Player Matchup

Mulan
Mulan
InfamousRIP
Mulan
Level 108
God Stats
2W - 2L
1,602 SR
Queue Stats
59W - 84L
1,465 Elo+
Party 1
Kukulkan
Kukulkan
Sanity0899
Kukulkan
Level 147
God Stats
8W - 15L
1,632 SR
Queue Stats
45W - 89L
1,439 Elo+
Party 1
Thor
Thor
SwaddleDuck
Thor
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 9L
1,453 Elo+
Party 1
Awilix
Awilix
Viixune
Awilix
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 166L
1,456 Elo+
Party 1
Danzaburou
Danzaburou
Vultorusleader
Danzaburou
Level 125
God Stats
1W - 1L
1,487 SR
Queue Stats
18W - 32L
1,447 Elo+
Party 1
Team Averages
Level 108
1,544 SR
1,452 Elo+

VS

Team Averages
Level 27
1,608 SR
1,506 Elo+
Mercury
Mercury
Bean3701
Mercury
Level 13
God Stats
2W - 1L
1,840 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 2
Susano
Susano
Mikkam
Susano
Level 44
God Stats
0W - 1L
1,747 SR
Queue Stats
6W - 7L
1,790 Elo+
Solo
Nox
Nox
Tikeog41
Nox
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 17L
1,242 Elo+
Solo
Sol
Sol
Vanøra
Sol
Level 16
God Stats
2W - 3L
1,494 SR
Queue Stats
14W - 17L
1,475 Elo+
Party 2
Hachiman
Hachiman
lostmatter
Hachiman
Level 56
God Stats
1W - 3L
1,460 SR
Queue Stats
6W - 11L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 18
8,844
884
6,983
11,065
12,957
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Sanity0899
Kukulkan
17
8 / 0 / 8
10,117
1,012
9,753
3,670
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
9 / 1 / 13
9,678
968
10,380
5,979
5,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Awilix
Viixune
Awilix
16
10 / 2 / 12
10,126
1,013
14,110
8,002
6,709
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Vultorusleader
Danzaburou
15
3 / 1 / 13
9,370
937
10,861
4,278
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bean3701
Mercury
12
0 / 8 / 4
7,295
730
3,953
13,362
4,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
Mikkam
Susano
12
1 / 8 / 3
7,626
763
4,943
13,286
5,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 5 / 2
8,133
813
2,849
7,332
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
14
3 / 5 / 0
8,218
822
6,696
10,993
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
lostmatter
Hachiman
12
1 / 7 / 4
7,602
760
5,447
12,013
4,142
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
21
33
Kills
8
8
Deaths
33
64
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bean3701
Mercury
0
8
4
0.25
W
3
4
18
3
L
Susano
Mikkam
Susano
1
8
3
0.31
W
Kukulkan
Sanity0899
Kukulkan
8
0
8
12
W
9
1
13
15.5
L
3
5
2
0.8
L
Sol
3
5
0
0.6
W
Awilix
Viixune
Awilix
10
2
12
8
W
Danzaburou
Vultorusleader
Danzaburou
3
1
13
9.5
L
Hachiman
lostmatter
Hachiman
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,087
Damage
23,888
32,994
Taken
56,986
28,493
Mitigated
22,300
3,329
Healing
2,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bean3701
Mercury
3,953
2,397
0
148
13,362
4,854
0
782
12,580
0
13,486
W
6,983
1,000
0
1,388
11,065
12,957
646
3,491
7,574
0
13,295
L
Susano
Mikkam
Susano
4,943
1,153
0
0
13,286
5,466
0
1,528
11,758
0
14,618
W
Kukulkan
Sanity0899
Kukulkan
9,753
967
0
599
3,670
1,832
115
1,613
2,057
43,402
0
W
10,380
788
0
270
5,979
5,464
24
1,706
4,273
0
21,881
L
2,849
328
0
50
7,332
3,429
0
1,272
6,060
14,877
0
L
Sol
6,696
2,173
0
1,487
10,993
4,409
0
2,880
8,113
17,597
0
W
Awilix
Viixune
Awilix
14,110
5,618
0
601
8,002
6,709
866
1,777
6,225
0
28,042
W
Danzaburou
Vultorusleader
Danzaburou
10,861
4,231
0
471
4,278
1,531
1,128
958
3,320
0
29,529
L
Hachiman
lostmatter
Hachiman
5,447
3,496
0
722
12,013
4,142
0
3,291
8,722
0
7,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,135
Gold Earned
38,874
205
Minions Killed
115
0
Camps Cleared
0
1,165,010
Distance Traveled
958,171
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,295
730
22
2
0
212,805
0
W
Mulan
8,844
884
15
2
0
218,271
0
L
Susano
7,626
763
19
2
0
188,672
0
W
Kukulkan
10,117
1,012
90
9
0
239,569
0
W
Thor
9,678
968
23
2
0
228,683
0
L
Nox
8,133
813
29
3
0
199,171
0
L
Sol
8,218
822
37
4
0
177,778
0
W
Awilix
10,126
1,013
29
3
0
237,334
0
W
Danzaburou
9,370
937
48
5
0
241,153
0
L
Hachiman
7,602
760
8
1
0
179,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role