Player Matchup

Skadi
Skadi
BornOnVenus_
Skadi
Level 200
God Stats
8W - 7L
1,504 SR
Queue Stats
446W - 464L
1,537 Elo+
Party 1
Thoth
Thoth
GeneralTokibro
Thoth
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 39L
1,377 Elo+
Solo
Achilles
Achilles
NickSapp117
Achilles
Level 151
God Stats
0W - 2L
1,500 SR
Queue Stats
180W - 179L
1,481 Elo+
Solo
Pele
Pele
Spydah_Cintron27
Pele
Level 174
God Stats
8W - 10L
1,482 SR
Queue Stats
793W - 815L
1,534 Elo+
Party 1
Sol
Sol
XBad_SushiX
Sol
Level 184
God Stats
8W - 12L
1,487 SR
Queue Stats
692W - 715L
1,602 Elo+
Party 1
Team Averages
Level 164
1,495 SR
1,506 Elo+

VS

Team Averages
Level 146
1,468 SR
1,468 Elo+
Pele
Pele
LadyKi
Pele
Level 158
God Stats
3W - 2L
1,424 SR
Queue Stats
18W - 34L
1,423 Elo+
Solo
Baba Yaga
Baba Yaga
SinuousRicky117
Baba Yaga
Level 172
God Stats
3W - 2L
1,370 SR
Queue Stats
258W - 253L
1,472 Elo+
Solo
Ganesha
Ganesha
TheBigSark123
Ganesha
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,412 Elo+
Solo
Sobek
Sobek
ThePenetrator91
Sobek
Level 154
God Stats
7W - 8L
1,505 SR
Queue Stats
752W - 753L
1,522 Elo+
Solo
Bakasura
Bakasura
ZAID4K5778
Bakasura
Level 103
God Stats
5W - 2L
1,539 SR
Queue Stats
344W - 331L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,207
655
3,592
3,972
1,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
2 / 0 / 2
8,676
789
9,509
5,150
2,140
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
NickSapp117
Achilles
13
0 / 1 / 2
6,931
630
5,786
7,816
9,665
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 3 / 2
6,408
583
3,417
5,386
1,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
1 / 1 / 1
7,676
698
9,320
6,261
2,648
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
LadyKi
Pele
13
2 / 1 / 2
7,461
678
3,014
5,302
2,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baba Yaga
SinuousRicky117
Baba Yaga
15
3 / 0 / 3
8,008
728
13,923
6,995
3,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
14
0 / 1 / 6
8,232
748
5,390
9,061
7,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 0 / 5
8,295
754
3,288
11,077
9,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
ZAID4K5778
Bakasura
13
0 / 2 / 4
7,731
703
1,185
8,193
4,935
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
4
Kills
6
6
Deaths
4
9
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
2
0
2
3
W
Pele
LadyKi
Pele
2
1
2
3
L
Achilles
NickSapp117
Achilles
0
1
2
1
W
Baba Yaga
SinuousRicky117
Baba Yaga
3
0
3
4.5
L
0
3
2
0.33
W
Ganesha
0
1
6
3
W
1
0
5
3.5
L
1
1
1
1.5
W
Bakasura
ZAID4K5778
Bakasura
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,624
Damage
26,800
28,585
Taken
40,628
18,034
Mitigated
28,306
11,971
Healing
15,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,592
669
0
168
3,972
1,879
0
3,624
348
0
17,656
L
9,509
498
501
2,214
5,150
2,140
0
4,318
734
28,567
0
W
Pele
LadyKi
Pele
3,014
542
336
908
5,302
2,897
0
1,578
3,648
0
16,908
L
Achilles
NickSapp117
Achilles
5,786
111
1,136
3,229
7,816
9,665
0
5,448
2,009
0
8,792
W
Baba Yaga
SinuousRicky117
Baba Yaga
13,923
320
3,213
2,707
6,995
3,420
76
2,767
3,952
22,312
0
L
3,417
329
0
326
5,386
1,702
0
3,887
1,461
0
7,900
W
Ganesha
5,390
41
171
1,937
9,061
7,610
15
5,042
3,853
19,479
0
W
3,288
134
915
3,203
11,077
9,444
0
5,954
4,851
7,353
0
L
9,320
1,545
1,297
3,100
6,261
2,648
0
5,324
883
17,465
0
W
Bakasura
ZAID4K5778
Bakasura
1,185
975
0
2,410
8,193
4,935
23
3,488
4,443
0
4,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,898
Gold Earned
39,727
118
Minions Killed
120
0
Camps Cleared
0
929,656
Distance Traveled
1,082,148
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,207
655
32
3
0
136,132
0
L
Thoth
8,676
789
50
5
0
201,151
0
W
Pele
7,461
678
30
3
0
195,266
0
L
Achilles
6,931
630
10
1
0
237,572
0
W
Baba Yaga
8,008
728
35
3
0
231,112
0
L
Pele
6,408
583
3
0
0
160,478
0
W
Ganesha
8,232
748
0
0
0
212,066
0
W
Sobek
8,295
754
14
1
0
216,005
0
L
Sol
7,676
698
23
2
0
194,323
0
W
Bakasura
7,731
703
41
4
0
227,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role