Player Matchup

Chaac
Chaac
AfroChef
Chaac
Level 84
God Stats
9W - 7L
1,367 SR
Queue Stats
140W - 147L
1,396 Elo+
Party 2
Hel
Hel
DaBiaschh
Hel
Level 81
God Stats
8W - 9L
1,386 SR
Queue Stats
162W - 156L
1,460 Elo+
Party 2
Bakasura
Bakasura
Si1entki11er145
Bakasura
Level 76
God Stats
10W - 13L
1,383 SR
Queue Stats
117W - 156L
1,384 Elo+
Solo
Atlas
Atlas
Zforzera
Atlas
Level 108
God Stats
3W - 6L
1,539 SR
Queue Stats
66W - 53L
1,499 Elo+
Party 3
Medusa
Medusa
dankfatboi8760
Medusa
Level 103
God Stats
13W - 8L
1,577 SR
Queue Stats
38W - 36L
1,435 Elo+
Party 3
Team Averages
Level 90
1,450 SR
1,435 Elo+

VS

Team Averages
Level 40
1,370 SR
1,282 Elo+
Arachne
Arachne
BlackquaMan434
Arachne
Level 29
God Stats
0W - 3L
1,294 SR
Queue Stats
7W - 16L
1,193 Elo+
Party 1
Izanami
Izanami
CosmicGalaxys
Izanami
Level 58
God Stats
1W - 2L
1,419 SR
Queue Stats
10W - 20L
1,200 Elo+
Party 1
Kukulkan
Kukulkan
DrBonnBonn
Kukulkan
Level 20
God Stats
2W - 8L
1,087 SR
Queue Stats
7W - 16L
1,193 Elo+
Party 1
Sun Wukong
Sun Wukong
Gshmoneu21
Sun Wukong
Level 26
God Stats
4W - 4L
1,500 SR
Queue Stats
18W - 30L
1,306 Elo+
Party 1
Zhong Kui
Zhong Kui
Samy_S177
Zhong Kui
Level 68
God Stats
3W - 3L
1,551 SR
Queue Stats
270W - 265L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AfroChef
Chaac
15
5 / 3 / 10
10,425
521
15,098
17,649
19,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 4 / 8
9,212
461
8,853
13,072
5,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
18
9 / 2 / 5
12,012
601
13,442
20,043
10,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
Zforzera
Atlas
15
3 / 1 / 18
9,727
486
11,095
17,552
16,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
16 / 1 / 2
12,134
607
20,335
17,393
8,076
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 2
9,246
462
11,206
24,728
8,808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
14
0 / 10 / 3
8,652
433
5,237
17,870
5,890
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
DrBonnBonn
Kukulkan
15
2 / 4 / 3
9,709
485
12,987
17,999
7,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Gshmoneu21
Sun Wukong
12
2 / 7 / 3
8,481
424
11,250
20,036
16,671
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
Samy_S177
Zhong Kui
10
2 / 6 / 0
7,558
378
8,200
12,226
7,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
21
33
Kills
10
11
Deaths
33
43
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
AfroChef
Chaac
5
3
10
3.33
L
4
6
2
0.83
L
Izanami
0
10
3
0.15
W
0
4
8
1
L
Kukulkan
DrBonnBonn
Kukulkan
2
4
3
0.88
L
Sun Wukong
Gshmoneu21
Sun Wukong
2
7
3
0.5
L
Zhong Kui
Samy_S177
Zhong Kui
2
6
0
0.33
W
Bakasura
9
2
5
5.75
W
Atlas
Zforzera
Atlas
3
1
18
12
W
16
1
2
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,823
Damage
48,880
85,709
Taken
92,859
58,811
Mitigated
45,993
29,397
Healing
16,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AfroChef
Chaac
15,098
1,613
0
5,068
17,649
19,310
252
3,641
13,366
0
61,452
L
11,206
7,491
0
3,741
24,728
8,808
0
2,501
20,666
0
54,607
L
Izanami
5,237
3,240
0
2,006
17,870
5,890
471
3,265
14,415
0
63,131
W
8,853
192
1,733
4,500
13,072
5,321
0
4,869
8,069
62,012
0
L
Kukulkan
DrBonnBonn
Kukulkan
12,987
1,087
0
4,707
17,999
7,061
300
6,568
11,014
83,083
0
L
Sun Wukong
Gshmoneu21
Sun Wukong
11,250
2,675
0
3,678
20,036
16,671
0
3,342
16,206
0
41,862
L
Zhong Kui
Samy_S177
Zhong Kui
8,200
640
0
2,051
12,226
7,563
440
3,895
8,331
34,252
0
W
Bakasura
13,442
9,924
0
8,579
20,043
10,017
2,165
1,191
18,603
0
98,166
W
Atlas
Zforzera
Atlas
11,095
3,408
470
4,140
17,552
16,087
686
6,970
10,534
28,830
377
W
20,335
10,510
0
4,907
17,393
8,076
6,957
4,516
12,833
0
100,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,510
Gold Earned
43,646
497
Minions Killed
411
0
Camps Cleared
0
1,968,224
Distance Traveled
1,711,195
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,425
521
83
4
0
422,400
0
L
Arachne
9,246
462
63
3
0
398,270
0
L
Izanami
8,652
433
107
5
0
349,510
0
W
Hel
9,212
461
81
4
0
358,905
0
L
Kukulkan
9,709
485
153
8
0
364,193
0
L
Sun Wukong
8,481
424
51
3
0
342,535
0
L
Zhong Kui
7,558
378
37
2
0
256,687
0
W
Bakasura
12,012
601
165
8
0
411,767
4
W
Atlas
9,727
486
39
2
0
408,352
0
W
Medusa
12,134
607
129
6
0
366,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role