Player Matchup

Fafnir
Fafnir
Cherrios20
Fafnir
Level 159
God Stats
5W - 6L
1,515 SR
Queue Stats
1,491W - 1,505L
1,451 Elo+
Solo
Chaac
Chaac
Coachmike
Chaac
Level 70
God Stats
1W - 2L
1,217 SR
Queue Stats
104W - 111L
1,456 Elo+
Party 3
Tiamat
Tiamat
OctavalSplash70
Tiamat
Level 151
God Stats
3W - 5L
1,437 SR
Queue Stats
286W - 300L
1,481 Elo+
Party 4
Mercury
Mercury
plagueshredder
Mercury
Level 84
God Stats
0W - 2L
1,296 SR
Queue Stats
10W - 12L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
powerlogosh
Nu Wa
Level 97
God Stats
1W - 3L
1,511 SR
Queue Stats
153W - 158L
1,432 Elo+
Party 4
Team Averages
Level 112
1,395 SR
1,457 Elo+

VS

Team Averages
Level 93
1,504 SR
1,470 Elo+
Mercury
Mercury
Aguakz
Mercury
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 176L
1,527 Elo+
Party 1
Ullr
Ullr
CogumelosMagicos
Ullr
Level 126
God Stats
2W - 1L
1,476 SR
Queue Stats
394W - 404L
1,442 Elo+
Party 2
Fenrir
Fenrir
Deadata
Fenrir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,478 Elo+
Solo
Athena
Athena
rikuikk
Athena
Level 126
God Stats
13W - 4L
1,828 SR
Queue Stats
256W - 248L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
xxXxLUKExXxx
Danzaburou
Level 29
God Stats
2W - 2L
1,216 SR
Queue Stats
112W - 136L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Cherrios20
Fafnir
5
0 / 0 / 0
6,772
451
0
0
0
Chaac
Coachmike
Chaac
18
5 / 5 / 11
10,774
718
15,682
18,242
26,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 5 / 7
12,157
810
23,042
17,301
16,505
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 10 / 8
10,743
716
15,276
16,518
7,017
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 7 / 9
10,275
685
16,837
14,385
6,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Aguakz
Mercury
17
2 / 6 / 13
10,475
698
9,116
14,604
5,917
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 5 / 13
11,673
778
9,971
14,929
6,525
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Deadata
Fenrir
20
13 / 5 / 4
13,369
891
15,481
19,616
12,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Athena
rikuikk
Athena
20
3 / 3 / 17
13,002
867
13,524
27,226
25,837
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Danzaburou
xxXxLUKExXxx
Danzaburou
20
5 / 1 / 16
12,671
845
14,501
16,881
8,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
90
20
Kills
27
27
Deaths
20
35
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Mercury
Aguakz
Mercury
2
6
13
1.42
L
Fafnir
Cherrios20
Fafnir
0
0
0
0
L
Chaac
Coachmike
Chaac
5
5
11
2.1
W
4
5
13
2.1
W
Fenrir
Deadata
Fenrir
13
5
4
3
L
9
5
7
2.5
L
6
10
8
1
L
0
7
9
0.64
W
Athena
rikuikk
Athena
3
3
17
3.83
W
Danzaburou
xxXxLUKExXxx
Danzaburou
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,837
Damage
62,593
66,446
Taken
93,256
56,450
Mitigated
59,677
12,374
Healing
39,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Aguakz
Mercury
9,116
3,702
601
2,149
14,604
5,917
352
7,644
6,960
0
21,330
L
Fafnir
Cherrios20
Fafnir
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
Coachmike
Chaac
15,682
1,173
82
3,735
18,242
26,070
0
2,268
15,537
0
22,942
W
9,971
5,976
965
2,706
14,929
6,525
3,733
6,637
8,292
0
35,372
W
Fenrir
Deadata
Fenrir
15,481
5,703
656
7,034
19,616
12,906
325
7,670
11,946
0
28,354
L
23,042
1,714
1,012
4,240
17,301
16,505
393
5,238
11,925
48,786
0
L
15,276
6,242
515
910
16,518
7,017
0
2,497
13,922
0
21,195
L
16,837
4,512
642
1,238
14,385
6,858
0
3,521
10,819
33,679
0
W
Athena
rikuikk
Athena
13,524
3,525
2,625
11,622
27,226
25,837
560
11,300
15,926
27,703
0
W
Danzaburou
xxXxLUKExXxx
Danzaburou
14,501
4,533
3,153
7,660
16,881
8,492
3,325
6,628
10,253
0
43,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,721
Gold Earned
61,190
130
Minions Killed
197
0
Camps Cleared
0
961,293
Distance Traveled
1,321,400
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,475
698
17
1
0
305,027
0
L
Fafnir
6,772
451
0
0
0
0
0
L
Chaac
10,774
718
16
1
0
279,617
0
W
Ullr
11,673
778
54
4
0
217,132
0
W
Fenrir
13,369
891
41
3
0
257,274
0
L
Tiamat
12,157
810
68
5
0
229,409
0
L
Mercury
10,743
716
11
1
0
246,079
0
L
Nu Wa
10,275
685
35
2
0
206,188
0
W
Athena
13,002
867
30
2
0
280,760
0
W
Danzaburou
12,671
845
55
4
0
261,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role