Player Matchup

Hachiman
Hachiman
Jahzio
Hachiman
Level 152
God Stats
1W - 0L
1,876 SR
Queue Stats
3W - 2L
1,678 Elo+
Party 3
Geb
Geb
Logar777
Geb
Level 40
God Stats
2W - 0L
1,765 SR
Queue Stats
15W - 40L
1,291 Elo+
Solo
Zeus
Zeus
Mr Waffle Seven
Zeus
Level 180
God Stats
1W - 0L
1,441 SR
Queue Stats
7W - 4L
1,567 Elo+
Party 3
Martichoras
Martichoras
SteveNeedsPeetza
Martichoras
Level 84
God Stats
9W - 5L
1,448 SR
Queue Stats
236W - 247L
1,504 Elo+
Party 2
Cerberus
Cerberus
UncleRandyy
Cerberus
Level 146
God Stats
3W - 5L
1,270 SR
Queue Stats
195W - 197L
1,502 Elo+
Party 2
Team Averages
Level 120
1,560 SR
1,509 Elo+

VS

Team Averages
Level 84
1,523 SR
1,497 Elo+
Bellona
Bellona
ForgivenHumanity
Bellona
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,430 Elo+
Solo
Tiamat
Tiamat
Grey_Wolf9213
Tiamat
Level 68
God Stats
3W - 5L
1,348 SR
Queue Stats
254W - 247L
1,540 Elo+
Party 1
Anhur
Anhur
MarikBrash
Anhur
Level 88
God Stats
3W - 6L
1,497 SR
Queue Stats
285W - 295L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
Mojoh-_-
Zhong Kui
Level 76
God Stats
2W - 6L
1,609 SR
Queue Stats
236W - 252L
1,514 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
THE PAlN TRAIN
Ah Muzen Cab
Level 66
God Stats
5W - 6L
1,660 SR
Queue Stats
243W - 258L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jahzio
Hachiman
20
17 / 3 / 11
14,180
886
30,737
18,556
9,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 15
10,178
636
5,997
17,130
16,853
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
4 / 0 / 21
13,011
813
27,630
13,763
7,215
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Martichoras
SteveNeedsPeetza
Martichoras
18
3 / 2 / 10
11,496
719
15,102
15,003
8,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
UncleRandyy
Cerberus
18
4 / 4 / 17
11,363
710
10,522
22,795
26,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 9
9,354
585
14,036
20,712
15,639
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
1 / 4 / 9
9,343
584
11,612
13,509
8,965
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
19
5 / 4 / 9
12,080
755
13,661
23,291
15,402
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Mojoh-_-
Zhong Kui
16
2 / 7 / 7
9,880
618
13,338
14,353
10,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
THE PAlN TRAIN
Ah Muzen Cab
16
4 / 5 / 4
9,912
620
11,678
21,736
9,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
51
29
Kills
13
15
Deaths
29
74
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
L
1
4
9
1.38
W
Hachiman
Jahzio
Hachiman
17
3
11
7.5
W
1
6
15
1.42
L
Anhur
5
4
9
2.38
L
Zhong Kui
Mojoh-_-
Zhong Kui
2
7
7
0.79
W
4
0
21
14.5
W
Martichoras
SteveNeedsPeetza
Martichoras
3
2
10
4
L
Ah Muzen Cab
THE PAlN TRAIN
Ah Muzen Cab
4
5
4
1.2
W
Cerberus
UncleRandyy
Cerberus
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,988
Damage
64,325
87,247
Taken
93,601
68,861
Mitigated
60,526
30,953
Healing
22,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,036
2,729
666
1,985
20,712
15,639
0
8,613
12,099
0
22,477
L
11,612
403
829
2,315
13,509
8,965
0
6,788
6,721
29,396
0
W
Hachiman
Jahzio
Hachiman
30,737
13,800
0
6,884
18,556
9,708
2,405
5,593
12,963
0
63,415
W
5,997
298
1,031
1,620
17,130
16,853
309
3,887
13,243
8,621
0
L
Anhur
13,661
4,674
1,197
7,650
23,291
15,402
0
10,766
12,525
0
22,273
L
Zhong Kui
Mojoh-_-
Zhong Kui
13,338
1,310
1,669
1,922
14,353
10,911
0
8,526
5,827
27,586
612
W
27,630
2,182
1,438
3,878
13,763
7,215
1,805
4,566
9,197
53,370
0
W
Martichoras
SteveNeedsPeetza
Martichoras
15,102
2,610
2,095
4,331
15,003
8,231
2,217
4,857
10,146
0
40,224
L
Ah Muzen Cab
THE PAlN TRAIN
Ah Muzen Cab
11,678
1,645
289
4,458
21,736
9,609
0
9,053
12,683
0
24,709
W
Cerberus
UncleRandyy
Cerberus
10,522
702
2,221
7,455
22,795
26,854
417
5,808
16,987
21,672
403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,228
Gold Earned
50,569
231
Minions Killed
129
0
Camps Cleared
0
1,412,262
Distance Traveled
1,318,419
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,354
585
13
1
0
224,580
0
L
Tiamat
9,343
584
39
2
0
289,739
0
W
Hachiman
14,180
886
75
5
0
257,136
0
W
Geb
10,178
636
5
0
0
275,431
0
L
Anhur
12,080
755
12
1
0
271,721
0
L
Zhong Kui
9,880
618
41
3
0
267,181
0
W
Zeus
13,011
813
66
4
0
311,219
0
W
Martichoras
11,496
719
53
3
0
267,871
0
L
Ah Muzen Cab
9,912
620
24
2
0
265,198
0
W
Cerberus
11,363
710
32
2
0
300,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role