Player Matchup

Bastet
Bastet
Ali3NDr0p
Bastet
Level 97
God Stats
10W - 4L
1,593 SR
Queue Stats
53W - 41L
1,498 Elo+
Party 1
Shiva
Shiva
L0rd0fda7
Shiva
Level 67
God Stats
2W - 3L
1,055 SR
Queue Stats
205W - 231L
1,443 Elo+
Solo
Eset
Eset
Taygeta3276
Eset
Level 121
God Stats
2W - 8L
1,157 SR
Queue Stats
110W - 103L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
XxHelloGeniexX
Nu Wa
Level 89
God Stats
49W - 41L
1,539 SR
Queue Stats
49W - 43L
1,475 Elo+
Solo
Ares
Ares
xSHADOWFALLx
Ares
Level 127
God Stats
14W - 4L
1,559 SR
Queue Stats
140W - 128L
1,455 Elo+
Solo
Team Averages
Level 100
1,381 SR
1,464 Elo+

VS

Team Averages
Level 97
1,342 SR
1,348 Elo+
Ymir
Ymir
Fire11Lord
Ymir
Level 85
God Stats
0W - 8L
1,035 SR
Queue Stats
18W - 34L
1,319 Elo+
Party 2
Cthulhu
Cthulhu
Karzhen
Cthulhu
Level 106
God Stats
5W - 5L
1,478 SR
Queue Stats
111W - 95L
1,461 Elo+
Solo
Izanami
Izanami
RomanPrd
Izanami
Level 24
God Stats
1W - 6L
1,077 SR
Queue Stats
2W - 10L
1,172 Elo+
Party 2
Loki
Loki
alva_542
Loki
Level 124
God Stats
1W - 2L
1,595 SR
Queue Stats
28W - 47L
1,341 Elo+
Party 2
Vulcan
Vulcan
pab70q
Vulcan
Level 145
God Stats
82W - 69L
1,528 SR
Queue Stats
508W - 508L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Ali3NDr0p
Bastet
15
5 / 2 / 6
8,913
524
11,449
11,377
4,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
L0rd0fda7
Shiva
14
2 / 0 / 1
8,713
513
6,059
14,900
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 2 / 3
8,553
503
7,265
11,126
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 0 / 5
8,799
518
11,838
6,302
2,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 0 / 5
8,517
501
10,067
11,856
8,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
7,190
423
1,947
12,908
11,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
Karzhen
Cthulhu
15
0 / 3 / 0
8,897
523
9,383
13,344
9,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RomanPrd
Izanami
11
1 / 5 / 0
7,507
442
1,449
10,204
3,316
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Loki
12
2 / 4 / 1
7,687
452
6,549
14,116
5,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
pab70q
Vulcan
12
1 / 5 / 1
7,717
454
9,281
11,659
4,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
8
19
Kills
4
4
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
Ali3NDr0p
Bastet
5
2
6
4
L
0
3
2
0.33
L
Cthulhu
Karzhen
Cthulhu
0
3
0
0
W
Shiva
L0rd0fda7
Shiva
2
0
1
2.5
L
Izanami
RomanPrd
Izanami
1
5
0
0.2
W
3
2
3
2.25
W
4
0
5
6.5
L
Loki
2
4
1
0.63
L
Vulcan
pab70q
Vulcan
1
5
1
0.3
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,678
Damage
28,609
55,561
Taken
62,231
27,084
Mitigated
33,642
18,911
Healing
10,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Ali3NDr0p
Bastet
11,449
3,505
0
2,545
11,377
4,262
530
4,779
6,522
0
48,534
L
1,947
390
0
1,350
12,908
11,134
0
7,737
4,931
25,324
0
L
Cthulhu
Karzhen
Cthulhu
9,383
432
0
1,677
13,344
9,886
0
2,364
10,909
59,894
0
W
Shiva
L0rd0fda7
Shiva
6,059
318
280
6,128
14,900
7,833
412
7,368
6,835
0
54,327
L
Izanami
RomanPrd
Izanami
1,449
1,309
0
726
10,204
3,316
2,701
7,388
2,314
0
50,529
W
7,265
77
475
3,568
11,126
3,755
308
5,935
5,185
64,089
0
W
11,838
3,941
324
3,151
6,302
2,657
1,557
784
5,518
78,427
0
L
Loki
6,549
1,411
0
3,152
14,116
5,062
0
5,631
8,286
0
47,428
L
Vulcan
pab70q
Vulcan
9,281
2,934
0
3,432
11,659
4,244
0
4,984
6,621
55,298
0
W
10,067
743
0
2,440
11,856
8,577
543
936
10,890
34,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,495
Gold Earned
38,998
418
Minions Killed
387
0
Camps Cleared
0
1,583,955
Distance Traveled
1,598,969
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,913
524
69
4
0
359,232
0
L
Ymir
7,190
423
26
2
0
299,523
0
L
Cthulhu
8,897
523
116
7
0
307,950
0
W
Shiva
8,713
513
82
5
0
323,418
10
L
Izanami
7,507
442
88
5
0
267,707
0
W
Eset
8,553
503
113
7
0
294,582
0
W
Nu Wa
8,799
518
102
6
0
284,861
0
L
Loki
7,687
452
66
4
0
381,852
1
L
Vulcan
7,717
454
91
5
0
341,937
0
W
Ares
8,517
501
52
3
0
321,862
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role