Player Matchup

Hades
Hades
The_NVous_One
Hades
Level 141
God Stats
5W - 7L
1,354 SR
Queue Stats
167W - 178L
1,502 Elo+
Solo
Pele
Pele
VillainVersus
Pele
Level 103
God Stats
16W - 30L
1,389 SR
Queue Stats
107W - 113L
1,462 Elo+
Party 1
Chang'e
Chang'e
ZTruth21
Chang'e
Level 168
God Stats
3W - 3L
1,407 SR
Queue Stats
433W - 444L
1,457 Elo+
Party 1
Ymir
Ymir
igzqa
Ymir
Level 49
God Stats
6W - 11L
1,413 SR
Queue Stats
29W - 34L
1,491 Elo+
Solo
Charybdis
Charybdis
xxXDjNguyenXxx
Charybdis
Level 120
God Stats
7W - 2L
1,931 SR
Queue Stats
169W - 170L
1,424 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,467 Elo+

VS

Team Averages
Level 86
1,545 SR
1,431 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
MoistFrankie
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,457 Elo+
Solo
Osiris
Osiris
SackBoyShooter
Osiris
Level 101
God Stats
5W - 6L
1,588 SR
Queue Stats
159W - 161L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
Silentmonkey973
Baron Samedi
Level 66
God Stats
0W - 1L
1,629 SR
Queue Stats
0W - 2L
1,270 Elo+
Solo
Hachiman
Hachiman
painki11er30
Hachiman
Level 92
God Stats
66W - 83L
1,506 SR
Queue Stats
677W - 640L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,361
613
3,817
6,609
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
8 / 1 / 1
8,117
676
9,605
9,305
3,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chang'e
ZTruth21
Chang'e
11
1 / 3 / 4
7,018
585
5,545
11,295
8,904
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ymir
igzqa
Ymir
9
0 / 1 / 1
6,228
519
2,533
11,028
8,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
xxXDjNguyenXxx
Charybdis
9
0 / 1 / 0
5,463
455
1,050
5,069
1,845
Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 2
6,256
521
3,206
5,327
1,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
11
3 / 3 / 0
6,699
558
4,819
10,056
4,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 3 / 1
7,025
585
8,992
13,732
13,501
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Silentmonkey973
Baron Samedi
9
0 / 1 / 1
5,257
438
3,120
4,150
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
painki11er30
Hachiman
9
0 / 1 / 0
5,430
453
3,658
4,954
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
10
10
Kills
6
6
Deaths
10
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
Fenrir
3
3
0
1
L
3
3
1
1.17
L
Baron Samedi
Silentmonkey973
Baron Samedi
0
1
1
0.5
W
1
0
5
3.5
W
8
1
1
8.5
W
Chang'e
ZTruth21
Chang'e
1
3
4
1
W
Ymir
igzqa
Ymir
0
1
1
0.5
L
Hachiman
painki11er30
Hachiman
0
1
0
0
W
Charybdis
xxXDjNguyenXxx
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,550
Damage
23,795
43,306
Taken
38,219
25,423
Mitigated
21,967
17,186
Healing
9,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,206
1,355
60
1,885
5,327
1,166
0
1,230
4,097
48,357
0
L
Fenrir
4,819
1,086
0
1,484
10,056
4,041
0
1,846
8,210
0
42,903
L
8,992
2,775
0
5,129
13,732
13,501
0
5,656
8,076
0
43,680
L
Baron Samedi
Silentmonkey973
Baron Samedi
3,120
302
59
484
4,150
1,826
0
1,133
3,017
29,063
0
W
3,817
218
385
4,560
6,609
2,638
270
2,016
4,593
52,757
0
W
9,605
2,508
0
1,833
9,305
3,628
294
957
8,348
0
68,229
W
Chang'e
ZTruth21
Chang'e
5,545
957
483
5,413
11,295
8,904
0
280
11,015
42,901
0
W
Ymir
igzqa
Ymir
2,533
449
0
2,988
11,028
8,408
417
2,619
8,409
23,976
0
L
Hachiman
painki11er30
Hachiman
3,658
2,455
0
826
4,954
1,433
76
2,030
2,924
0
28,693
W
Charybdis
xxXDjNguyenXxx
Charybdis
1,050
798
90
1,434
5,069
1,845
328
454
4,615
0
33,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,187
Gold Earned
30,667
362
Minions Killed
303
0
Camps Cleared
0
1,120,797
Distance Traveled
1,134,165
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,256
521
89
7
0
201,684
1
L
Fenrir
6,699
558
60
5
0
241,607
0
L
Osiris
7,025
585
59
5
0
226,208
0
L
Baron Samedi
5,257
438
45
4
0
247,277
0
W
Hades
7,361
613
114
10
0
260,074
5
W
Pele
8,117
676
84
7
0
271,881
4
W
Chang'e
7,018
585
73
6
0
171,858
0
W
Ymir
6,228
519
28
2
0
233,442
0
L
Hachiman
5,430
453
50
4
0
217,389
0
W
Charybdis
5,463
455
63
5
0
183,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role