Player Matchup

Chaac
Chaac
 
Chaac
Level 206
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DarthSaedash
Ullr
Level 125
God Stats
3W - 4L
1,405 SR
Queue Stats
292W - 299L
1,558 Elo+
Party 1
Artio
Artio
EmergingAunto
Artio
Level 124
God Stats
1W - 4L
1,523 SR
Queue Stats
289W - 307L
1,505 Elo+
Solo
Charon
Charon
Shade5400
Charon
Level 157
God Stats
6W - 5L
1,487 SR
Queue Stats
362W - 390L
1,548 Elo+
Party 1
Medusa
Medusa
Shes Kenna
Medusa
Level 92
God Stats
1W - 1L
1,477 SR
Queue Stats
113W - 125L
1,535 Elo+
Party 1
Team Averages
Level 141
1,478 SR
1,529 Elo+

VS

Team Averages
Level 128
1,560 SR
1,524 Elo+
Baron Samedi
Baron Samedi
Billabong_AP
Baron Samedi
Level 141
God Stats
5W - 2L
1,532 SR
Queue Stats
312W - 300L
1,513 Elo+
Party 2
Charon
Charon
Blessed Aspen
Charon
Level 106
God Stats
3W - 1L
1,715 SR
Queue Stats
170W - 171L
1,515 Elo+
Solo
Ravana
Ravana
Cpt America61
Ravana
Level 136
God Stats
9W - 9L
1,450 SR
Queue Stats
387W - 392L
1,524 Elo+
Party 2
Achilles
Achilles
DocPayne27
Achilles
Level 129
God Stats
9W - 5L
1,636 SR
Queue Stats
476W - 456L
1,542 Elo+
Party 2
Zeus
Zeus
toxicbeans
Zeus
Level 126
God Stats
7W - 5L
1,470 SR
Queue Stats
380W - 430L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
2 / 2 / 2
5,988
998
5,330
6,711
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 3 / 1
5,597
933
3,046
6,010
2,746
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

5
0 / 0 / 0
4,592
765
0
0
0
Charon
Shade5400
Charon
12
1 / 2 / 3
6,095
1,016
5,679
4,858
2,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Shes Kenna
Medusa
9
1 / 4 / 1
5,542
924
6,101
6,581
2,770
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Billabong_AP
Baron Samedi
11
2 / 1 / 5
6,320
1,053
3,478
4,530
2,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 8
7,080
1,180
6,472
6,776
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 8
6,412
1,069
3,055
6,844
5,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
DocPayne27
Achilles
13
5 / 2 / 6
7,362
1,227
4,250
9,058
10,100
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 2 / 5
6,348
1,058
5,295
3,597
1,186
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
5
Kills
11
11
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
2
1.5
W
Baron Samedi
Billabong_AP
Baron Samedi
2
1
5
4.5
W
1
1
8
5
W
1
0
8
5
L
1
3
1
0.5
W
Achilles
DocPayne27
Achilles
5
2
6
4
L
0
0
0
0
L
Charon
Shade5400
Charon
1
2
3
1.25
L
Medusa
Shes Kenna
Medusa
1
4
1
0.38
W
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,156
Damage
22,550
24,160
Taken
30,805
12,891
Mitigated
24,590
5,346
Healing
11,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,330
437
57
2,073
6,711
5,060
0
3,803
2,864
0
10,579
W
Baron Samedi
Billabong_AP
Baron Samedi
3,478
96
1,915
1,437
4,530
2,775
257
1,614
2,916
7,458
0
W
6,472
178
357
1,357
6,776
4,983
105
809
5,967
13,305
404
W
3,055
634
1,166
1,558
6,844
5,546
285
1,302
5,542
0
8,301
L
3,046
1,382
296
667
6,010
2,746
0
3,285
2,610
0
8,664
W
Achilles
DocPayne27
Achilles
4,250
174
1,749
1,946
9,058
10,100
22
1,371
7,687
0
10,857
L
0
0
0
0
0
0
0
0
0
0
0
L
Charon
Shade5400
Charon
5,679
200
252
460
4,858
2,315
0
3,074
1,652
13,005
0
L
Medusa
Shes Kenna
Medusa
6,101
2,204
987
554
6,581
2,770
0
4,679
1,725
0
10,152
W
5,295
469
187
81
3,597
1,186
316
583
3,014
11,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,814
Gold Earned
33,522
42
Minions Killed
72
0
Camps Cleared
0
507,656
Distance Traveled
662,227
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,988
998
17
3
0
121,794
0
W
Baron Samedi
6,320
1,053
9
2
0
116,473
0
W
Charon
7,080
1,180
13
2
0
132,965
0
W
Ravana
6,412
1,069
19
3
0
162,003
0
L
Ullr
5,597
933
5
1
0
130,447
0
W
Achilles
7,362
1,227
17
3
0
137,666
0
L
Artio
4,592
765
0
0
0
3,569
0
L
Charon
6,095
1,016
15
3
0
126,959
0
L
Medusa
5,542
924
5
1
0
124,887
0
W
Zeus
6,348
1,058
14
2
0
113,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role