
0
L
Cerberus
11,744
652
39
2
0
302,588
8
W
Artemis
14,658
814
92
5
0
321,510
0
W
Baron Samedi
13,071
726
89
5
0
293,488
0
L
Yu Huang
12,631
702
119
7
0
314,025
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role