Player Matchup

Maui
Maui
 
Maui
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
FRONTLINE RAGER
Artio
Level 66
God Stats
0W - 2L
1,285 SR
Queue Stats
45W - 47L
1,589 Elo+
Party 3
Chernobog
Chernobog
NAWLEDGE 101
Chernobog
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 148L
1,493 Elo+
Solo
Anhur
Anhur
iluvwhitequeens
Anhur
Level 57
God Stats
2W - 1L
1,500 SR
Queue Stats
294W - 294L
1,468 Elo+
Solo
Xing Tian
Xing Tian
pudding2442
Xing Tian
Level 126
God Stats
2W - 5L
1,465 SR
Queue Stats
408W - 395L
1,588 Elo+
Party 3
Team Averages
Level 103
1,450 SR
1,528 Elo+

VS

Team Averages
Level 94
1,568 SR
1,529 Elo+
Apollo
Apollo
AccursedBrick51
Apollo
Level 117
God Stats
3W - 1L
1,431 SR
Queue Stats
222W - 180L
1,532 Elo+
Party 2
Ah Puch
Ah Puch
BilboHackinz
Ah Puch
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 39L
1,421 Elo+
Party 2
Raijin
Raijin
TotalFailure10
Raijin
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,566 Elo+
Party 1
Olorun
Olorun
WeabooSlayerOwO
Olorun
Level 69
God Stats
1W - 0L
1,732 SR
Queue Stats
30W - 20L
1,563 Elo+
Party 1
Skadi
Skadi
xXBiscuitQuirky
Skadi
Level 84
God Stats
1W - 0L
1,677 SR
Queue Stats
29W - 19L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 5 / 8
7,589
759
6,044
14,682
16,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 3 / 7
7,051
705
2,718
10,188
12,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
NAWLEDGE 101
Chernobog
14
3 / 5 / 5
8,492
849
9,087
12,140
6,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 6 / 5
7,462
746
7,368
12,018
6,110
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
pudding2442
Xing Tian
14
3 / 3 / 4
8,329
833
6,236
22,519
21,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 3 / 6
9,712
971
12,227
9,770
4,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
BilboHackinz
Ah Puch
14
0 / 2 / 12
8,380
838
8,587
6,219
2,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 1 / 14
10,139
1,014
19,683
7,404
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 10
8,923
892
11,657
8,710
4,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 2 / 10
9,688
969
13,946
9,060
3,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
9
Kills
22
22
Deaths
9
29
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
5
8
0.8
W
7
3
6
3.33
W
Ah Puch
BilboHackinz
Ah Puch
0
2
12
3
L
0
3
7
1.17
L
Chernobog
NAWLEDGE 101
Chernobog
3
5
5
1.1
W
5
1
14
12
W
3
1
10
8
L
3
6
5
0.92
L
Xing Tian
pudding2442
Xing Tian
3
3
4
1.67
W
7
2
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,453
Damage
66,100
71,547
Taken
41,163
62,722
Mitigated
18,024
21,218
Healing
19,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
6,044
982
770
2,315
14,682
16,538
0
8,388
6,294
12,175
0
W
12,227
6,931
1,567
1,501
9,770
4,231
2,363
3,021
6,749
0
23,218
W
Ah Puch
BilboHackinz
Ah Puch
8,587
1,146
881
913
6,219
2,347
0
2,907
3,312
13,505
0
L
2,718
375
1,118
1,957
10,188
12,110
203
6,430
3,758
9,882
0
L
Chernobog
NAWLEDGE 101
Chernobog
9,087
5,094
111
1,659
12,140
6,537
0
8,159
3,981
0
21,598
W
19,683
900
390
1,312
7,404
3,436
477
1,711
5,693
34,553
0
W
11,657
4,890
5,942
4,479
8,710
4,180
3,845
4,286
4,424
20,151
0
L
7,368
3,215
725
1,567
12,018
6,110
0
6,174
5,844
0
14,986
L
Xing Tian
pudding2442
Xing Tian
6,236
476
2,406
8,590
22,519
21,427
134
10,776
11,743
14,121
0
W
13,946
4,889
539
2,402
9,060
3,830
1,233
3,073
5,987
0
24,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,923
Gold Earned
46,842
100
Minions Killed
125
0
Camps Cleared
0
887,613
Distance Traveled
991,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,589
759
6
1
0
181,914
0
W
Apollo
9,712
971
26
3
0
210,203
0
W
Ah Puch
8,380
838
18
2
0
185,303
0
L
Artio
7,051
705
11
1
0
187,303
0
L
Chernobog
8,492
849
51
5
0
171,979
0
W
Raijin
10,139
1,014
44
4
0
196,146
0
W
Olorun
8,923
892
21
2
0
194,076
0
L
Anhur
7,462
746
22
2
0
155,621
0
L
Xing Tian
8,329
833
10
1
0
190,796
0
W
Skadi
9,688
969
16
2
0
205,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role